Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 2018-10-05 in all areas

  1. I am sorry to hear you had to deal with such a troll especially him being nice at the start. I do not trust a lot of people in life lol Us Norwegians tend keep to ourselves,and are considered shy by tourists and visitours but when you get to know us better,and you earn our trust, we are your best friend. I had an even worse experience playing multi-player with my husband,and two friends from where I live. Everything is going great,and these two guys we end up playing with from the USA are sweet as salty licorice,and they get along real good with my husband. So we are having fun,and into t
    5 points
  2. I would actually suggest that individual developers set up semi-official Patreons themselves, that way it wouldn't complicate things for SPI, and it could probably help make it more apparent that the patreons would be helping an actual human being and not just a faceless organization =)
    3 points
  3. Don't worry I just got a laugh out of it lol It was so funny hearing them insult,cry,and moan while we were destroying their faction lol You hear "Scandinavian girls are snobs" and next minute their barracks is to the ground so I just thought keep going on,and keep talking rubbish because it's great to see you lose the match lol
    3 points
  4. This is absolutely not a secret Our distribution script can be found at https://code.wildfiregames.com/source/0ad/browse/ps/trunk/source/tools/dist/build.sh 0ad-data doesn't only contain the public mod, it also contains the mod mod and the config. As for how Debian packages 0ad-data into a .deb (not a secret either), you can look at https://tracker.debian.org/pkg/0ad-data, especially the VCS links at the top-left of the page. Other distributions have other package tracking systems.
    2 points
  5. Yeah, exactly... To be fair, I've had loads of fun as well, and had more positive experiences than negative. We're just more sensitive to negative occurrences, and the quitters are a little too regular to ignore. Sure, but it's not always easy to get into those epic team-games (especially if you looked at my rating), and although it's nice to play with people you "know", it's also nice to play with random strangers (why does that sound so wrong?). In the 1V1 games, somebody would usually ask me if i wanted to play, and if I said yes, more than 50% chance they'd intentional
    2 points
  6. The multiplayer community is so toxic sometimes, it gives the rest of us a bad name. Is it so hard to just play and get along.
    2 points
  7. Jeez, so many weirdo's... I haven't been playing alpha 23 online, but I played a bunch of MP-games the previous alpha, and my lord, so many weirdo's. I had lots of fun as well of course, but literally more than half of my 1V1 games, the host cut the connection when I was overrunning their base... The games often start out casual enough. A little chit chat... Nothing out of the ordinary, and then when they start loosing, they go quiet... You still see them making moves, trying not to get slaughtered, and then bam, connection lost... It's not like I was only playing noobs. Sometimes I did, but I
    2 points
  8. Performance. If you increase that, then most people's computers will start measuring frames per minute rather than per second. It mostly related to pathfinding performance, which is a hard problem to solve.
    2 points
  9. 2 points
  10. Good night all! I want to tell you a little story: Tonight was my first time playing multiplayer with friends, and a random player joined our lobby, named "GVIT". He seemed like a nice guy, talked to us, picked a team and we started the match. 40 minutes in, me and a friend are attacking GVIT's base. He then proceeds to PAUSE the game. We were all new to the multiplayer experience and we didnt know what was going on. If he was lagging, or if he was going to be afk for a bit. 5 minutes of paused time and no answer, some of my friends started to leave. I then checked GVIT's playerpr
    1 point
  11. I decide to upload here this video to help noob/low/medium level players to obtain a very good population boom in a short time. Here you have a gaul boom with: 300 population in 14 minutes Will to fight at minute 15:30 All main militar upgrades within minute 15:30 (all armor upgrades, all ranged fight upgrades) Wonder (without upgrade unluckely) All main economy upgrades (all wood upgrades, all field upgrades, berry upgrade, 2° stone and metal upgrade) 4 Barracks total (maybe in late game you can make more) No team bonuses, as you can see in the screen
    1 point
  12. We're not some faceless organization... right? ("Make dude" and "Make random dude" should be used as cheat codes somewhere.) Isn't having to pay taxes on income better than the alternative? [Edit] removing extra words.
    1 point
  13. not gonna lie looks very good. didnt know microsoftuses unreal engine - does that mean AOE was made in Unreal Engine? (the gray tool he looks at) edit, okay only trailer looked good, 0ad looks better than above video
    1 point
  14. People doing this in games used to really get under my skin but, honestly, I now just feel embarrassed for that person - it's actually quite cringe-worthy to react to defeat like a kid would . You've still beaten them: you know it... they know it...
    1 point
  15. I do not know whether monthly is already too frequent for SPI But that was Aviv's concern about the idea.
    1 point
  16. As we are doing it for free and on our free time I don't think that would change much. That's definitely something I'd want to push though.
    1 point
  17. yes people below 1400 like to not resign. and just pretend they are losing net in one way or another (eg launching torrents or taking net cable out) just play 1v1 with people you trust until theres more automatic ban system for leavers and non-resigners. (also, what does it hurtif you lose 10 points? skill will help you get it back) teamgames are waymore fun anyway
    1 point
  18. Sooo. I looked at the replay, or rather replays, as I have three of that game (I guess because of different saves, I have five saves though). None of them shows what actually happened, and none of them shows the complete game. (It's not the first time I don't have a replay of my last game.) 2018-10-05_replays.ZIP 2018-10-05_saves.zip Can anyone riddle me any of this?
    1 point
  19. Build order is important but is even more the feel of the game/map environment and knowing your opponent strat unless you want to assume the best conditions for boom, then is mostly luck/sim city skill.
    1 point
  20. Kids these days. imagine forints and other shooters. too much 4Chan.
    1 point
  21. Chill, dude. Nothing is capital 'w' Wrong with your video. Alekesu posted a video to help teach players how to boom and be less vulnerable to rush. 1-I assume both videos were made with the intent of teach and there was no opponent so map size is irrelevant. 2-If a player did an early rush of you with men then you did not have enough men to counter. If someone did an early rush on you with cav you could not counter. If a player did a cav harass on all your berries (which alekesu did not have) you would've lost all food production and many women (and therefore the game). 3
    1 point
  22. It's finally ready, 2 months and 3 days to finish it all. Enjoy everyone!
    1 point
  23. Hi guys, just wanted to announce that my series of videos on the 0 A.D. Champions Cup is finally finished. So we have a nice archive with all the matches of the championship in this playlist below. I remember that before starting my channel I searched for some videos of competitions of 0 A.D. and found none, so now I gladly leave this as a resource for the future players and the community as a whole. The spoken language is Portuguese, but there are English subtitles for all videos. The most important matches (final, semi-final, etc.) have commentary, but most videos don't (excep
    1 point
  24. We can add in the list of purposes of the lobby privacy policy that we may publish anonymous statistics covering all active users. This is not an issue since the published result will not contain personal data, but we have to disclose it to the users since the calculations will be based on personal data. In order to help, you can contribute scripts that crunch the data and generate the stats. We cannot share actual data for you to crunch them, but you can create a local lobby with dummy accounts (for instance in a virtual machine) in order to generate a database that you can test your scr
    1 point
  25. Another interesting note is that global sea levels have risen by 130 meters since the last glacial maximum, c. 20.000 years ago, rising more than 100 meters over a 7000 year period from 14.000 years to 7000 years ago. Not exactly a sudden deluge, but it's effects on pre-historic human populations and their movement (often traveling and living on the coastlines) would have been significant, and definitely left some kind of mark on the collective global memory. Areas between landmasses which were previously connected and probably "densely" populated according to Pre-Historic standards became sub
    1 point
×
×
  • Create New...