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Showing content with the highest reputation on 2022-08-23 in all areas
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You've made many good suggestions. I think I'll make a Gaia banner in case @Freagarach wants to use it in some way.2 points
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Buenos días o tardes ; -Estoy creando fauna maya, ya me dijeron que parecen un poco naranjas y veré como lo soluciono ,¿Tienen más sugerencias o críticas?. -Si saben de más animales de la región maya , por favor no duden en mostrarme los. Fauna Mundo maya,(total 12); Ciervo de Virginia Coatí; Jaguar(ya existía); Mapache; Margay; Mono araña; Mono aullador; Nutria mesoamericana; Ocelote; Pantera negra;(ya existía) Puma; Tamandúa; Yaguarundí; Disculpen las molestias*2 points
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No need to take down the lobby, but i like the idea of having a message popup when a player joins the lobby that theres a release candidate for the next alpha available to play. Like a popup window with the message where someone can choose Download or Close.2 points
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Anyway, a list of possible units and buildings for the Nok, not necessarily complete (all names taken from the Yoruba language of Nigeria): STANDARD UNITS Obinrin: Female citizen. Onisowo: Trader. Babalawo: Healer/priest. Okunrin Oko: Melee infantry armed with spear and rectangular ox-hide shield. Onigbowo: Ranged infantry that throws triple-barbed javelins. Obe Jiju: Infantry that fights with a forked knife, both in melee and ranged modes. Ologbo: Champion infantry armed with an ida sword. Tafatafa Elesin: Light cavalry armed with a bow and arrow. Kondo Elesin: Heavy cavalry armed with a cudgel or club. Eso: Champion cavalry armed with a thrusting lance. Garamantian Chariot: A mercenary unit from the central Sahara that is a charioteer throwing javelins. Fon Gbeto: A mercenary unit from the West African coast that is a female archer shooting poisoned arrows. Ipeja Oko: Fishing canoe. Oko Isowo: Trading canoe. Oko Ogun: Warship. Idoti Agbo: Handheld battering ram. Heroes Shango: Based on a Yoruba chieftain turned deity, Shango fights with a throwing axe. Oduduwa: This hero wears a suit of iron armor and fights with a long thrusting spear. Oma Idoko: A hero who shoots poisoned arrows from horseback. Buildings Aafin: Civic Center. Trains Obinrin, Okunrin Oko, Onigbowo, and Tafatafa Esin. Ile: Thatched-roof wattle-and-daub house. Oko Oko: Farmstead. Ile Itaja: Storehouse. Igbelera: Dock. Trains Ipeja Oko, Oko Isowo, and Oko Ogun. Ahere Ogun: Barracks. Trains Okunrin Oko, Onigbowo, and Ologbo. Durosinsin: Stable. Trains Tafatafa Esin and Eso. Ile Iso: Outpost. Tafatafa Eso: Sentry Tower. Ile Iso Okuta: Stone Tower. Ayederu: Forge. Ile Olorun: Temple. Trains Babalawo. Oja: Marketplace. Trains Onisowo. Ile Idoti: Arsenal. Trains Idoti Agbo. Onigi Odi: Palisade. Okuta Odi: Larger wall made of earth, similar to the Walls of Benin. Odi: Fortress where you can train heroes. Sacred Grove: A special building for the Nok, this is a grove of trees that can be cut down for wood. Once one tree gets cut down, another will slowly grow back in its place. Royal Spire Pavilion: The Nok wonder, inspired by the one built by the later kingdom of Benin.2 points
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Since we have three North African civilizations (Ptolemies, Carthaginians, and Kushites) already, I thought that one located entirely south of the Sahara would be welcome as well. So I am going to suggest the Nok culture that thrived in the area of Nigeria between 900 BC to 200 AD. There's not a lot we know about them, especially since they don't seem to have used a written script, but they have left behind numerous sculptures attesting to an artistic tradition that would influence those of later West African kingdoms. Nok Culture on the World History Encyclopedia Some choice Nok sculptures: I don't think we know for sure what language the Nok people spoke, but I would use Yoruba or Ibo vocabulary for unit and building names since those are some of the cultures influenced by the Nok culture. Below are some images showing what these cultures looked like in more recent periods: Yoruba palace compound (I think) Yoruba house Ibo house Ibo warriors with armor Ibo warriors with spears and shields In addition, as part of this larger representation of West Africa, African rainforest animals could be added to the game. Game could include the bongo, guinea-fowl, okapi, gorilla, and forest elephants (which I believe are already in the game), whereas leopards and chimpanzees would be predators. Bongo Guinea-fowl Okapi Gorilla Leopard Chimpanzee1 point
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No problems since yesterday with RC 3, had three sp games. Seems stable so far!1 point
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@Dunedan the lobby supports message popups doesn't it?1 point
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For the record, I setup a default of 10 because of @nani's comment here: https://code.wildfiregames.com/D3737#162803 I don't have any strong opposition to changing the max lag to -1.1 point
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You can look at the structure tree of existing civs to make sure you have all of the necessary units and buildings, also for some ideas of balance. Your units list needs some champions and heroes. A few more infantry option would also be good, or if there are any mercenaries that you can recruit.1 point
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mkay, just created my first ticket ever: https://trac.wildfiregames.com/ticket/6611#ticket Don't know if I got all the facts straight (the places it affects, "UI - in-game"), but made it a release blocker anyway since it renders the game literally unplayable in the current state.1 point
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I had to use Google Translate since no habo espanol, but thanks for letting me know.1 point
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I felt so free do do some modifications to the map. On maps with such long water ways I do like to use ships. So I modified the under water profile, to make the two main rivers passable for all kind of ship on the whole length. The cross ability of the rivers is practically the same. Aesthetic is also no noticeable difference. Rest and the smaller ponds are the same, despite one thing: I have moved the civic center of player 1 to make it fully visible. It is possible to have 4 fields, what I have tried. AegeanArchipelago_mod_F2.pmp AegeanArchipelago_mod_F2.xml1 point