Mr.lie Posted May 30, 2020 Report Share Posted May 30, 2020 FYI: the following error occurs after update to svn-revision 2370: ERROR: JavaScript error: simulation/components/Gate.js line 254 TypeError: cmpObstruction.GetEntitiesBlockingMovement is not a function Gate.prototype.CloseGate@simulation/components/Gate.js:254:19 Gate.prototype.OperateGate@simulation/components/Gate.js:158:3 Gate.prototype.OnRangeUpdate@simulation/components/Gate.js:113:2 ERROR: Script message handler OnRangeUpdate failed Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 30, 2020 Report Share Posted May 30, 2020 Did you recompile ? Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted May 30, 2020 Author Report Share Posted May 30, 2020 No, i use the snv-contextmenu as always ... Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted May 30, 2020 Author Report Share Posted May 30, 2020 (edited) Until now i never recompiled when using this menu and i do so every day Edited May 30, 2020 by Mr.lie Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 30, 2020 Report Share Posted May 30, 2020 You need wait to an autobuild if you dont want compile the game. Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted May 30, 2020 Author Report Share Posted May 30, 2020 2 minutes ago, Lion.Kanzen said: You need wait to an autobuild if you dont want compile the game. Ok, i understand ... Thank's. 1 Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted May 30, 2020 Author Report Share Posted May 30, 2020 After just recompiled the error still occurs: ERROR: JavaScript error: simulation/components/Gate.js line 254 TypeError: cmpObstruction.GetEntitiesBlockingMovement is not a function Gate.prototype.CloseGate@simulation/components/Gate.js:254:19 Gate.prototype.OperateGate@simulation/components/Gate.js:158:3 Gate.prototype.OnRangeUpdate@simulation/components/Gate.js:113:2 ERROR: Script message handler OnRangeUpdate failed i was sure this would happen because i updated the game thousands of times and i never had the need to recompile it happens if you start with walls ... 1 Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted May 30, 2020 Author Report Share Posted May 30, 2020 Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted May 30, 2020 Author Report Share Posted May 30, 2020 i also noticed a different behavior of some units after 23710: the 3 guys in the video should guard the wonder, but the one on the left doesn't know, what he should do ... 0 A.D. 2020-05-31 00-34-05.mp4 Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted May 30, 2020 Author Report Share Posted May 30, 2020 i send him to other places, but he don't stop running ... 0 A.D. 2020-05-31 00-46-00.mp4 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 31, 2020 Report Share Posted May 31, 2020 @wraitii Quote Link to comment Share on other sites More sharing options...
nani Posted May 31, 2020 Report Share Posted May 31, 2020 Wait for next windows autobuild to hit SVN or check you are not compiling in debug mode (default for 0ad in visual studio) 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 31, 2020 Report Share Posted May 31, 2020 5 hours ago, gameboy said: @wraitii Wait the autobuild i have same problem , the last build was in May 29. Quote Link to comment Share on other sites More sharing options...
Silier Posted May 31, 2020 Report Share Posted May 31, 2020 @Mr.lie hi, could you share replay from that game?https://trac.wildfiregames.com/wiki/GameDataPaths Quote Link to comment Share on other sites More sharing options...
wraitii Posted May 31, 2020 Report Share Posted May 31, 2020 Hey, thanks for reporting this. I'll revert the changes and fix the issues in those cases. Quote Link to comment Share on other sites More sharing options...
Mr.lie Posted May 31, 2020 Author Report Share Posted May 31, 2020 6 hours ago, Angen said: @Mr.lie hi, could you share replay from that game?https://trac.wildfiregames.com/wiki/GameDataPaths here they are ... commands.txt metadata.json Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 31, 2020 Report Share Posted May 31, 2020 @wraitii Quote Link to comment Share on other sites More sharing options...
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