Jump to content

Recommended Posts

1 hour ago, Angen said:

@faction02, yes, these files get rewritten with every application start. If you get this error in replay, you could post that.

I replayed both games. The error for the first screenshot didn't happen again (I checked), it might be related to the game ending somehow. For the second game, there was an additional one with respect to the screenshot, I didn't have time to read if it was the same one.

Those files were updated once I closed the game. Would it be useful to separate the errors (replay the game with error until the first one, stop it, close the game to generate the files before the second one occurs...) ?

interestinglog.html mainlog.html

Edited by faction02
Link to comment
Share on other sites

version 0.7.0

  • Add: Building selection shortcuts (units possible too but not tested).

There are three modes:
1) hotkey : your selection cycles through the buildings of that type.
2) Shift + hotkey: your selection keeps accumulating one by one.
3) Alt + hotkey: you select all the buildings of that type.

Hotkeys list:

  • You can add more to the user.cfg list given the genericName of the buildings/entity.
  • Follows the same schema that the placements hotkeys (except for the barracks).
hotkey.autociv.session.entity.select.Barracks = "Ctrl+X"
hotkey.autociv.session.entity.select.Blacksmith = "Ctrl+N"
hotkey.autociv.session.entity.select.City_Wall = "Ctrl+W"
hotkey.autociv.session.entity.select.Civic_Center = "Ctrl+C"
hotkey.autociv.session.entity.select.Corral = "Ctrl+K"
hotkey.autociv.session.entity.select.Defense_Tower = "Ctrl+D"
hotkey.autociv.session.entity.select.Dock = "Ctrl+G"
hotkey.autociv.session.entity.select.Farmstead = "Shift+Ctrl+F"
hotkey.autociv.session.entity.select.Field = "Ctrl+F"
hotkey.autociv.session.entity.select.Fortress = "Ctrl+A"
hotkey.autociv.session.entity.select.Greek_Outpost = "Ctrl+O"
hotkey.autociv.session.entity.select.House = "Ctrl+H"
hotkey.autociv.session.entity.select.Market = "Ctrl+M"
hotkey.autociv.session.entity.select.Outpost = "Ctrl+O"
hotkey.autociv.session.entity.select.Sentry_Tower = "Ctrl+Y"
hotkey.autociv.session.entity.select.Siege_Wall = "Ctrl+J"
hotkey.autociv.session.entity.select.Storehouse = "Ctrl+S"
hotkey.autociv.session.entity.select.Temple = "Ctrl+T"
hotkey.autociv.session.entity.select.Wonder = "Ctrl+V"
hotkey.autociv.session.entity.select.Wooden_Wall = "Ctrl+E"

@Stan`

 

Credits: original author initial implementation https://trac.wildfiregames.com/ticket/1899

Edited by nani
  • Like 2
  • Thanks 1
Link to comment
Share on other sites

On ‎7‎/‎19‎/‎2019 at 4:35 PM, faction02 said:

Not sure it is related to autociv but since the name appear in the error messages...

I have the latest version available in this thread. I couldn't quit the game normally after that.

Do u need replay files?

 

AutocivErrEndGame.thumb.jpg.89411d9b121de7708c64a05e595fac7b.jpg

I have the same error as this one with another game. It seems triggered by the end of the game. This time, I post the corresponding logs, and replays. Same version of fgod and autociv as previously.

Spoiler

PlayerStateError.thumb.jpg.19e420c6c6a94adf25c1dc2f8260418d.jpg

mainlog.html interestinglog.html commands.txt metadata.json

Edited by faction02
  • Thanks 1
Link to comment
Share on other sites

  • 3 weeks later...

version 0.9.1

Fixed:

  • Select shortcuts now won't fire twice (only when pressed down).
  • No FXAA shader error for older GLSL versions.

Added:

  • Mild chromatic aberration effect. Enable/Disable the same way as FXAA.
Edited by nani
Link to comment
Share on other sites

Autociv000.thumb.jpg.b4ef481de70bc4777e65d1940eb8af17.jpg

Tiny suggestion: the grey bar can be annoying when there is another window open. It is not possible to click on the button below then because the grey bar get on top of it. It isn't too annoying because u can move the bar to click on what's below but maybe it isn't to complicated to fix...

Link to comment
Share on other sites

I am using the last version: 0.9.2, assuming it is related to autociv...

I couldn't join games after that and after restarting 0ad, I couldn't even see any game anymore.

I had to disable both autociv and fgod to get ride the error.

 

autoerror001.jpg

autoerror002.jpg

Edited by faction02
  • Like 1
Link to comment
Share on other sites

version 0.11.3

  • Added: Units selection hotkeys. Select units or buildings based on their class type. You can combine classes with a boolean expression to specify what exactly you want.

Current list: you can add more entries or set as unused the current ones to disable them.

hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship = "Alt+S"   // Selects all attack units except ships
hotkey.autociv.session.entity.by.class.select.Cavalry = "Alt+E" // Selects only cavalry
hotkey.autociv.session.entity.by.class.select.Infantry = "unused"
hotkey.autociv.session.entity.by.class.select.Ranged = "unused"
hotkey.autociv.session.entity.by.class.select.Siege = "unused"
hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant) = "Alt+A" // Selects womans and elephant workers.

 

Edited by nani
Link to comment
Share on other sites

version 0.12.0

  • Added:
    • Hotkey to clean all production queue of selected buildings
    • Hotkeys for formations
hotkey.autociv.session.formation.set.null = "Space+1"
hotkey.autociv.session.formation.set.box = "Space+2"
hotkey.autociv.session.formation.set.column_closed = "Space+3"
hotkey.autociv.session.formation.set.line_closed = "Space+4"
hotkey.autociv.session.formation.set.column_open = "Space+5"
hotkey.autociv.session.formation.set.line_open = "Space+6"
hotkey.autociv.session.formation.set.flank = "Space+7"
hotkey.autociv.session.formation.set.skirmish = "Space+8"
hotkey.autociv.session.formation.set.wedge = "Space+9"
hotkey.autociv.session.formation.set.battle_line = "Space+0"
hotkey.autociv.session.formation.set.syntagma = "Space+'"
hotkey.autociv.session.formation.set.anti_cavalry = "unused"
hotkey.autociv.session.formation.set.phalanx = "unused"
hotkey.autociv.session.formation.set.scatter = "unused"
hotkey.autociv.session.formation.set.testudo = "unused"
hotkey.autociv.session.production.queue.clear = "Alt+R"

To see/edit all shortcuts press F4 

  • Like 1
Link to comment
Share on other sites

Quote

Does that improve battle perfs ?

From the testing I did, yes it helps massively. I had max number set to 50 and saw 50-150% fps increase which kept increasing the longer the battle went on. During battles in which I had 2-5 fps I had around 15-30 with the corpse count limited. Lowest fps I hit with a limit of 50 corpses was 7fps.

  • Like 2
  • Thanks 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...