All Activity
- Today
-
Naval Boarding - seizure of ships
wowgetoffyourcellphone replied to CheckTester's topic in Gameplay Discussion
That's fine. You could see the boarding ship throw ropes onto its target. -
HumeHealthReviewUs joined the community
-
Build instructions for A28
Deicide4u replied to Seleucids's topic in Game Development & Technical Discussion
Ah, yes, Rust. Such a wonderful and safe language, I'm sure. Too bad it's just an unreadable mess to me. Why would the game need a Rust library for C bindings? - Yesterday
-
Build instructions for A28
Stan` replied to Seleucids's topic in Game Development & Technical Discussion
That's weird it says your GPU does not have enough memory. Cc @vladislavbelov -
Closing Old Issues
Obelix replied to ShadowOfHassen's topic in Game Development & Technical Discussion
Some time ago I went myself searching for duplicates but it took my breath very soon. Thanks for your approach! -
Build instructions for A28
Seleucids replied to Seleucids's topic in Game Development & Technical Discussion
After downloading the currently built ones, I get this error on launch: Also I noticed that you changed the logging folder location crashlog.txt interestinglog.html mainlog.html -
IMHO the ability to board is too generic to be accessible to one civ only, i would rather have it available for all civs with Romans having a bonus that enhances it.
-
DannyFus joined the community
-
Must have XXIII(23) Ken Wood Linux only
ShadowOfHassen replied to NewWorldHero's topic in Help & Feedback
If the maps have just more treasure added, you can always take the maps from the latest version and add more treasure to them. May be easier than figuring out how to install a23 or figuring out how to migrate them. -
Funny Relevant Videos and Memery
Vantha replied to wowgetoffyourcellphone's topic in Introductions & Off-Topic Discussion
-
No as the reference is to the Corvus that Rome utilised against the Carthaginians, most boarding would just be people jumping onto the other ship, The Romans decided to drop a whole bridge on them and board that way instead. But the corvus did pose a risk to the ships safety due to it unbalancing the vessel, so I would expect the boarding ship to be more fragile in some capacity. I quite like this as Civ bonus, it is very distinctly Roman, and as far as possible I would like to see this for all civs, things that are distinct and defining for that civilization.
-
Others RTS - Discuss / Analysis
Gurken Khan replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Just saw Tempest Rising being praised: -
So only Roman will be able to capture? Isnt that a bit odd for a civilization bonus?
-
I use Mint 22.3 Live because it's easier – I don't waste time on installation. I'm not a daily Linux Mint user. If something works under the Live system, it will also work under the system installed on the disk. You say something is beyond your capabilities? Try it first, and you'll see how easy it is. You know how to install Linux Mint on your hard drive, right? That means you can also install it on a second drive (USB stick) connected to your PC. You just have to be careful where you install the boot program. And if you have trouble with that, disconnect the hard drive from your PC while installing on the USB stick. Best regards
-
Must have XXIII(23) Ken Wood Linux only
NewWorldHero replied to NewWorldHero's topic in Help & Feedback
Most of the scenarios and skirmishes are larger than the 5mb u/l limit here. -
Must have XXIII(23) Ken Wood Linux only
NewWorldHero replied to NewWorldHero's topic in Help & Feedback
Zyli- thanks again for all your work. Simply youre saying running 0AD in your Franken version ONLY from a live usb Mint boot?!? The debain wiki link is detailed and and way over my head.. For now, if Im doing this right, Im uploading a few of the skirmishes and scenarios Gonndosalv. Is this what you wanted? They are just mainly edited renamed w/ lots of treasure gaia. 415542089_TwoSeas(6).pmp Two Seas (6).xml -
KevinGurne joined the community
- Last week
-
CheckTester changed their profile photo
-
Naval Boarding - seizure of ships
wowgetoffyourcellphone replied to CheckTester's topic in Gameplay Discussion
I said there can be a capturing animation (the lowering of the corvus onto the other ship). Also, we can make the loyalty line show up above them and a "capturing" icon, complete with some ambient sound effects of battle. -
I think there is no coding needed to make this. However will not look as good as you imagine: just one boat touching another, and some capture point going down for the victim boat basically.
-
@wowgetoffyourcellphone, please let us know if there are some tickets in gitea for this idea or somebody should create it (for example me?)...
-
Naval Boarding - seizure of ships
wowgetoffyourcellphone replied to CheckTester's topic in Gameplay Discussion
I think it could be done with a special boarding ship for the Romans: Corvus Quinquereme. It would come alongside the enemy ship and lower its Corvus onto it and slowly drain its loyalty. All other civs could have a late-game "Marines" tech to mildly counter this. Much like with capturing buildings, the more troops garrisoned aboard each ship affects the capturing rate (but never drops it to zero; we need to improve this with building capturing methinks). I think showing men jumping onto enemy ships and battling it out is not feasible. Not only that, but would add tedious micro and we want to reduce the size of ships for better pathing, so the scaling would be wrong. Best to just show a capturing bar or loyalty bar slowing draining down like we do with buildings. -
Must have XXIII(23) Ken Wood Linux only
Gönndolsalv replied to NewWorldHero's topic in Help & Feedback
@zyliThanks for going all the way and test it. Your approach will work. Isn't the underlying problem that the scenarios in their current state are not compatible with any newer version of 0ad? This is why i suggested to port the scenarios, itś seems like the more sustainable solution plus you get new features and fixes. @NewWorldHero have you already tried to port them and how many are there? What do you meant by somewhat modified? that is what i wanted to suggest, to use the migration scrips to port them. The fact that your scenarios kept you on A23 (which was a great version) for so long got me curious. Could you maybe share them here? -
Closing Old Issues
ShadowOfHassen replied to ShadowOfHassen's topic in Game Development & Technical Discussion
I closed a few issues that were redundant or seemed to have been already done. I may do more later. -
@NewWorldHero You've spurred me into action. I managed to install 0ad ver. 0.0.23.1 on Linux Mint Live 22.3 (still in beta). I figured there's no point in bothering with 22.2 since 22.3 will be released soon. 0ad is from Bullseye, and some dependencies are also from Bullseye, the rest from Mint – it works for now. If you're interested, post on the forum, but first read: https://wiki.debian.org/DontBreakDebian The whole thing – from start to finish. This also applies to other systems, including Mint. By installing 0.0.23.1, I turned Linux Mint into Frankenstein Mint, which, in my opinion, can only be done for fun or for testing purposes. Best regards
-
@NewWorldHero I understand what you're writing as follows: I have Linux Mint 22.2. Why don't you tell me where the *deb 0ad file is in version 0.0.23? Of course, that would be the simplest. But it's IMPOSSIBLE. 0ad ver. 0.0.23 (0.0.23b, Debian 0.0.23.1) was released in May (December) 2018. https://releases.wildfiregames.com/ Linux Mint 22.2 was released in August 2025. https://pub.linuxmint.io/stable/22.2/ Linux Mint 22.2 is based on Ubuntu 24.04 LTS, Noble Numbat, released in April 2024. https://en.wikipedia.org/wiki/Ubuntu_version_history#Table_of_versions Six years passed between 2018 and 2024. Systems from 2024 no longer contain the package versions that 0ad 0.0.23 requires. Such old packages (boost, icu, and whatever else) cannot be installed on new systems. Therefore, it can't be done. The only thing left is to find an older distribution for which this version was available and install it on a USB flash drive as if it were a hard drive. Ubuntu 22.04 LTS Jammy includes 0ad already in version 0.0.25b https://packages.ubuntu.com/jammy/0ad I found such a distribution for you – Debian Bullseye 11.11, which, moreover, still has the repositories enabled. Speaking of which, the Bullseye repositories won't be disabled until 2026-08-31. https://wiki.debian.org/DebianReleases You'll easily be able to install both the system and 0ad 0.0.23.1 on a USB flash drive before the repositories are disabled. After installing, keep the USB flash drive in a drawer, and when you want to play, you take it out, start your PC, and play. When you decide that's enough, you turn off your PC, disconnect the flash drive, put it back in the drawer, and then start your Mint. And you can go on like this forever. Well, maybe not that long – until you replace your PC with one that Bullseye can't handle. Happy New Year!
-
I really wanted this feature of being able to capture ships, but how would one even go about implementing this? it would probably need drastic change in mechanics, and so much more. (oh yeah, cool historical balance: If this does get implemented, Kushites should get a bonus of capturing ships,due to Nastasen's historic victory against the egyptians that made him capture lots of ships)
-
Of course, one soldier on a fishing boat should not be able to capture a large warship. But 10 warriors on a merchant ship, capturing an empty ship (conditionally empty, i.e. without a garrison) with close contact - why not. If, of course, the boat can swim close and stay afloat for some time without being sunk. Very suddenly, one player's unprotected fleet (without a garrison) can be intercepted by an even weaker fleet (but with a large garrison) of another. In my opinion, this would be very interesting and generally corresponds to the historical outline, when ships were captured on board. Note: That’s why I wrote the idea about a two- or three-fold advantage of units in the garrison of a ship going on board, so that it would not be one soldier, but several. And of course, there must be technologies that improve boarding practices. For example, “grinding hooks on ropes”, which could significantly reduce the time required to capture a ship. And vice versa, the technology “high sides” and “military commandant” to reduce the possibility of boarding a ship (increases the time for interception) even if there is no garrison. And if there is a garrison on the ship, these technologies make it very difficult or almost impossible (as with towers). Moreover, “high sides” are only for wood. And the “military commandant” technology is only for metal. ..... But these are all dreams... dreams. However, maybe the developers will really like it and do it?
-
Latest Topics
