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Everything posted by Stan`
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Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
Well... No reviews Everyone was dead two years ago. Also the fact that I only recently had the power to do something about it. Which was really taken by reviewing the Kushites, the horse anims, and all the little art fixes -
Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
Could start using the mod I published on GitHub for the time being Ever looked at my eyecandy mod ? There are a lot of rocks there. Some textures too. Plants I really want to do something but I have been gathering reference on the forums on how to do it. I haven't had good results so far. I'll try some more. For instance we need Papyrus. -
Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
I'm all ears -
Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
Hard to make those things visible on rooves. -
Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
Ah that. Sure. Could you pull together a list per building ? Else all you interesting suggestions might be lost. I'll add to the art task tracking thread and we'll see what we can do. No promises as always. -
Ratings Disputes and Offence Reporting (Discussion)
Stan` replied to gator303's topic in General Discussion
Is it sane to use the same rating for every mod combination ? -
Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
Well you are a different person now You failed hardz then got back on your feet and made a mod that seems to have a true success. Also I like to think 0 A.D. has come a long way since -
Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
I always wondered if you could motivate more devs to come. I mean 0AD could use a little competition with people forking the engine and submitting patches from time to time. Just a random thought -
Doesnt work without recompiling sadly. Else I could have rebase 3177 and made a mod out of it.
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- new features
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Tagged with:
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The torrent or the direct download ?
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Copyright 2018 All rights reserved ? He cant really use a creative commons.
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Make sure your download wasn't corrupted. Where did you get the file.
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Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
The day and night cycle isn't currently doable without changes to the engines. I don't think that will be particularly hard but nobody is planning to work on it AFAIK -
Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
Well for the normal map part to make them bumpy if you can make the grey map that's described here https://m.imgur.com/lpC4V6B?r Should be too hard to paint for you once we have this map we can either make a normal map or use it as the alpha channel on said normal map to turn it into a parallax map. I Work in progress. Gauls did not build them. -
There has been a lot of fixes since then
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Probably need slaughter damage.
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I don't know where you got those from but we made no official releases. So what you are using are experimental releases candidates.
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Buildings models revision
Stan` replied to Akira Kurosawa's topic in Game Development & Technical Discussion
@LordGood @wowgetoffyourcellphone @Alexandermb @Sundiata @Lion.Kanzen Thoughs, references ? For my part I'm not against some fixes. But I'd like it to be backed up. -
Well then that's settled. Could be 231 ^^
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Wow's and Wow Jr.'s Awesome Gameplay Wishes
Stan` replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Apparently we avoid to add features we do not use :/ at least it was the case for another patch of mine. The reason is the extra maintenance needed. Could probably be another mod as a dependency. -
Not sure. I've seen 0.0.23b and 0.0.23.1
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Apparently @Itms told me that the version should be something like 1.0.0 to fit with mod.io schema (MAJOR.MINOR.PATCH) this will allow mods to be incompatible among versions. Because if you use 0.0.23 there is no way you can know the difference between mods. It seems that some mods should fix this too.
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try naming it user.cfg instead At least that's how mine is named. Make sure the installer is not corrupted. Sometimes when downloading it can get incomplete.
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I don't speak Polish? but I guess it doesn't have the permission to write that file ? Do you have an antivirus running in the background ? Have you tried to install the game somewhere else ?
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Wow's and Wow Jr.'s Awesome Gameplay Wishes
Stan` replied to wowgetoffyourcellphone's topic in Gameplay Discussion
Well I can see some people wanting to rewrite an AI from scratch but in general you'll probably just want to tweak a few files instead of rewriting the whole thing