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Showing content with the highest reputation on 2024-03-29 in all areas

  1. There are no armor upgrades for towers or fortresses, or any buildings for that matter, i wonder if that would make things interesting.
    2 points
  2. I made another "campaign map" after long time. I choose 235 B.C. for this map, because for me it's a crucial year for the "Ellenistic world" and its evolution. The civ you can choose are: Macedonians, Seleucids, Ptolemaics, Maurya, Parthians(Persians), Armenia(Iberians), Sarmatians(Britons), Aksum(Kushites) I made a small update to the map, adding a little of fauna, treasures and above all actors entities. Ellenisticeng.pmp Ellenisticeng.xml
    2 points
  3. If you don't sin HE sacrificed a weekend for nothing.
    1 point
  4. maybe you should consider adding upgrades to the fort, similar to how stone towers are
    1 point
  5. 1. Bhadrasala: A Maurya general who challenged Ashoka before he became emperor. 2. Sushim: A nobleman and military commander who served under Ashoka's reign. 3. Pusyamitra: Not to be confused with Pushyamitra Shunga, he was a general who served under Ashoka's reign. 4. Bhadrasena: Another military commander who played an important role in the expansion of the Maurya empire.
    1 point
  6. This what Chat From Chat GPT bot: Ah, I'm sorry! There seems to have been a mix-up. The Maurya dynasty had only nine known kings. However, if you are interested in prominent figures or leaders associated with the Maurya dynasty, I can mention some other relevant characters. Apart from the kings, there are figures like Chanakya, who was a sage, philosopher, economist and political strategist who played a crucial role in the founding of the Maurya Empire. There is also Ashoka's empress consort, Devi, who played a significant role in his reign. If you're looking for leaders in the broader sense, we could also talk about governors and military commanders who played a crucial role in the expansion and stability of the Maurya Empire. Just tell me what kind of leaders or figures you're looking for and I'll be happy to help! _--------- Devi is good choice. https://en.m.wikipedia.org/wiki/Devi_(wife_of_Ashoka) But we can expand more the list according chat GPT.
    1 point
  7. What about Pushyamitra Shunga , a general who assassinated Brihadratha ? (sorry my poor knowledge is bluntly copied from Wikipedia) Edit: of course this is not a Mauryan emperor anymore as he started the ensuing line of Shunga emperors, but at least part of the same epoch and linked to the Mauryans.
    1 point
  8. That would obviously depend on how you implement it.
    1 point
  9. If it helps, I like the non-random arrows. Sure, they need tweaked, but I build a guard tower to kill people, and it's kind of hard to kill people if it skims the top 50% off of the invading Spartans and then moves on to shoot something else.
    1 point
  10. I said random arrows were balanced, and I agree with that. But it was silly, boring, and resulted in a lot of unfavorable gameplay. Surely you realize we are not giving non-random arrows a fair shake here since they are not yet balanced ideally. Diving under buildings without consequence, buildings acting like a timer for the soldiers to leave, Healer auras invalidate arrows, lack of control over arrows. So the reason that non-random arrows is bad is personal preference?
    1 point
  11. They should be the ultimate battlefield unit, not a siege weapon.
    1 point
  12. It's not settled yet, we're still working on A27, there're still release blockers: https://trac.wildfiregames.com/query?status=assigned&status=new&status=reopened&group=status&milestone=Alpha+27.
    0 points
  13. Hello everyone, It is with great sadness and a little relief that I am announcing my retirement as project leader of both 0 A.D.: Empires Ascendant and Wildfire Games. It has been an awesome 12 years and 8 months, with its ups and downs. Making it to the team will remain one of my greatest achievements ever. After 6 years of 3D art struggles, getting the chance to join the team was unexpected (and, to this day one of my proudest moments), and two years later to be offered the leader job came even more as a surprise. It has been an incredible opportunity to be the leader of such a project. I would not have met half of the awesome people I met if it were not for it, and I would certainly have not have had the opportunities to go to the places I went if it were not for it. I don’t know half of you half as well as I should like; and I like less than half of you half as well as you deserve. Being able to spread the word about the game around the world has been an honor, and I hope the game will continue to shine at events. Recently, I had less and less energy and motivation to give to 0 A.D. The delay followed by the cancelling of A27 was no exception; I simply could not give the same energy I gave for the previous ones. The lobby became a source of permanent mental load and anxiety, first because of it is lack of moderation, then because of it started becoming moderated, and now because mods splat the community even more and the cheating is rampant. And it went downhill from there, as I started the longest break I ever took from 0 A.D. Those of you that know me know I was not really far, but I was simply not there. On the development side, I cannot seem to find any fun anymore. Everything feels more like duty than an actual desire, which can only work for so long until it breaks. The learning curve is just simply not worth the burnouts anymore. There are so many things I wanted to add to 0 A.D to showcase the true potential of the engine, as it is just immense, look at all the mods have done, look at all the thing people learnt about history, programming, art, bugs.. But I don't feel I can carry that vision anymore. I believe it is time for a change. I am therefore, effective immediately, quitting my functions as programmer, artist, video editor, documentation manager, translator, human resources, moderator, social media manager, public relations, system administrator, mod signer and modder, (all my mods can be considered archived until further notice). It is the only way for me to ever move on. I cannot just keep doing one thing for 0 A.D., unless I get a clean break I will continue feeling everything not covered by someone is on my shoulders, and it is a weight too big for a single person. I would like to thank everyone that made some or the whole journey with me, I will miss you all very much. I hope we shall meet again. I would also like to thank all the players that took action in the balancing department it has not been an easy task. I do not have ideas for the person who can or will replace me, nor do I know whether I should be replaced by a single person. I will leave it for the remaining people to decide what kind of leadership model they want to go for from now on. As for what I'll do next I do not know yet, but I've been working on Godot tools to import 0 A.D. assets and it's been fun, so I might continue that. I'm still working with Activ' Design this year as well. tldr; So long and thank you for the fish. May Wildfire Games and 0 A.D: Empires Ascendant live a long and healthy life after I am gone. Best regards, Stan
    0 points
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