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10 minutes ago, LordGood said:

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Great composition but the  foliage seems to have a feeling of dullness maybe changing the color (darkness ex.) could give a feeling of move variation or dynamism.

Anyway looks fantastic.:banana:

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On 7/21/2018 at 7:33 PM, (-_-) said:

A screenshot from one of my current "WIP"  random maps, featuring a swamp (and the PvE elements that can be found in a swamp, but thats for another topic). Really shows what the engine is capable of even on low end machines.

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Same one but with rain visible at high zoom levels.

 

  Hide contents

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I cannot help but imagine some kind of Starcraft like mod with some zergs walking in this swamp

Good job! It's looking great!

Edited by coworotel
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After the decline of the proud cities along the Indus River , civilization shifted to the fertile Ganges River Valley, where the Mauryan Empire began... We have a clear window into politics, society and economics thanks to primary sources such as the Arthasastra, the Ashokan edicts, Kharosthi inscriptions, Brahmi scholars and the brief encounters that may have occurred between Greeks and Mauryan during the conquest of Alexander the Great. 

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9 hours ago, wowgetoffyourcellphone said:

Commit?

We are still frozen in the art dpt. Only programming and GDPR. :(

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8 minutes ago, wowgetoffyourcellphone said:

I know that, but why?

 

EDIT: What I mean is, how would committing new art conflict with EU privacy regulations? I am stumped here.

Well the thing is this is still the A23 re-release. So no new features hence no art. We are still in feature freeze translation freeze. 

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༼ つ ◕_◕ ༽つ Give map ༼ つ ◕_◕ ༽つ

On a more serious note, it would be cool to have this ingame. Just like skhorn’s Napata city map. Would also be useful when campaigns are to be done.

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Creating a battleground with my forces ready to meet any aggression from the enemies. Hired some Indian mercenaries (mostly elite archers) to quell any attempt of invasion.

Walled the city of the Anglo Saxons. 

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My army is invincible but its going to take years before they can herd the deers and chicken to prevent extinction.

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There were 3 wolves near the middle of the map, Greek acropolis(4 player map). Of all the nine wolves there were only 2 brown colored ones, one is hard to lure without getting hurt 5 HP. In the picture below is the other brown colored one lured towards my main base without getting hurt at all using the relic. in this picture 3 wolves and a small boar will be lured eventually towards a well designed Zoo. 

This map seems nice. There are 4 big boars and some small ones, a couple of horses and deers and the wolves as well as the original sheeps and chicken. No trees has been gathered so far near the base(only beyond the river using a dock in the beginning) so that when the 3 hardest AI can be handled easily then the construction of a planned Greek megacity will commence. Control 6, 7 and 8 are the (warrior)founders of the enemy civilization with their wives.

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Edited by Servo

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