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Posts
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Joined
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Days Won
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Everything posted by Lion.Kanzen
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Graphics of the Evening
Lion.Kanzen replied to vladislavbelov's topic in Game Development & Technical Discussion
you mean all alpha 25 are you going to work on this? -
They got used to playing for 3 years the same thing over and over again. Now it's like it's a new game for them and that's why it bothers them. You renewed my hopes on this project, thank you.
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It is to invite them to lunch, to those responsible for this.
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Graphics of the Evening
Lion.Kanzen replied to vladislavbelov's topic in Game Development & Technical Discussion
the bonus light was pretty good. -
Five hundred...
Lion.Kanzen replied to fatherbushido's topic in Game Development & Technical Discussion
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Seeing it like this, we have to improve the colors or the diversity of colors in those textures a bit.
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I made is almost identical sound. The video implementation is obviously not mine. The sound is the one that comes by default in the game. I'm going to need a review from the sound department but with Samulis, our contact is by email. ----- Pero ese es la implementación que se debe de hacer. Capture in sight. By the way I do not know who is going to take charge of this implementation.
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Tutorial Campaign
Lion.Kanzen replied to Freagarach's topic in Game Development & Technical Discussion
@ChronA Don't worry about the narrative not making it the main part of the tutorial. It's just going to be an excuse for the scenarios. -
A25 Development Questions
Lion.Kanzen replied to Yekaterina's topic in Game Development & Technical Discussion
You can found more thing here. https://code.wildfiregames.com/ and of course don't forget to follow the roadmap. https://trac.wildfiregames.com/roadmap And @Stan` can guide you better than me. -
@Stan`
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A25 Development Questions
Lion.Kanzen replied to Yekaterina's topic in Game Development & Technical Discussion
https://trac.wildfiregames.com/wiki/GettingStarted https://trac.wildfiregames.com/wiki/BuildInstructionsGettingTheCode -
A25 Development Questions
Lion.Kanzen replied to Yekaterina's topic in Game Development & Technical Discussion
If everything goes well, we would only incorporate the basics. -
Tutorial Campaign
Lion.Kanzen replied to Freagarach's topic in Game Development & Technical Discussion
at some point you should have a screen called brief. Which consists of history, objectives, summary and a historical map.(all RTS have it) -
Tutorial Campaign
Lion.Kanzen replied to Freagarach's topic in Game Development & Technical Discussion
if you played Age of Empires, It is a game mode with history and missions, which is outside the conventional scenarios, because it follows a whole historical plot and storytelling line. -
Tutorial Campaign
Lion.Kanzen replied to Freagarach's topic in Game Development & Technical Discussion
do not underestimate Carthage https://en.m.wikipedia.org/wiki/Tingi For historical reasons it must fall at the earliest in the years 600-400 BC. All this for reasons of chronological order, so that you can see the feeling that you are taking the first stories, in addition to the simplest tasks. But yes, Massalia is a good candidate. https://en.m.wikipedia.org/wiki/Marseille Emporion also has a good date https://en.m.wikipedia.org/wiki/Empúries Antipolis Close and opposite from Massalia. https://en.m.wikipedia.org/wiki/Antibes -
Tutorial Campaign
Lion.Kanzen replied to Freagarach's topic in Game Development & Technical Discussion
They could be Greeks or Carthaginians arriving in a city or a land,founding a colony. -
Tutorial Campaign
Lion.Kanzen replied to Freagarach's topic in Game Development & Technical Discussion
okay, first you have to create a story. 1-It could be the prologue of the Persian campaign. 2-Or or the rebellion in Egypt during the Persian empire.(This one would need special actors to be propelled to the native Egyptians, before Alexander) 3-A campaign about golden age of Athens. https://en.m.wikipedia.org/wiki/Fifth-century_Athens the truth is that there are several interesting events in the fifth century BC. https://en.m.wikipedia.org/wiki/5th_century_BC Some of these events could be the prologue.That's how it was in the Age of Empires with Egyptians campaign. William Wallace's campaign in AoE 2 was about how to create an entire economy and an army to make a rebellion. It would be called a learning campaign. But in the calm campaign and without big problems in the first stages. In the end is where the great battles begin. -
starting from... it would be necessary to change the color of the interface from a dark tone to a light one.( At least with that concept you are presenting)
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Interesante si alguien puede sacar alguna transcripción de este interesting if someone can get a transcript of this,It is a geostrategic political economic and social analysis of the Hispanic rebellion against the Romans, from the perspective of 21st century versus ancient world view. https://youtu.be/j2Mq-T7FEek What I like about this series is explaining to modern audiences how different the Iberian tribes were, even on a psychological level, As if it were, a kind of editorial of a news.
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I never tried it. I was referring a little more to the mod DE by @wowgetoffyourcellphone.
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[POLL] Corpse Removal Option
Lion.Kanzen replied to Stan`'s topic in Game Development & Technical Discussion
how does blood affect all this? Could at least the effect of blood be left in any case? -
1366x768: 21.68% I'm here. but my project is long term. soon I will buy a GPU.
