Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. It'll be released.... Eventually. I'm working on two projects at the moment; one that features many non-human races (albeit not specifically fantasy) will probably come out first, since there's a whole world/lore there and that's been my favourite one to work on lol
  3. Today
  4. A few weeks ago I researched other projects like this and there aren't many. I don't know why Linux doesn't get ready to incentivize gaming.
  5. Funny, I like how they don't know the context yet. They're going by the title, and it's about a different game.
  6. That would be something to contact PureOS about. You could open a bug tracker here: https://tracker.pureos.net/ and see what they say, though it seems pretty inactive. They'd have to implement a patch of some kind or get Debian to update the 0 A.D. version in testing (which is what I think PureOS pulls from)
  7. Yesterday
  8. I’ll just wait till one of them replies to this thread, rather than DM them all.
  9. @andy5995 @hyperion and @ShadowOfHassen
  10. @fabio maybe knows. @Obelix Know many things.
  11. Hey, I want to have the PureOS software repositories updated for 0 A.D., since they still have A23, not A27 (or even A28), but I don't know who I should talk to. Do I contact @Stan`, or do I have to contact PureOS? It would really make life easier for me, and many others.
  12. I got tired of making a new thread for every new question and error, so I thought that I would make a thread for all questions and answers (along with guides) to post on. If you need help doing something for your mod, want help with errors you generated, or want to post some guide or tutorial on how to do something related to modding, and don't think it deserves/needs it's own thread, post it here.
  13. I found this a few months ago, replaced the Plane model with the Dragon, makes the game much more fun when you turn it on. Neither is the Mustang airplane, but that's in there as well. It's a dragon. (And, the Mustang plane is overpowered too). Not really, no.
  14. Many early RTS games came p with some reason why your army was so small to start, like Warcraft, Starcraft, and several others. I have actually never found a RTS where you can carry over units from one map to another, but that would be cool if we could somehow add that in the future. One thing I always wonder is: why are there only nine people to start my civ? I could see nine people could build the civil centre, but it still feels to small. Maybe 12 to 16 people would be more appropriate, with a house or two.
  15. Palisades should be upgradeable to stone walls, for slightly less cost and time than building them. Then, palisades stop being useless late game, since you can turn them into much stronger walls.
  16. The best solution, in my opinion, is to enable friendly fire for ALL missiles, just like real life. Then, if you want to have a squad of archers, you actually have to think: Is it worth the risk of my soldiers getting hit by arrows? Is it better to put my archers to the side, and have them shoot at reinforcements? Or should I train a whole bunch of guys that are resistant to pierce, and have my archers fire into the melee? These would make the game much more exciting, and also more realistic.
  17. The Sarmatians are very closely related to the Scythians. They share a similar language that belongs to the Iranian language family. The real differences between the Sarmatians and the Scythians stem from the fact that the Scythians dominated the steppes between the 8th and 3rd centuries BCE, while the Sarmatians dominated the steppes between the 3rd century BCE and the 4th century CE. From an archaeological point of view, the material is divided chronologically into different periods: The Sauromatian period (6th-4th century BCE). The Early Sarmatian period (4th century BCE-1st century BCE). The Middle Sarmatian period (1st century BCE - 2nd century CE). The Late Sarmatian period (2nd century CE - 4th century CE). There is one iconic site for the first two periods: the Filippovka kurgans. As you can see below, it is quite close to the Scythian material culture. There are two known characters from the early period: Tasius, a king of the Roxolani (Strabo, Geographie, 7.3.17) Amage, a queen of the Sarmatians (Polyaenus, Strategemata 8.56)
  18. Can you make some of the buildings shown here?
  19. Buenos días tarde o noches; -Me gusta mucho, pero pone que es de los siglos 1-2 d.c ¿No hay nada sármata de los siglos V-I a.C?(Para que entren en los estándares del juego.) -Leo que hay varias cosas de los Sármatas en este foro¿Se podrían poner en un foro propio a parte"Civ:Sarmatians"? Disculpen las molestias*
  20. I just wanted to ask if there were any follow-up games or maybe videos from the tournament? I'd love to watch some replays or get insights on how the meta looked back then. Also, do you think it's worth organizing something similar now with the current balance updates?
  21. @user1 dagarpaa left and did not resign commands.txt
  22. UPDATE: Version 0.7.6 Fixed a bug when recruiting units on the very easy difficulty setting.
  23. Noticing an issue with this bot; on lower difficulties, (specifically I'm playing on Very Easy at the moment), I get spam in the logs which says "warning: Invalid command: Can't train 0 units" once Markets are built. This issue doesn't appear to happen on higher difficulties.
  24. He is ancestor of Chris Redfield from Resident Evil 5
  25. @Obskiuras We need to know how to give you credit for the conceptual art. @phosit is looking for you to give you credit. You created the concept art. We need to know if you want to give us your real name or remain under your nickname.
  1. Load more activity
×
×
  • Create New...