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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Did you add a parent prop for those prop points ? Usually soldier_f for pro_soldier_f
  2. Ah, Corinthian Ismuth always goes out of 4GB with AIs then crashes the game :/ I don't think there is a leak, but maybe @Itms would have an idea
  3. For the last one, were you generating a map?
  4. Try deleting the libxml folder in libraries/osx and trying again something might have failed.
  5. I had another look, and the armature doesn't even match the one in the blend file :/ Did you export something else ? e.g. there is no ORG-Bovidae_spine1 bone
  6. Well it wasn't that bad before you changed the colors Moreover it seems like the other variations are the same meshes remapped ?
  7. @Itms I added it back https://0ad.mod.io/korean-language-pack
  8. Do you feel it makes icons harder to distinguish? that's my only concern
  9. Hey, thanks for keeping it up. Sorry to hear you injured yourself :/ Hope you get well soon With regards to the mesh, I'm not exactly sure what happens, but I'd try to avoid bones named like so <bone name="DEF-Bovidae_ReartLegTop_L.001"> especially when a bone is named <bone name="DEF-Bovidae_ReartLegTop_L"> I'll try to look in more details tomorrow. Also when opening your blend file it says it's missing a python file for the rigging ui, any addons I should have ?
  10. That's the least important i might have the other one elsewhere
  11. Fun fact. we have an onager...
  12. That also means Hyrule (I don't have the files anymore) and the Korean mod I made I have to reupload... great.
  13. If he used the atlas objects fortriggers you should be fine. If he didn't you might need to change some numbers (entity ids) but it should be easy.
  14. Hey there, Sorry I thought somebody had answered. It is because of some new animations unfortunately there is not much you can do except tear the mod apart and see if removing the offending files help :/
  15. This is really strange. Will try to ask @Itms about it if he didn't read the logs. Thx for the report.
  16. The engine added an experience trickle feature for A24 Not sure it's used yet. @Freagarach?
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