Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 2020-05-21 in all areas

  1. Hello. So I've been aware of 0 A.D. for a few years thanks to the Hyrule Conquest mod and I recently decided to try creating my own fantasy based mod. Since I have basically no experience with 3D modelling, my units rather simplistic looking and so i decided to call this project DerpHammer, in nod to Warhammer Fantasy as that will be a major inspiration for the various factions. I was able to put my regular human units onto the regular 0 A.D. skeletons, but I'm having trouble doing the same with units that are smaller or taller then a human. I also don't really understand how attachpoints work and was hoping to get some advice on that too. Here's a collection of units I modelled so far to give you an idea of the artstyle and size differences: As you can see, the humans have weapons and poses but everything else is still static.
    2 points
  2. LOW ECO team 1 juaraca-ptolomeans ClanTeamPlora-Spartan team 2 Talenters-seleucidas s0loooy0-spartan in this game. tema 1 good pop and fast eco, team 2 bad rush, little eco and defensive game 2020-02-20_ low eco.zip last defense team 1 s0loooy0 iber cysgod galus nani rome russian_soldat rome team 2 H.Herly briton Ryuga galus juaraca briton King_soly athenes in this game all fronters broken fast The advance of the enemies by the lost part is unstoppable, in the 2 teams but there is a decisive difference in tactics 2020-02-23_ last defence.zip 3vs1 team 1 AnancondaGroso mace Ulyses ptl kokostar ptl team 2 s0loooy0 iber in this game orange and blue better eco, bum pop and siege me, in this game I have to be passive aggressive is more interesting see tactic vs masive troops 2020-03-29_3vs1.zip 2vs2 CAV OF DESERT team 1 Hoorse rome go2die persia team 2 guiropaw sparta s0loooy0 iber this game is in desert green fast eco, full pop, pahse 3 and siege, attacked but it was a really expensive siege that cost him the mastery of the battle, while the yellow was recomposing, and the Iberians hit and run getting to stop the economy of both until Sparta could end the game 2020-05-18_2vs2 CAV OF DESERT.zip 2vs2 INSUPPORTABLE CAV team 1 ruscany spartan bubblebut spartan team 2 s0loooy0 iber thenesound rome in this game team 2 send little cav scout, and kill workers is very patetic attack, team 1 prepare eco for bum and fast war agresive so interesting type team game 2020-05-20_2vs2 INSUPPORTABLE CAV.zip 3vs3 ANTISOCIAL SKIRTITES team 1 roscany sparta bubbleut sparta thenewsound rome team 2 s0loooy0 iber keko2 galus c0 briton in this game team 1 more strong economie, and fast full pop, but they trusted the numbers a lot and it was expensive, team 2 all borders colapse in 2 attack so hard defense 2020-05-20 3vs3 SKIRTITES ANTISOCIALES.zip
    2 points
  3. I was doing the US consulate for a personal mod, but I see it looks like an arsenal o someting , maybe it will serve you for some building for you Civil War mod @LordGood
    1 point
  4. Made some edits to fix some things and a better ao. It's now committed to https://github.com/0ADMods/pyrogenesis-1861 usa_arsenal.blend
    1 point
  5. Hello @Timnaka And welcome to modding family I have been working (very slowly, I must admit) on a mod bringing a fantasy setting to 0 A.D. You can find some progress on the dwarves here: https://www.moddb.com/mods/dwarfs And the mods are here: https://github.com/0ADMods But enough about me. For every size of units you need special animations and depending on the unit you might need a custom skeleton (a blender armature or the equivalent in the software you are using) There are some things to know about this but I'd be happy to help you make your mod work
    1 point
  6. Welcome to the forums, nice idea , I believe you have heard of me already there are some guides http://trac.wildfiregames.com/wiki/ArtScaleAndProportions @Stan` might have some guide https://trac.wildfiregames.com/wiki/GameDataPaths, https://trac.wildfiregames.com/wiki/Modding_Guide
    1 point
  7. Which spanish team ? eae Well, if so why not make nice team with Havran, Boudica, Unknown and Solooyo maybe. Vicentesk is with Stock and Borg now
    1 point
  8. @Boudica With Havran and @Unknown_Player you can form a strong team. Rauls afaik is going to form spanish team, I'm not sure if @chrstgtr is joining that but probable. But together + a strong tier 3 player I think this is a strong roster, e.g. Tarkovsky and Christmas are in tier 3 currently.
    1 point
  9. Right statue; middle base.
    1 point
  10. @Boudica here is the animation Taking down @bbgotbanned CC at 11mins and 27 seconds game time.
    1 point
  11. I guess it might be a bit light.
    1 point
  12. Thanks, I'll take a look into D2752. Pathching wxwidgets was helpful to discover any further problems, but probably not the best choice for long term solution unless there are no alternatives. I've pushed my changes to github with some notes/instructions, just in case, https://github.com/yevgenko/0ad/pull/1
    1 point
  13. Sadly no. Nothing more than the usual simple patterns we already posted in the other thread and sent by private message. There is little known about the Early Germans, especially on their artistic preferences. Some other reenactment stuff:
    1 point
  14. An overview of the current texture for the Carthaginian unit roster. Iron cuirass for the Sacred band is represented through iron scale cuirass partnered with a reworked version of the old texture to retain the Carthaginian-white appeal of its unit roster. Bronze scale was reserved for the elite rank Libyan-Phoenician spearman (I am having reservations on using chainmail, I want to suggest that Hannibal's veteran spearmen be represented as a separate unit) @Stan` @Sundiata Did the looting of Roman chainmail only occurred during Hannibal's period, or was this a thing even in the previous Punic Wars? Advanced rank armor was also reworked, I added modified visual assets from the Ptolemaic faction since it is a close neighboring region. Weathered linothorax was also used and for their tunics, long sleeved and sleeveless variants were added. I did not used player color since the shield is already effective.
    1 point
  15. commands.txt commands.txt metadata.json metadata.json
    1 point
×
×
  • Create New...