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Showing content with the highest reputation on 2020-01-16 in all areas

  1. In Age of Empires HD (2013) certain factions have a bonus with which they share a unique unit. I know this is not possible even in 0 A.D. and I think it would be a good idea for factions like the Mauryas or the case of the Numbers to share a unique unit or with a special bonus. In AoE it works like this. if you are being an ally of Italian you have access to a new unit. (Additional new unit) same with Berbers in African Kingdoms. @Stan` @Freagarach @elexis @Angen Is it possible to program this feature? This would work as follows. if you are not allied, no additional icon will be shown.
    3 points
  2. Human emotions are difficult to process for some people.
    3 points
  3. A friend recommended 0AD to me three says ago. I've been dipping into it. I'm pretty impressed. I speak as a former senior dev on Battle For Wesnoth, so I have a better idea than most what's required to produce a game like this. Some of you might recognize me for...other things. Well done, everybody. I partiicularly like the attention to historical detail; I can recognize authenticity in the costumes and architecture. This kind of collaboration - attracting more talent than any single proprietary shop can afford to hire - is one of the strengths of open source. I'm expecting great things of the eventual 1.0 version.
    2 points
  4. It's indeed much easier to express your opinion on a particular post without having to clutter the topic. But i'm not really the confused face is actually used to express your confusion. I feel its meaning has become something like 'Wut? Why would you say such a thing?' but that might just be me lol
    2 points
  5. Currently 0 A.D. has the following team bonuses: Athenians: Allied Warships −25% construction time. Britons: Allied Healers −20% resource costs. Carthaginians: Allied Markets +10% international trade bonus. Gauls: Allied Structures −20% technology research time. Iberians: Allied Citizen Javelinists −10% resource costs. Kushites: Allied Elephants −20% resource costs and training time. Macedonians: Allies +20% barter sell prices. Mauryas: Allied Temples −50% resource costs and building time; Temple technologies −50% resource costs and research time. Persians: Allied Land Traders +15% trade gain. Ptolemies: Allies +1.0 food trickle rate. Romans: Allied Citizen Infantry −10% training time. Seleucids: Allied Civil Centers −20% resource costs. Spartans: Allied Citizen Infantry Spearmen +10% health. As you can see not all team bonuses are equally good. The Macedonian bonus is simply great; the Iberian, Ptolemaic, and Roman bonuses can be quite useful in early game, the Persian later on, the Seleucid on large maps. The Briton bonus seems rather limited (who trains healers?), the Athenian is only useful on water maps, the Kushite only for civs that can train elephants (a minority). Maybe some team bonuses ought to be replaced. Other thoughts or suggestions?
    1 point
  6. Put in in SVN earlier today, but I'll show some nice screenies
    1 point
  7. Hi! In the past, there was only one kind of reaction on the forum, perhaps was it . It could be confusing to give a like when something sad happens, so I guess it was thought that giving some nuances was better. Now we have 5 choices Thanks Like Haha Sad Confused I often see people receiving the last one, without any comments. I guess that if someone is confused, he could just ask clarifications. Last time I received it, I was really disturbed. I really think that we could only give positive reactions. If something is not of our taste, one can just skip it or discuss about it. Any opinion?
    1 point
  8. I successfully manage to create an animation that bends the mesh!
    1 point
  9. Also added reddit link to the first post.
    1 point
  10. Some of our users pay internet by MB. Or have very poor connections. So people do care If you want art you can look at https://trac.wildfiregames.com/browser/art_source
    1 point
  11. I think we should have more. It helps a lot to not clutter up threads and quickly gauge community response. Red heart button for "love" Blue thumbs up for "like" A thumbs down button theoretically sounds logical, but for psychological reasons, it might not be advised. In theory we shouldn't let online interactions determine our feelings and state of mind, but reality is a different question. I think the "confused" choice is nuanced enough to express something akin to a dislike without being too harsh.
    1 point
  12. Thanks for having taken the time to do a detailed answer @Boudica ;-)
    1 point
  13. 1 point
  14. It's okay. Thanks for reporting bugs. Just to make sure:
    1 point
  15. What are miracles?
    1 point
  16. https://www.moddb.com/mods/dwarfs/
    1 point
  17. Happy new year have a map It is extremely heavy with foliage, and will likely choke low range computers, I stutter a bit when I zoom out on my mid range tower. Not sure what else I'd expect from a rainforest
    1 point
  18. Why are those things there in the first place? Wouldn't it be better to disable them all? Or at least hide them for everyone except those users who explicitly opt in?
    0 points
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