Lion.Kanzen Posted February 28, 2017 Report Share Posted February 28, 2017 3 hours ago, Desophaeus said: All of this talk about campaigns and their need for more factions, you guys are forgetting about the map settings. Campaigns doesn't require the devs team inserting an additional faction. It's plausible that a map could have a pre-existing Greek faction tweaked to suit the specific scenario for a battle, and then another instance of the same Greek tweaked in a different way to reflect on the differing city-states for a different player/AI slot to occupy. Adding Thebans wouldn't help the mix of factions we have now. Still not understand your suggestion. 1 Quote Link to comment Share on other sites More sharing options...
sphyrth Posted February 28, 2017 Report Share Posted February 28, 2017 @Lion.Kanzen Let's just put it this way: "0 A.D. has too many 'redundant' factions. It's becoming a waste of space for more diversity." 5 Greek factions (3 Native and 2 Hellenized), and 2 Celtic Factions. Now you're considering another Greek Faction (Thebans)? I personally have no problem with the current setup since this is where I learned about the diversity of the Greek City-states (starting from Spartan Hoplites, Athenian Navy, and Macedonian Foot Companions). So the redundancy didn't really catch on to me except for the too subtle differences in the architectural styles (I can't be bothered squinting my eyes on each faction's doric, ionic, and corinthian order of the buildings' columns... even if I like it. Good thing the Civic Centers have a much more obvious difference). But I think the debate is only falling into two categories: Add factions ASAP, or a little bit later? Add distinct factions, or diversify already-existing ones? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 28, 2017 Report Share Posted February 28, 2017 (edited) If you Aimé for more relevant true factions around Mediterranean this my list. 1-Scythians 2-Numidians 3- Pontus Kingdom 4- Thracians 5-Illyrians 6- Italiotes 7- Teutons (with Cimbri) s ( early Germans in 0A.D). 8- Bactrians 9- Getae the other must be minifaction. That phrase is absurdly "waste room form diversity". That guys really believe the room of faction will be limited? that decision make because we're easy to implement. Split faction or not if they didn't split the faction what happen? simply less factions in the rooster. LoL. there was the desicion was made. Edited February 28, 2017 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Palaiogos Posted February 28, 2017 Report Share Posted February 28, 2017 Wait, slightly off topic, but can someone explain to me why we did not want to include the Epeirotes in this game? I think they should be a part of the game, as they were relevant to Rome's rise and the fall of the Hellenes. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 28, 2017 Report Share Posted February 28, 2017 6 hours ago, Palaiogos said: Wait, slightly off topic, but can someone explain to me why we did not want to include the Epeirotes in this game? I think they should be a part of the game, as they were relevant to Rome's rise and the fall of the Hellenes. Because this. Quote Inflexibility is just the temporary solution while the game is in Alpha. It's the team's firm decision not to add any faction until the game reaches Beta phase. Quote Link to comment Share on other sites More sharing options...
niektb Posted February 28, 2017 Report Share Posted February 28, 2017 10 minutes ago, Lion.Kanzen said: Because this No, feneur said this: If anything it's the opposite I'd say, it's during the Alpha phase we can afford to be flexible. That said I would say that it is (i.e. at the moment, and depending on the people in the team and current opinions) the team's decision not to add any more factions for part one at all. But as with everything else it could change at a later date. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 28, 2017 Report Share Posted February 28, 2017 4 minutes ago, niektb said: No, feneur said this: Yes Feneur said ever that, the team changes by the time, nothing is written in a stone.(nothing is absolute) Quote Link to comment Share on other sites More sharing options...
feneur Posted March 2, 2017 Report Share Posted March 2, 2017 On 2017-02-28 at 8:11 PM, Lion.Kanzen said: Yes Feneur said ever that, the team changes by the time, nothing is written in a stone.(nothing is absolute) Well, the important part in reply to your comment was that if something as big as adding a new civilization is done it should not be done during the Beta phase but before it. I guess it would be one thing to add a well-developed faction from a mod in one of the first Beta releases, but certainly not to add a completely new faction during the Beta phase, and even if it's already developed in mod form I don't think it would be a good idea to add something during the Beta phase at all. 4 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 2, 2017 Report Share Posted March 2, 2017 if you ask me, about department of Art, the next factions should be unique in: Architecture Equipement clothes example Thracians we haven't that style that mixing Celtic with Greek. other can be Numudians or Scythians. Quote Link to comment Share on other sites More sharing options...
sphyrth Posted March 2, 2017 Report Share Posted March 2, 2017 So. I've been equivocating Empires Ascendant (Part 1) and Empires Besieged (Part 2) with Alpha and Beta this whole time. Glad that's out of my system. 1 Quote Link to comment Share on other sites More sharing options...
feneur Posted March 2, 2017 Report Share Posted March 2, 2017 49 minutes ago, sphyrth said: So. I've been equivocating Empires Ascendant (Part 1) and Empires Besieged (Part 2) with Alpha and Beta this whole time. Glad that's out of my system. Ah, that explains a lot 1 Quote Link to comment Share on other sites More sharing options...
sauerkrautpie Posted March 6, 2017 Author Report Share Posted March 6, 2017 Well, still something missing here . You can't let it with mods, it's too early for leaving necessary things to mods. Especially in Alpha version, if there is a time, thats the time. I didn't mean new Greek factions or new Barbarian factions. We think the game's geography, we miss many factions like Scythians (or you can call Sarmatians, mostly same people), Numidians, China. Okay we didn't add China, but where are Scythians and Numidians? As you can see, its from 500BC, there is Sarmatians, Berbers. Now we go fall of Empire of Alexander : Also there is great civilizations like Armenia or Pontus. In a nutshell : At least you must add different cultures and civilizations. I say as a fan of this game, i am really bored. This factions i said, plays important roles in Rise of Roman Empire. I repeat it : It is too early for proposing mods! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 6, 2017 Report Share Posted March 6, 2017 Sarmatians and Scythians aren't same people. The Numidians no many people thinks about them so they need more research. Quote Link to comment Share on other sites More sharing options...
sauerkrautpie Posted March 7, 2017 Author Report Share Posted March 7, 2017 20 hours ago, Lion.Kanzen said: Sarmatians and Scythians aren't same people. Not same but their cultures are very very likes each other. And there is no Turkic-Persian culture in game, so one of them will be good. Also, why don't you add Armenia? Armenians are important civilization, they like Persians in culture topic Quote Link to comment Share on other sites More sharing options...
Sundiata Posted March 7, 2017 Report Share Posted March 7, 2017 @sauerkrautpie I do agree with the need for more factions. The Helleno- centrism of the current game is a little too much. For some classicists, there is no need to go beyond the Mediterranean, but that just leaves all the rest of us wanting for more. There were indeed other powerful and relevant states, which would fit nicely in the current game. I don't think any faction should be removed though. Even if the team is able to add the Thebans (another Hellenic civ), I wouldn't object, as long as other more unique factions are also added. The Kingdom of Dacia for example, could represent both Dacia and Thrace, and would be a nice addition. Maybe you'd care to check out this topic on the Kingdom of Kush, that I started several weeks ago. We've been working on a mod for the Kushites, a Sudanese Kingdom/Empire that fought wars with the Egyptians, Persians, Ptolemies and Romans. They're unique in terms of architecture, units, clothes… @LordGood has already done some really nice modeling work on buildings (houses, tower, barracks, drop-site, farm). You could get an idea of the minimum necessities for adding a civ (including information gathering). You can also contribute to this end. With hard work and dedication, maybe one day the Kushites can be added to the main game, but before that can even be discussed, we need to finish them first, and that will take a lot of work, as with any faction you'd consider adding. 3 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 8, 2017 Report Share Posted March 8, 2017 Dacia is for sequel. For Empires Ascendant I think Kushites, Scythians, and Thracians are best bets. 5 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 8, 2017 Report Share Posted April 8, 2017 (edited) After played with Zapotecs, I want Mayans or Olmecs. later of Kushites more Far Asians. Japanese Yamato... Edited April 8, 2017 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
niektb Posted April 10, 2017 Report Share Posted April 10, 2017 Hmm, I think Olmecs are a bit on the early side in our timeframe. Also, how different are they from the Zapotecs? I think most people want to see factions from other cultures first that are completely different (you know, scythians or something) Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2017 Report Share Posted April 10, 2017 3 hours ago, niektb said: Hmm, I think Olmecs are a bit on the early side in our timeframe. Also, how different are they from the Zapotecs? I think most people want to see factions from other cultures first that are completely different (you know, scythians or something) The other culture the fans in my page ask are some Andinian from Peru , Bolivia or Chile. Quote Link to comment Share on other sites More sharing options...
Servo Posted April 10, 2017 Report Share Posted April 10, 2017 IMO factions that did not make war with each others should stay in the Mods. It maybe interesting to pit different factions from different worlds but just for fun or how could each faction fare against each other if they clash. I just couldn't imagine how the the Chinese could fight the Mayans and the factions from Europe. This is one of the reasons a lot of players commenting in some RTS games that why would Nations clash in a game when they never fought each other?! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2017 Report Share Posted April 10, 2017 Iberian never do the war with Mauryans. Persian Aquemenids never do the war with romans and Iberians Britons never do a war with Egyptians. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2017 Report Share Posted April 10, 2017 31 minutes ago, Servo said: Chinese could fight the Mayans and the factions from Europe. Many commented Samurai vs Vikings or Knights. Quote Link to comment Share on other sites More sharing options...
Servo Posted April 10, 2017 Report Share Posted April 10, 2017 That's why I only play factions that I think did war or any conflict with each other. I'm not good in history so sometimes I just group other factions that did not war each other into one team. Hope the Spartan Spartiates issue which could be produced by allies be implemented soon. And whether the Spartan ally is in the least difficulty its ally could still produce it. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2017 Report Share Posted April 10, 2017 13 minutes ago, Servo said: That's why I only play factions that I think did war or any conflict with each other. I'm not good in history so sometimes I just group other factions that did not war each other into one team. Hope the Spartan Spartiates issue which could be produced by allies be implemented soon. And whether the Spartan ally is in the least difficulty its ally could still produce it. That's is great but the people wants experiment , play with new stuff. Mostly of requerimientos in this forums are , more faction, we want more factions. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 10, 2017 Report Share Posted April 10, 2017 See the slogan. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.