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Showing content with the highest reputation on 2018-10-27 in all areas
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4 points
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Classical Sudanese musicians paying homage to their ancient heritage. Many beautiful shots, and the music is quite enjoyable as well. The first one begins with some funny historical dress/reenactment of Kushite royals passing their musical traditions to the modern generation, to the backdrop of the pyramids at Meroë (Begrawiya necropolis). It's not Hollywood level, but it's a commendable attempt nonetheless (pretty sure pharaohs' crown was orientated to the front, not the side, but oh well). The song starts getting real funky around min 2:30 . min. 3:20 Beautiful shot of a sufi shrine min. 3:37 Nile boats min. 4:00 An absolutely fantastic depiction of the mechanical workings of the saqiya (Sakia), an ancient waterwheel introduced during the Ptolemaic period, and paramount to farming on elevated banks. min. 7:15 More pyramids min. 7:56 Horsies What I love most about the video is the epic mass cavalry charge. I've never seen actual video of so many traditional Sudanese riders. They're wearing the Mahdist Jibba, a Sudanese cotton tunic with colored wool patches, dating to the Mahdist war of the late 19th century. min. 8:20 Statues of Napatan kings min. 8:47 The colossi of Tabo min 8:56 Statue of Taharqa min. 10:26 The house of boulders, a 20th century colonial thing min. 11:08 Back to Meroë min. 12:22 The faux cavalry charge continues The second video begins with some stunning shots of Jebel Barkal and the ruins of the Napatan temple complex. Then the throne hall of Old Dongola (Christian Makurian period), and Islamic period conical sufi tombs, followed by the New Kingdom Egyptian Temple of Soleb (still in use during the Napatan period). The rest of the video features many beautiful shots of the Western Deffufa, the central temple of ancient Kerma (capital of the first Kingdom of Kush). Other sites featured include the Sanganeb lighthouse, built by the British, as well as the Port of Suakin, an ancient trading port on the Red Sea, situated on a small round island. I'll just tag @OmriLahav, because you might like the music, and @elexis, because you might like the many stunning shots of the environment (map-ideas)4 points
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I'm pretty sure most people would drown. Have you ever swam with all your clothes on? We had to learn it during our swimming lessons, and man, I can tell you, swimming with clothes on is a good way to drown. Imagine trying to swim in armor, while panic-stricken... The only thing that annoys me about units dying when a ship goes down, is if it goes down really close to the shore, where other units can just stand in the shallows without a problem... Seems a little unnecessary. But I assume it would be really difficult to code...3 points
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I agree that what you wear or how much weight you have on yourself can effect swimming or water in general,especially the armour they wore. I think the skirimishers and light infantry can pull it off especially the Britons and gauls because they start out wearing their traditional light/cloth armour. How about have it where we can use the light armour wearing classes to scout across the water ? Even if we don't have a swimming mechanic we can at least be able to walk in the water. I would love to dip my feet in those beautiful lakes/rivers,and oceans. lol Take it from a Norwegian girl from the rural.2 points
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The title might be a bit misleading, but the point is to open discussion about the use of lambdas for Spartans (and Alphas for Athenians). I've read a fair amount of classical sources, and nome of them attest to the use of either letter for those cities. There is only one particular case in which Xenophon (if my memory serves me correctly) notes that soldiers of Sikyon were able to be identified by the sigmas on their shields. This, however, does not give any evidence for the presence of letters on other peoples' shields. Furthermore, I have never seen a piece of pottery depicting either letter on a shield. The only basis for these letters seem to be from secondary sources. Granted, I am only pointing out that I have found little evidence of the letters when of course absence of evidence is not evidence of absence, yet I do find the lack of evidence to be compelling. If anyone does have some source to counter my lack of findings, please do show me, but otherwise, I think that it would be much better to not use letter based textures for shields unless Sikyon is added to the game as a faction. On a separate note, while I was checking this, I noticed that there are no textures for braided hair of Spartans. Their hair being that way is mentioned on a number of occasions by Herodotus and Plutarch. As is, we are missing the chance to see the glorious sight of Spartan hair billowing through the wind, something that everyone deserves to see.2 points
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@Genava55 & @Lion.Kanzen, this whole thread is problematic... The OP passes off Celtiberian Castro Culture sites as Lusitanian, for example, without any nuance whatsoever... I get the hibigeebies from this thread for a number of reasons...2 points
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maybe have units in heavy armor take small constant damage when swimming, or some percent chance to drown every second they are swimming, and make it safer for light units to swim?2 points
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If you want it to show up as an entity, you have to create a template. They are usually located in the simulation/templates/ folder. There you will be able to define the properties that will be visible for the player such as the name and the resource amount etc.1 point
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@Adeimantos I think only a few small things were changed since release. Actually I'm experiencing less lag than in the past. (How I struggled to target moving enemies at 5fps...)1 point
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Thank you for the suggestions. There are fish in clusters of 3-4 around all shore lines. None of the fish are out in the middle of the ocean. There could be some things that i could improve on, like adding more trees, but im not an expert at map making and i don't want the map to run slow if there are too many placements such as trees, fish, or any other rss. In the future I would like to release a mod as a map pack, but got to learn the modding side, which i'm currently doing.1 point
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Thank you stanislas69, i'll see what i can do with the instructions you gave. It should lead me in the right direction.1 point
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A couple of forum/fora where built during the colonization of the Cisalpine provincia: http://sci-hub.tw/https://www.cambridge.org/core/journals/papers-of-the-british-school-at-rome/article/early-colonisation-of-cisalpine-gaul/5F90A1D7A39151153DD0B5CF9AFEA8D6 Ancient Ostia, a few informations: http://www.ostia-antica.org/intro.htm#221 point
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I found this, the town center or plaza look very provincial. Plaza is a something we Inherit from Spanish and them from Roman colonies. This have somekind Agora. Londinium This have Roman Forum. Londinium but this is many years after.1 point
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For DE (and maybe 0 a.d. part 2) I think the current Roman CC is more appropriate for the Imperial ("Principate") Romans, while a new slightly more modest CC could be made for the Republican Romans.1 point
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The current Roman CC is fine. But if you made the CCs upgrade in appearance for town and city phase, then the current CC would definitely be city phase.1 point
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Probably we need get more promo in main menu to mod.io. like other games does with their workshop and stores. with a attractive image.1 point
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I would really love me some Etruscans in 0AD... It's true that they peaked just before 500BC, but they lasted as an important power into the 3rd century BC, the last Etruscan cities being annexed by Rome around 100 BC. They were full on Iron Age, not Bronze Age, and belong in Vanilla, in my opinion. The Chimera of Arezzo, one of the finest artefacts of the ancient world, Etruscan bronze (c. 400 BC): I've been collecting some visual refs for the Etruscans for a while, so I thought I'd also share what I have so far (mainly architecture and some frescoes):1 point
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An Italian Linux blogger called Elia Argentieri wrote a small piece about 0AD adding the Kushites as a playable civ. It's always nice to see people excited about learning something new https://elinvention.ovh/blog/il-regno-di-kush/ Italian: English translation: "Given the cultural contact between Egyptians and Kushites, Kushite artifacts are often exhibited in Egyptian exhibitions and museums, although they were two distinct realms. It would be like confusing Greeks and Romans!" - The most memorable line for me And of course, here's some more totally random visual references for the Kushites:1 point
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in the whole topic u are discussing the lusitanians civilization and throwing things unique to Callaecian civilization in there, that was my point. the whole thread could be called "For a new faction, Gallaecia" and it would be more accurate... there was no writing in Callaecia before the romans so details are scarce, but there are a few texts from the romans with relevant info I do not have the time to engage in this project , but i feel this is relevant for this thread edit: i can search for relevant texts and mabe even translate a few portuguese ones if there is interest just from wikipedia theres already some good excerpts: "...then the Vettonians and the Vaccaeans, through whose territory the Durius [Douro] River flows, which affords a crossing at Acutia, a city of the Vaccaeans; and last, the Callaicans, [Gallaicans] who occupy a very considerable part of the mountainous country. For this reason, since they were very hard to fight with, the Callaicans themselves have not only furnished the surname for the man who defeated the Lusitanians [meaning Decimus Junius Brutus Callaicus, Roman general] but they have also brought it about that now, already, the most of the Lusitanians are called Callaicans." "Rich Gallaecia sent its youths, wise in the knowledge of divination by the entrails of beasts, by feathers and flames— who, now crying out the barbarian song of their native tongue, now alternately stamping the ground in their rhythmic dances until the ground rang, and accompanying the playing with sonorous caetrae" (a caetra was a small type of shield used in the region). also may be relevant, a virtual tour of citania de briteiros, explore the ruins in your browser http://citania.csarmento.uminho.pt/default.asp?language=2 spanish study: https://www4.uwm.edu/celtic/ekeltoi/volumes/vol6/6_12/olivares_6_12.html regarding gods: https://www4.uwm.edu/celtic/ekeltoi/volumes/vol6/6_12/olivares_6_12.html regarding language: http://www.ancient-celts.com/languagesceltiberian2.html1 point
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Hi i worked in a museum regarding this, Castros were not from lusitania, they are characetristic from callaecia, the northwestern iberian civilization i can give some info regarding this Gallaeci (people) https://en.wikipedia.org/wiki/Gallaeci Gallaecia (place) https://en.wikipedia.org/wiki/Gallaecia Culture https://en.wikipedia.org/wiki/Castro_culture Breogan - a possible hero https://en.wikipedia.org/wiki/Breog%C3%A1n Pedralva's Colossos - probably a fertility god, mysterious statue from a castro https://lusophia.files.wordpress.com/2013/02/dsc01388.jpg1 point
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Uh, this badass is a Belgian. A quite well known statue on the market of Tongeren (Limburg), statue of Ambiorix, leader of the Eburones. https://en.wikipedia.org/wiki/Ambiorix The statue is made in 1866, some 30 years after the independence of Belgium. And it was made to depict the Belgae as an ancient and powerful people to justify the independence. The De Bello Gallico, where Caesar describes the Belgae as the most fierce of them all was very popular in those days. So it might be best to question the rest of that source too.1 point