Lion.Kanzen Posted November 18, 2017 Report Share Posted November 18, 2017 Just now, stanislas69 said: They were called thracian cap when they were to be made. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted November 19, 2017 Report Share Posted November 19, 2017 These are really some cool stuff. I'm looking forward to see these in the game soon. By the way, @wowgetoffyourcellphone who made the Corinthian helmet in DE? Is it also @stanislas69 that mesh was also quite nice. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 19, 2017 Report Share Posted November 19, 2017 22 minutes ago, wackyserious said: By the way, @wowgetoffyourcellphone who made the Corinthian helmet in DE? Which one? there are many. But likely @Wijitmaker. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted November 19, 2017 Report Share Posted November 19, 2017 Ahh, I was wrong, it was Stan's Chalcidian helmets which looked like Corinthian helmets from a distance. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 19, 2017 Report Share Posted November 19, 2017 2 minutes ago, wackyserious said: Ahh, I was wrong, it was Stan's Chalcidian helmets which looked like Corinthian helmets from a distance. But that's isn't that had Chalcidian are an evolve. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted November 19, 2017 Report Share Posted November 19, 2017 4 minutes ago, Lion.Kanzen said: But that's isn't that had Chalcidian are an evolve. Yeah, looking at the chart that you gathered in the reference thread. I really like helmet 12 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 19, 2017 Report Share Posted November 19, 2017 6 hours ago, stanislas69 said: @LordGood @wowgetoffyourcellphone @wackyserious Here are all the files, ready to use. To see the new helmets in atlas go to actors (all) and type helmets (Illyrian hasn't been remade yet) All helmets are made to be on the head prop point, if you need to be able to put it on the helmet prop point, I can try, but I'm not sure how much I should tweak them. If you feel like editing some textures, go ahead. Notice the improved armor texture, I'll commit it sooner or later. new_helmets.7z The textures are much smoother and much improved. They look like nice smooth metal helmets now. Critiques: - Corinthian helmet cheek pieces look a little "broad" to me. I think the overall face of the helmet should taper more, and the eye holes should be smaller. - The "Thracian Cap" helmets are confusing to me. They may or may not be accurate, I don't know. Maybe I just think they're ugly in general. lol - Some of the helmets have cheek pieces that are modeled to be more like ear muffs. Maybe revisit the geometry of those. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 19, 2017 Report Share Posted November 19, 2017 (edited) 1 hour ago, wackyserious said: Yeah, looking at the chart that you gathered in the reference thread. I really like helmet 12 12 is the classic Corinthian helmet that we all know and love, 6th and 5th century. 16 is a more refined version for better hearing, which I really like, 5th and early 4th centuries. It's my favorite Corinthian variation. Notice how the face and cheek pieces of the helmet have a general taper down. #20 is an excellent example of a Thracian-style helmet, used across the Hellenistic world in the 4th and 3rd centuries. Great for pikemen, mercenary hoplites, and maybe even elite archers. Edited November 19, 2017 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 19, 2017 Report Share Posted November 19, 2017 I think can be setter a head+ Corinthian helmet 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 19, 2017 Report Share Posted November 19, 2017 7 hours ago, wowgetoffyourcellphone said: The textures are much smoother and much improved. They look like nice smooth metal helmets now. Critiques: - Corinthian helmet cheek pieces look a little "broad" to me. I think the overall face of the helmet should taper more, and the eye holes should be smaller. - The "Thracian Cap" helmets are confusing to me. They may or may not be accurate, I don't know. Maybe I just think they're ugly in general. lol - Some of the helmets have cheek pieces that are modeled to be more like ear muffs. Maybe revisit the geometry of those. Can you be more specific as to which ones have those issues by giving numbers/ screens ? I think I'll remove the thracian helmets all together. I don't really like them either. I still need your input to associate numbers with units that should use them e.g. 4.5. hele_chalcidean -> all hele archers. I believe Spartans used pilos mostly but I don't whose units did. About adding more helmets I'll consider it after adding those. I don't want to have huge commits that nobody understands and then having @elexis deal with it if I were to leave unexpectedly. @wackyserious Thanks ! @Lion.Kanzen What did I say about references ? 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 19, 2017 Report Share Posted November 19, 2017 7 hours ago, stanislas69 said: I don't want to have huge commits that nobody understands and then having @elexis deal with it if I were to leave unexpectedly. That poor guy, having to parse large art commits. Quote Link to comment Share on other sites More sharing options...
elexis Posted November 19, 2017 Report Share Posted November 19, 2017 At least anyone who wants to keep track and possibly write a release announcement. I still don't know what was all in that Enrique new years eve commit, but he made some great video showing off the things. If Stan leaves, that would be very unexpected indeed after still not having left after all these years of rejection :-) 5 Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 19, 2017 Report Share Posted November 19, 2017 New illyrian helmet. so now the list is complete, I just need to know what goes where. (crest is a prop) EDIT : Attached file. art.7z 4 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 19, 2017 Report Share Posted November 19, 2017 Looks fine. Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 19, 2017 Report Share Posted November 19, 2017 @Lion.Kanzen Thanks, @wowgetoffyourcellphone now if you can help me by filling this sheet that would be greatly appreciated. https://docs.google.com/spreadsheets/d/1x75WD8sUtcMqTxWULr9wDZM6dZLUax2CDZvtZECGyjQ/edit?usp=sharing Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 19, 2017 Report Share Posted November 19, 2017 Illyrians should be minifaction to the campaigns they attack Romans several times. and they services as auxiliary force. Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted November 22, 2017 Report Share Posted November 22, 2017 On 11/18/2017 at 5:02 PM, wowgetoffyourcellphone said: Which one? there are many. But likely @Wijitmaker. Dnas made a lot of the helmets. For those that have access to this archived forum - see here: https://wildfiregames.com/forum/index.php?/forum/177-dnas/ Looking good guys 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 22, 2017 Report Share Posted November 22, 2017 @Wijitmaker Thanks I'll definitely look at Dnas' work It's always nice to have you around 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 30, 2017 Report Share Posted December 30, 2017 On 6/5/2017 at 1:18 PM, stanislas69 said: Newbows for everyone + the above. modded_public.7z Are these in public mod yet? DE's been using them forever. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 30, 2017 Report Share Posted December 30, 2017 @wowgetoffyourcellphone Bows yes one of my first commits Pilos and boeotian too Only 10 helmets to go X) actor work is outstanding. Gonna be easier with my last commits. 1 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 30, 2017 Report Share Posted December 30, 2017 Just now, stanislas69 said: @wowgetoffyourcellphone Bows yes one of my first commits Pilos and boeotian too Only 10 helmets to go X) actor work is outstanding. Gonna be easier with my last commits. I haven't looked at how "helmet variant" files work yet. Got a quick explanation? Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 30, 2017 Report Share Posted December 30, 2017 Basically I'm using inheritance from variants to avoid duplication for helmets so I can have single helmets and multiple object props with minimal lines of code Worth to be noted if you mix up the order of frequency and name attributes in the actor it won't work. Variant files can also inherit each other which is great for things like helmet with added complexity. 1 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 31, 2017 Report Share Posted December 31, 2017 55 minutes ago, stanislas69 said: Basically I'm using inheritance from variants to avoid duplication for helmets so I can have single helmets and multiple object props with minimal lines of code Worth to be noted if you mix up the order of frequency and name attributes in the actor it won't work. Variant files can also inherit each other which is great for things like helmet with added complexity. Hmm, not sure if this is worth the change and/or added complexity. Seems just very simple to use the actors as we have been, but I will take your word for it if it makes things easier for you. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 1, 2018 Report Share Posted January 1, 2018 New Chalcidian helmets looks awesome! One minor thing that I noticed was the fitting in the brow area. Rome at War 2 mod (Mount & Blade: Warband) Contemporary illustration of a Greek hoplite wearing a Chalcidian helmet (Left) Miniature figure Greek hoplites wearing Chalcidian helmets 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 1, 2018 Report Share Posted January 1, 2018 (edited) Agreed with @wackyserious. Too much of the brow shows. @stanislas69, it would also be cool if there was a "high crest" variation like this: Edited January 1, 2018 by wowgetoffyourcellphone 1 Quote Link to comment Share on other sites More sharing options...
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