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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. This temple looks more celt than chinese to me if you remove that cauldron.
  2. Chinatown Type Gate : Working on those Bamboos walls. Don't know yet if I should make a door, or use the model of the chinatown gate as an entrance. Solution could also be not having a door.
  3. Stan`

    Faction: Norse

    Thanks a lot. If you fee like adding new props ... Do so
  4. Fixed and Commited. I also fixed the eaten shield.
  5. Any ideas on whom I should pick ? http://www.china.org.cn/top10/2011-08/26/content_23291459.htm to reach 3
  6. Thanks, Can you ask him in some way ?
  7. The gate is that ugly thing missing some parts. I wonder if I can add door to it. Okay, I'll keep that In mind Thanks for your opinion. It's planned Do you thing Ayakashi's look chinese enough ? Well no reference have been stated, So I can hardly imagine what it look like. Do you think the second civ center model would fit ? Thanks niektb, tell me if you find more info. The strange reference they had was found here http://www.dakkadakka.com/dakkaforum/posts/blog/398588.page Eleventh Question : Should we create heroes ? Twelvth Question : Should we have Liu Bang Unit (Founder of the Han Dynasty)(I found references for hiscrown) ? Thirtieth Question : This Vs those Here is the temple I will model It seems the design doc is full after that. Ideas on the four last questions ?
  8. Rada = yes ? If so you didn't answer second and fifth question. Wall placement is in. Look at the repo. Your last reference doesn't show much. Thanks for answering.
  9. Okay, doesn't seem that hard to model (If you take out those Lions).
  10. Lion it doesn't state your second was built at the right time. And I'm affraid the first is hiding some parts. Okay... So that means I didn't find anything related to it +2 In favour of the pagoda.
  11. DONE : Fourth Question : Should we replace and fix the market by this one ? DONE Current : New : Seventh Question : Should we have a Wonder ? Not Planned Eight Question : should we replace our walls and towers: DONE by this ? Third Question : Those were made to replace default palissade Should we keep and fix them ? (Eyecandy is a valid reason) Fifth Question : Should we keep replace this boat (Seems Inacurrate) ? Sixth Question : Should we use this : As a variation of this : Ninth Question : Should we have a Government Center (Zhǐ Huī Zhōng Xīn) - chin_govt_center ? (No reference) Tenth Question : Should we have a Blacksmith (/) - chin_blacksmith ? (No Reference) Eleventh Question : Should we create heroes ? Twelvth Question : Should we have Liu Bang Unit (Founder of the Han Dynasty)(I found references for hiscrown) ? Thirtieth Question : Do we need new barracks ?
  12. What do you think of the reference ? If it's not good I rather save 15 hours
  13. According to this this Temple is to big to be in the game : As stated here Ayakashi's temple fits the description Therefore I will model this : (Unless someone has something to say against it of course)
  14. Don't know if this is the right place, but it's a bit about balancing. The rotary mill should have an aura instead of a tech.
  15. Norton is the only antivirus that detects it as a trojan (http://www.isthisfilesafe.com/). Make sure it's not still blocking it (e. g. go offline, turn it off, and try to launch the game)
  16. @niektb better ? Here is the xcf. If your are "happy" with it, until we start reworking stuff I'll commit the png now. viking_structImproved.7z
  17. Stan`

    Faction: Norse

    @Le druide Gaulois Could you sketch that in the same view you did for the other buildings ?
  18. Update with new textures and some minor fixes. I attached both of them and the blend file. I'll commit the struct myself. Building1-2.7z
  19. Well I could replace it on the empty space near the shield. And I made the other.
  20. I remade the barrel texture since it a really important prop in my models. I'm working on the walls that could use a little improvement.
  21. Okay no pb. Are you sure you don't want to put on 0ad's mod github ? https://github.com/0ADMods This way we could have your mod as SVN + we could be able to update it on the go So people using A16 keep your original release working, and you have a repo to be compatible for A17
  22. Followed everyone's advices Starting the other one... Huh maybe tomorow 3AM here...
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