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Posts
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Everything posted by Stan`
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Sure it is possible. If you are more familiar with git you can clone the repository https://github.com/0ad/0ad (It is slightly less up to date (lagging one day behind) and you'll need to compile the game if you want to play) Else you need to clone the SVN repository https://svn.wildfiregames.com/public/ps/trunk/ If you need to build you'll find more detailed information here. https://trac.wildfiregames.com/wiki/BuildInstructions
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To access the assets in a usable format for blender you need the development version. The dae are also cached in the release version. If you need me to explain it in French let me know
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Hello, As implied by the name I only wrote the importer. To export you need to use the standard workflow with XML and collada. Do you need help?
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Please pardon my Kushite, it is a bit rusty... kushite_voices.pyromod
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where to find loading screen images with tips and random quotes
Stan` replied to vinme's topic in Help & Feedback
You can find tips and quotes here https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/text For the images look at https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/art/textures/ui/loading/tips -
fighting game i've done - work in progress !
Stan` replied to coco88's topic in Introductions & Off-Topic Discussion
https://wildfiregames.com/forum/index.php?/topic/16473-vote-for-eihrul-in-gift-a-rift-contest/&tab=comments#comment-249501 -
fighting game i've done - work in progress !
Stan` replied to coco88's topic in Introductions & Off-Topic Discussion
@eihrul doesn't even have an account on these forums. So I guess not anymore. This was before my time. -
It will be easy to do after the autobuild patch gets in (https://code.wildfiregames.com/D2492). Currently foundation component (the one where you'd define that value) are added to buildings at runtime under the form of filters (defined in templates/special/filters) and it's buggy to set values there. Once the buildable component has been set, it will be a few lines of code
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Only @Alexandermb can fix it.
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I reduced much of my lag by plugging my laptop XD
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@Vido Don't worry about the texture. It can be redone if the new animations and the new armature are worth it. The current armature needs some changes. It need to be renamed to ursidae_bone instead of horse_bone. Else it might conflict and break with the existing armatures in the game. If you still prefer the first bear I made go for it, I hadn't noticed @Alexandermb broke the whole UV map.
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Yes it is. @Bigtiger is currently redoing some stuff.
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Alternatives to Youtube
Stan` replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
There is PeerTube (Which is libre and open source) -
Hey @serg Do you have an external mouse? It won't work well with the pad as you need right/left click...
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You can edit the config file manually and add Gui.scale=1.3 or something analoguous
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tape le lien %appdata%\0ad\config dans ta barre d'addresse.
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Une chose que tu peux essayer c'est reset ton fichier de configuration. Fais une copie de %appdata%\0ad\config\user.cfg Et ensuite supprime le fichier. Sinon tu peux tenter de réinstaller le jeu (Supprime le fichier de configuration dans ce cas là aujourd'hui. N'oublie pas de redésactiver GLSL.
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Est-ce que c'est plus simple pour toi si je te parle en français ?
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Did you update Windows? Do you have an antivirus software running?
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When does the error occur? At program start, In the main menu When starting a match
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Hello, Did you load any mods? Did you make sure GLSL didn't reenable ?
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Nice one
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Yeah I use Strawberry perl with chocolatey, however it's not user friendly so I do not recommend it.
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We need to run checkrefs.pl and find issues but it needs linux.
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I'm gonna be away from unlimited internet for a few days but maybe i'll let you know