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Showing content with the highest reputation on 2019-12-08 in all areas

  1. 5 points
  2. version 0.13.5 Improved: better APM integration with rest of the GUI Fixed: typo -> hotkey.autociv.session.AMP now is hotkey.autociv.session.APM (change in user.cfg) Added: Minimap expand. Toggles between the normal minimap size and an expanded size one. To toggle press Shift + Tab.
    4 points
  3. @nani thanks to you, this should be a new feature.
    3 points
  4. I do have some buildings ready
    3 points
  5. Weekly dose of YouTube 0ad
    2 points
  6. I found a way. but it's not perfect... yet For their maps https://github.com/StanleySweet/0AD-SpringMap-To-PyrogenesisMap I'm trying to convert the old perl script of @Ykkrosh to Python for 3Do so I can import them in blender just like s3o 3do_pyrogenesis_importer.py https://trac.wildfiregames.com/browser/ps/trunk/source/tools/springimport The perl script works somewhat, but if it's python it will work in blender. And yeah it's a shame it's CC-BY-NC. But the goal is to show how good our engine is and to provide an open source alternative to stuff like Company of Heroes I'm taking too many projects at once, but hoping people will join me in this adventure.
    1 point
  7. Sarebbe anche bello poter disegnare la mappa con colori diversi (disegnare che durano pochi secondi) in cui puoi fare strategie su una mappa che i tuoi alleati possono vedere, con cerchio, croci, frecce ecc.
    1 point
  8. I probaby will not make the Brown Hyena yet because they are in South Africa and the Kalahari and I don't know of any maps in the game already that would be for the Brown Hyena that are South African based, but the Aardwolf maybe because there is a Serengeti map in the map editor already, so they might be good there, but I will focus on the Spotted Hyena and Striped Hyena in terms of species that would be alright for the maps ingame.
    1 point
  9. @nani Minimap zoom looks nice. Any reason you kept the buttons small? Missing high res version? Keep up the great work!
    1 point
  10. @The Undying Nephalim just ask for a sub forum already bruh.
    1 point
  11. Triggered by @Alexandermb's recent activity, I revisited artillery in my 0abc mod and organized the templates as follows: template_unit_siege_boltshooter.xml template_unit_siege_boltshooter_large.xml template_unit_siege_boltshooter_medium.xml template_unit_siege_boltshooter_small.xml template_unit_siege_stonethrower.xml template_unit_siege_stonethrower_large.xml template_unit_siege_stonethrower_medium.xml template_unit_siege_stonethrower_small.xml bolt-shooter : small , medium , large per shot: pierce damage : 50 , 75 , 100 thrust damage : 30 , 45 , 60 metal cost : 2 , 3 , 4 unit cost: iron : 50 , 75 , 100 wood : 100 , 150 , 200 time : 60 , 70 , 80 miscellaneous: garrison size : 4 , 6 , 8 health : 100 , 150 , 200 pack time : 4 , 6 , 8 upkeep per second: silver : 0.03 , 0.04 , 0.05 food : 0.06 , 0.08 , 0.10 stone-thrower : small , medium , large per shot: crush damage : 90 , 120 , 180 stone cost : 3 , 4 , 6 unit cost: iron : 90 , 120 , 180 wood : 180 , 240 , 360 time : 90 , 100 , 120 miscellaneous: garrison size : 9 , 12 , 18 health : 180 , 240 , 360 pack time : 9 , 10 , 12 upkeep per second: silver : 0.06 , 0.08 , 0.12 food : 0.09 , 0.12 , 0.18 (Other stats are equal for different sizes.)
    1 point
  12. The issue with this is that it assumes the engine will never be used for anything else without the public mod. While it's true now, I hope it won't be in the future. For things like
    1 point
  13. Those are french units I only retextured the trucks. The rest was made by the spring 1944 team. I plan to import other civs but I'm currently looking for a way to automate that.
    1 point
  14. Thanks, but I don't really do IRC. Given the fact that the code is currently open to a limited people, I couldn't really care much what goes on there. I only want to know if the project is still alive. That's enough for me.
    1 point
  15. SB 1 Ceremonial Water building or Nango-Ohigashi. https://orjach.org/module/power-of-water-rock/ granary. Storage pit / Warehouse. Wei Battery Ram. Archery
    1 point
  16. Pyrogenesis under CC-NC?!?!?!
    0 points
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