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Showing content with the highest reputation on 2020-08-04 in all areas

  1. Hi folks, I have made four Medieval African factions: Ethiopians, Malians, Moroccans and Zimbabweans. Initially I was planning to release them with their own mod, but since some people have suggested to incorporate them to Millenium AD, I though that it would make sense to ask you if you are interested in that idea. If you are, great. If not, no problem.
    4 points
  2. 4 points
  3. The Seleucid Empire Heroes Infantry Cavalry
    3 points
  4. 3 points
  5. 3 points
  6. I re-open this topic to share a very useful reference: https://en.wikisource.org/wiki/Arthashastra The Arthaśāstra is an ancient Indian Sanskrit treatise on statecraft, economic policy and military strategy. Kautilya, also identified as Vishnugupta and Chanakya, is traditionally credited as the author of the text. The latter was a scholar at Takshashila, the teacher and guardian of Emperor Chandragupta Maurya. Some scholars believe them to be the same person, while most have questioned this identification. The text is likely to be the work of several authors over centuries. Composed,
    3 points
  7. Yass please. Garamantes and Numidians? That would basically cover Africa for our time period. I like this! I might experiement.
    3 points
  8. Do you mind if I make some edit requests? If you want to iterate them now or later it's up to you. Like if you want to get 1.0 of them all out first, then update them after, then that's okay. I just want to get these requests in now while I think of them. lol Can you give him a gnarled eye? Can you give him a ponytail? This is characteristic of men of his caste. Can you give him long hair in the back and earrings? Like this: In the Delenda Est github these 2 dudes have been improved greatly, especially better h
    2 points
  9. Personally, I'm against the idea of combining civs and against the idea of civ brackets/tiers. I think we are all thinking about this is the wrong way. We don't need to be thinking about the factions as a group. In fact, that's the one aspect of this game we should be ignoring. Scenario Think of a matchup between Britons and Seleucids. Each faction is quite different from one another. However in this matchup, it is not very important to compare the two civilizations in terms of historical accuracy. We should be comparing them based on the environment. Each culture
    2 points
  10. 2 points
  11. Thanks for the feedback. Since the civs I made don't fit the timeline for the first part of Millennium 0 AD, maybe they can be incorporated to the second part, as a future project. For now, perhaps the most appropriate thing to do might be to publish them with their own mod, or as individual civs on my github page.
    2 points
  12. To be precise, I am personally against the idea to build groups based on history and general strategical guidelines and to stick with those to balance the civs. I understand that the civs belongs to the same conceptual groups due to their design, because in the way we design a faction we are constrained by historical evidences. So it is logical that the Iberians, the Britons and the Gauls have several similarities in their strategies. Because historically they had. It is logical that Macedonians, Seleucids and Ptolemies have several similarities as well. But I am against the ide
    2 points
  13. You know, I think I might just do that. Other people have suggested this as well, so why not? I'll have to contact the folks of Millenium AD to see if they're interested.
    2 points
  14. I know the Nubas are only a mini faction, but their villages look really nice and i could see them as becoming more important if they are left with some handicaps, perhaps. For example, they could have naturally stronger units(perhaps by 10%?), and cheaper CC's, but have far less upgrades available to them. Speaking of capturable tech trees, this could work well together, as the Nubas would be stronger, but the upgrades of your starting civ could apply to them, which would make them sought after mercenaries. It would be a consistent way to look at the capturable Nuba mercenary camps. PS. I'
    2 points
  15. This is an idea I've had for a while now (couple of years maybe?)... Original text in spoiler: Proposal below: Our civilisations are currently supposed to be balanced. Picking a random civilisation should, on average, give you a fair chance to win assuming equal skill. Since we now have 13 civilisations, that means we need to balance 78 matchups. This is a considerable amount, particularly since we actually have limited manpower, particularly for gameplay purposes. In my opinion, we only have 2 ways to balance so many matchups: Effectively reduce the # of civs (e.g
    1 point
  16. No problem. Yeah, I wanna finnish a 1.0 version first, and then I'll edit what needs to be edited. But the 1.0 version will include all of the edits that have already been pointed out. Lol at the quote by Chanakya BTW. The irony
    1 point
  17. To continue the debate: And another important contribution from Nescio: So there are evidences for a large variety of siege engines one or two centuries after the Mauryas. It is not perfectly on the good time frame and possibly some exchange and development have been in place after the Mauryas but they could be a heritage from the Mauryas as well. What we do with this information? Nescio, you beat me for a few seconds ahaha Edit: furthermore the weird "cartwheel-shaped" ballista/catapult is not really a description matching Roman or Greek examples at my knowledge. It
    1 point
  18. @m7600 Talking about portraits producing, you are a "machine gun"! Amazing work! Congrats!
    1 point
  19. Nah, they suck. But it's the best I can do right now. But thanks anyways. Actually, there is. While I'm nowhere near the artistic level of Victor Rossi, I still want to give it a try. Yeah, I'm just going for it. My versions will not be as good as the ones that already exist, but I would still like to try. Hopefully I will improve with time. Correct. BTW I just saw your sketches for the Roman helmets, apologies for the delay. They're pretty cool. Ever thought about doing digital sketches or 3d modelling?
    1 point
  20. They look impressive. The Amanirenas portrait should be zoomed in a bit to be consistent with the other three Kushite heroes. Unless there's going to be a remake. What's missing are Brennus, Hannibal, Maharbal, and Viridomarus. They are the ones alongside Amanirenas that were already done by other artists before, but if you up for them, go for it. Then you would do the new ones in this modification, no?
    1 point
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  22. The number of naive matchups between civilizations is Sumi(n-1)i, where n=number of civilizations. with 3 civs, 2 + 1 = 3 matchups with 4 civs, 3 + 2 + 1 = 6 matchups with 5 civs, 4 + 3 + 2 + 1 = 10 matchups with 13 civs(v24) = 78 Matchups However If you match up similar factions internally, then test only that "general faction" against the others. You will reduce this number significantly. Celts(brit, gaul): 2 Matchups Greeks(athen, mace, spart): 3 Matchups Successor(sele + ptol): 1 Matchups I'm not sure if we can group the following, so we
    1 point
  23. @Sundiata From the text quoted before: Translation from the book: King, Governance and Law in Ancient India: Kauṭilya’s Arthaśāstra. 2013. Endnotes from King, Governance and Law in Ancient India: Kauṭilya’s Arthaśāstra:
    1 point
  24. @vinme Rationale for civ ratings unclear, please describe the thought process and calculations performed (in a single paragraph if possible). The 0ad community thanks you.
    1 point
  25. Yeah, I was originally going to talk about catapults but I did a little research before and discovered the 'catapults' from the Magadha dynasty, didn't find reference about bolt shooters so that's why I referenced them, thanks for the info!
    1 point
  26. There's no reason that the 1000 AD couldn't be a "midpoint" as 0 A.D. is a "midpoint" for the official mod.
    1 point
  27. Millennium A.D. is a mod that's situated a millennium after 0 A.D. “Empires Ascendant”, i.e. in the AD 500–1000 timeframe (instead of 500–1 BC). Fitting African additions are certainly welcome. If I understand correctly, your four civilizations are from the 11th C AD onwards, i.e. postdating the mod; in that case they're unsuitable for Millennium A.D. However, you could bundle them and have them as the start for a new mod, covering e.g. 1000–1250 (crusades), 1250–1500, or 1500–1750 (Habsburgs, Ottomans, Safavids, Mughals).
    1 point
  28. From my point of view i am interested , I will have to ping others @Stan` @wackyserious @Alexandermb @Lion.Kanzen @Nescio, btw development version is here https://github.com/0ADMods/millenniumad
    1 point
  29. Relevant. Three is also MAD part II
    1 point
  30. Would be nice to have a MAD DE by the way
    1 point
  31. That's a really good idea.I wonder if we could have the concept of a "mixed" population too? A conquered CC could produce partly units from one Civ, and partly units from another Civ.
    1 point
  32. I am interested in that actually :-) I have followed the development of your mod over the past month but only just got accepted into the forum :-) . I would be interested in play testing your mod if you like :-). I wonder if your mod would work with Millienium AD? The Vikings fought in Sicily and Jerusalem. https://www.thefamouspeople.com/profiles/harald-hardrada-37576.php Haven't found a source other than Wiki, but Wiki does mention they raided North Africa also.
    1 point
  33. You might be interested in the African civs that I'm making: Ethiopians, Malians, Moroccans and Zimbabweans. I haven't released them yet, but you can check out some images in their respective threads. They're in the Game Modification subforum. They won't work for Delenda Est because of the timeline (they're from the Middle Ages), but I might make some African civs for Delenda Est in the near future (Garamantes civ, for example).
    1 point
  34. https://github.com/JustusAvramenko/delenda_est/commit/3af13defe65b35e520d3842c92fbdab5fa46a9ad After the above commit, Citizens and Citizen Soldiers can now lay and construct all buildings available to that civ. I've playtested this and it's good. Furthermore, that commit and a previous one makes it so that if you capture an enemy Civic Center you can then train the enemy's citizens. So, if you are Sparta and you capture a Kushite CC, then you can train Kushite Citizens. Now, if you train that Kushite Citizen, most of the buildings they lay will by Spartan, except for Temples, Statue
    1 point
  35. Correct. They can only build Military Colonies otherwise.
    1 point
  36. Maur hero Chandragupta.
    1 point
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  40. In DE I made the skiritai into fast hoplites instead of swordsmen. In that way they're a lot like the Eagle Warriors from AOK.
    1 point
  41. Indeed, the debate is nothing new, it started already in the late 19th C, and it will probably continue until 2300-year-old elephant bones suitable for proper DNA analysis (both nuclear and mitochondrial) show up in Egypt on the one hand, and on the other in Tunisia, Algeria, Morocco, Spain, Sicily, or Italy. What's also fascinating is that the forest elephant hypothesis does not solve all issues, and various old suggestions resurface from time to time. Yes, I read that article too. Basically the author is saying that the notion that Indian elephants are bigger is a topos (a liter
    1 point
  42. I have returned! I also got some buildings done
    1 point
  43. I made 'em In some cases its a salesman from my previous work. He yelled in to my phone and i paid him 2 Mcchicken sandwiches for all rights in perpetuity. He probably got the better end of the deal.
    1 point
  44. Sorry for the long wait, but here are the first sketches! A mix of the city stadium statue (left) and Wikimedia bust (right) with the model already in-game. First image was uploaded at night so yellow lamp was used. (Edit) The second one is the same but uploaded during the day. If you want more whiteness, could re-upload in the daytime. Feel free to use these in your editing programs. Do you need more sketches of King Leonidas, or how about other heroes (Brasidas, Agis IV, etc.)?
    1 point
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