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Posts
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Everything posted by Stan`
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Did you add a parent prop for those prop points ? Usually soldier_f for pro_soldier_f
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Ah, Corinthian Ismuth always goes out of 4GB with AIs then crashes the game :/ I don't think there is a leak, but maybe @Itms would have an idea
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For the last one, were you generating a map?
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Template folder structure.
Stan` replied to Freagarach's topic in Game Development & Technical Discussion
Art file conventions says we should ^^ -
libxml file not found bug when building Fcollada on Mac OSX
Stan` replied to 1dabred's topic in Bug reports
Try deleting the libxml folder in libraries/osx and trying again something might have failed. -
Larger panel or smaller icons?
Stan` replied to Nescio's topic in Game Development & Technical Discussion
Yeah that's my favourite as well. -
I had another look, and the armature doesn't even match the one in the blend file :/ Did you export something else ? e.g. there is no ORG-Bovidae_spine1 bone
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Well it wasn't that bad before you changed the colors Moreover it seems like the other variations are the same meshes remapped ?
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That blue color is strong X)
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Larger panel or smaller icons?
Stan` replied to Nescio's topic in Game Development & Technical Discussion
Do you feel it makes icons harder to distinguish? that's my only concern -
Hey, thanks for keeping it up. Sorry to hear you injured yourself :/ Hope you get well soon With regards to the mesh, I'm not exactly sure what happens, but I'd try to avoid bones named like so <bone name="DEF-Bovidae_ReartLegTop_L.001"> especially when a bone is named <bone name="DEF-Bovidae_ReartLegTop_L"> I'll try to look in more details tomorrow. Also when opening your blend file it says it's missing a python file for the rigging ui, any addons I should have ?
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Oh my bad, I thought that was the normal forum T_T
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- hotkeys
- autoassign civ
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What kind of keyboard do you have? You might need to remap them.
- 469 replies
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- hotkeys
- autoassign civ
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Fun fact. we have an onager...
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Hey there, Sorry I thought somebody had answered. It is because of some new animations unfortunately there is not much you can do except tear the mod apart and see if removing the offending files help :/
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Splitting our civs in groups - Fixing the balancing problem
Stan` replied to wraitii's topic in Gameplay Discussion
Sounds like a waste... :/ -
Delenda Est: An overhaul mod for 0 A.D.
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
That's different -
Delenda Est: An overhaul mod for 0 A.D.
Stan` replied to wowgetoffyourcellphone's topic in Delenda Est
The engine added an experience trickle feature for A24 Not sure it's used yet. @Freagarach?