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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. If you haven't restarted the game yet, you might check if there are useful errors in the mainlog.html file. https://trac.wildfiregames.com/wiki/GameDataPaths The game only checks for your soundcard at start. So if there is any change of configuration after that it might not pick it up.
  2. You can take all the stuff under generic / that's what it's intended for. I wanted to make a generic civ along with the polish and teutonic. But I lacked inspiration.
  3. What OS are you on? Sometimes it bugs out on macOS powersaving probably. Did you plug or unplug earphones?
  4. Looks like the biggest balancing changes are committed. So after the last RB I think we'll go for RC2 and one last commit.
  5. You probably need a condition on the wolfclass.
  6. Look at ChatInput.js and use registerChatSubmitHandler() I suppose. Example in Chat.js, or use the submitchat function in Chat.js To play a sound Engine.PlayUISound("audio/interface/ui/chat_alert.ogg", false); Note to self, one should use soundgroups and not raw sound files.
  7. Because it's only implemented for buttons not fields https://github.com/0ad/0ad/blob/master/source/gui/ObjectBases/IGUIButtonBehavior.cpp
  8. GDPR, data processing, need to change privacy policy and is a bit tedious because not all platforms work with TLS.
  9. Medieval ad on 0 A.D. mods all fresh from this week. I have all the flora assets too. But sorting the other mod took me 9 hours so this will have to wait.
  10. Or that but bit early for stone castles
  11. It's nice. Maybe it can be used for medievalad
  12. There is no critical damage feature but it could be added by modding attack.js.
  13. ERROR: JavaScript error: globalscripts/Templates.js line 21 simulation/data/civs/legion.json doesn't contain History History now Depends but it's usually discouraged if you can find creative commons sources instead
  14. You need one of the three You're missijng the name in your actor.
  15. That's the issue. ERROR: JavaScript error: globalscripts/Templates.js line 21 simulation/data/civs/legion.json doesn't contain Name You need to add a "Name" property to your civ.json Github is a platform that allows you to share update and store your mods. It is built around the git command line too, which is used to version (ie keep track of changes) all the files. See https://learngitbranching.js.org/?locale=fr_FR
  16. Best for that would be the celt trader. Do note that it would not adapt to enemies though. For your second request you probably need to write a small js component called protector or something that takes a class in its schema and periodically checks whether its protecting a hero And if its not look for the nearest one.
  17. Make new palisade models ? Someone made more variations You need bigger towers though if you want to be able to place them from in game. Else you will get warnings.
  18. Yeah you need to rebake the AO map. Remove the decal from the actor.
  19. Thise two are planned somewhat. Work is being done D368. @Freagarach has lot of gameplay patches.
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