Jump to content

Lion.Kanzen

Balancing Advisors
  • Posts

    25.684
  • Joined

  • Days Won

    299

Everything posted by Lion.Kanzen

  1. Not pessimism, realism, another alpha will be released soon and we are only at the stage of fixing bugs.
  2. The problem with the mythological mod is that it needs monster models. I am not familiar with Aztec mythology either. But if I remember the pre-Hispanic myths there was even a sticker album with mythology and culture from the Navarrete publishing house. The important myths is the creation for example. The serpent dragon among others.
  3. This option has become popular. @Freagarach
  4. It would have looked better with Mesoamerican mythology. There is a lot of building that is not Aztec. It is worth noting that it is a mod, but I still find it very poor in terms of accuracy.
  5. That would be ideal for units not buildings, but it is a good example of a suicidal unit.
  6. It looks good, I always thought that the palisades will use the old system of putting up walls.
  7. This is how it works in Empire Earth. If you finish with all of them you will have no more hunting source (at least in that area). Even your enemy takes the time to kill these animals to leave you without a hunt.
  8. Farming mechanic. The field is divided into 4 segments and the villager must collect all of them before leaving them to the TC.
  9. We do not yet know how to implement it. https://www.britannica.com/technology/sapper-military-engineering
  10. Micromanagement The video says that the most damaged ones must be removed and the healthier ones killed. And also focus on attacking all of them on the first unit.
  11. How should I proceed to make this one? How many polygons? There is a tutorial for the textures of these, should I follow that one or is it already too old? @Stan`
  12. Check empire Earth I II. They have herds that are predefined, reproduce, but do not exceed a certain number.
  13. First we should have a battle system with battalions, well defined, for now there are only locked formations.
  14. Morale can be considered an abstraction of armor or maximum health. It is an abstraction, any psychological state is represented by the stats of the units.
  15. That is another discussion that I had raised. If it is fire damage you are right, I have raised it myself several times and I am not the only one. I already mentioned several times units that commit arson by burning buildings and start to dying in the attack. Technically, work is being done on fire damage and on expanding that damage.
  16. 600-800 AD is an ancient age even in other non-European chronologies. The Mayas for example exceed the European classical age. The Japanese (Yamatai and Yamato) also. I understand the intention.
×
×
  • Create New...