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Showing content with the highest reputation on 2021-01-15 in all areas

  1. Buenos días /tardes -Aquí les presento otro boceto sobre las casas lusitanas , Casas lusitanas; (vista frontal) (vista trasera) Disculpen las molestias*
    2 points
  2. Buenos días/tardes Gracias @wowgetoffyourcellphone por su comentario y tomo nota, intento hacer que los edificios tengan la misma estructura que las demás "Civs" (o eso intento ahora con los nuevos bocetos) pero me es muy complicado ya que los edificios lusitanos SON CIRCULARES y quedan pocos restos arqueológicos ( por eso edificios como las torres defensivas no las he creado) porque intento ser fiel a la historia y si no hay vestigios de un edificio yo no me lo voy a inventar Si alguien encuentra más restos arqueológicos lusitanos me sería de gran ayuda Un rasgo interesante de los lusitanos es su arquitectura poco común o eso creo... Sobre todo en los nuevos bocetos estoy intentado dar una distribución y aspecto diferente a cada edificio y poner elementos únicos en cada estructura como ; -Estatuas , ofrendas , sacrificios animales , un altar ... en el Templo. -Armas , escudos y elementos bélicos ... en las Barracas/Cuartel. -Azadas , fardos de paja , hoz , aperos de labranza ... en la Granja -Telas y mercancías en el Mercado . etc.. Pero recuerdo que de momento esto son Bocetos y cualquier crítica o sugerencia me sirve de mucho para mejorar Disculpen las Molestias*
    2 points
  3. Hi, on game setup, you can set teams. To force the AI to make war at somone, you can set all to the same team, with the option "last man standing" (note this will probably just trigger them to immediately declare war on you). You can also set the game to wonder victory and put yourself in the same team as the AI, this way the first to a wonder wins (Dont't forget to lock teams then.)
    1 point
  4. Yes we've decided that we'd merge the campaign patch for A25, but soon after A24 is released. We felt it didn't make much sense to have a campaign patch without campaigns.
    1 point
  5. The thing is that it gets traduced without me wanting it, and when i awnser your message, it becomes to spanish hahah
    1 point
  6. Hi, today on Daniel_kinq host i was 1vs1 with DoctorOrgans and when he lost he just left. his excuse was that i banned him on 1vs1 couple of weeks ago when he was dancing with hero after we agreed not to do that.i mean he didnt even win that game i just paused and asked him to stop 3 times and then when he kept doing that and ignoring my questions i closed the game on equality situation. i want my points - no need to ban him tho. @user1 @Hannibal_Barca @ffm Thanks, Wendy. 2021-01-14_0004.rar
    1 point
  7. my game id is AALPHA, i was playing with Themagiczalo, when he was about to lose he closed the rated game without resigning. i didnt get my points, below is the game file @user1 commands.txt EDIT: @AALPHA I merged it to this thread.
    1 point
  8. @user1 My name: Feilongbay Enemy: mbr1305 commands.txt
    1 point
  9. Hi, there are some other things involved not just gather rates and training times. For example, very easy ai should not be able to enter city phase. It is not recapturing structures, it is bringing less siege to the fights. Easy and very easy ai is training less units for the attacks, but maybe thats not enough. It almost halfs the numbers. But probably it should be even less inteligent, e.g. not researching techs, maybe no market usage ? @wraitii thoughts ?
    1 point
  10. Perhaps someone can make a "Very Very Easy" mod. There should also be an "Insane" difficulty level.
    1 point
  11. I've scored a win against MarcAurel. He has resigned and I didnt get win neither points. My name: Daniel_Kinq Enemy: MarcAurel Fix please. REgards. @user1 metadata.json commands.txt
    1 point
  12. Tag @user1 Please state your lobby username and the lobby username of the offending player. my name: weirdJokes username of offending player: tato98c He just quit in a lost situation. And this is even the second time that he has done that against me. Too bad that I didn't remember it. commands.txt
    1 point
  13. Hi. My name: Daniel_Kinq Enemy: Rafut1969. He just min ago broke my hearth. I was wining and he quit without saying nothing ;/. Such a looser ;p. @user1 commands.txt metadata.json
    1 point
  14. Macedonia 30 - Bactra (328 BC) After the victory over the Sacae at the Jaxartes, Alexander had the opportunity to deal with the revolt of Spitamenes, the Sogdian rebel leader. Alexander headed south, to Maracanda which was beseiged by Spitamenes, but by the time he arrived, the siege was lifted and the Sogdian rebels were gone. During the winter of of 329/328 BC, Spitamenes, on the other hand, had moved on to Bactra, the capital of Bactria, and has captured several nearby settlements. You have been sent by Alexander to reinforce the Macedonian garrison and assist Artabazus, the loyal satrap of Bactria, in the defense of the city and the destruction of the rebels. Upon arriving, Artabazus offers his welcome and dispatches a dozen horse archers to be at your service. Your primary objective is to defend the town, build up your own forces and work together with Artabazus to conquer the nearby rebels. There are also neutral traders in the area who may be suitable trading partners. Artabazus suggests that you use your cavalry to disrupt the rebels' trade for extra loot. A workshop not far to the north-east of our town will likely be willing to sell you some siege equipment. Meanwhile, a dock on a nearby river has traders in search of stone who would be willing to give plenty of fish in return. As you finish discussions, all of a sudden there is chaos and mayhem on the streets of the city -- the rebels must have infiltrated the town and are not trying to take it from within. To arms! AI Settings: Players 2 through 5: Petra with a difficulty of your choice. Players 6 and 7: Sandbox.
    1 point
  15. Delenda Est review. Better technology scheme. More slow peace. You can take time to plan a strategy. more economic and civic-religious roles. Better military fighthing : Counters, info about unit roles very detailed. more civs. This is very heavy even for TM mod. But fail some tiny details with nomad civs. more asymmetrical civs. Very popular in aoe discuss about this to speculate aoe 4. Mercenaries and slaves. Great skirmish maps. Combat system is almost perfect 9.8/10. Very classic from aoe and intuitive.
    1 point
  16. you should precise it happend twice in a row. . So gimme points 2 times and im agree to resign once.
    0 points
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