Vasikle Posted May 14, 2017 Author Report Share Posted May 14, 2017 Interesting, I may make one. Quote Link to comment Share on other sites More sharing options...
Vasikle Posted May 14, 2017 Author Report Share Posted May 14, 2017 Heres a "Flag" we may use for the Aztecs, it is based around the historical symbols of the Aztecs and the people of Tenochtitlan    1 Quote Link to comment Share on other sites More sharing options...
av93 Posted May 14, 2017 Report Share Posted May 14, 2017 (edited) Well, the only animations that maybe you will need are for gunpowder units Edited May 14, 2017 by av93 Quote Link to comment Share on other sites More sharing options...
Vasikle Posted May 14, 2017 Author Report Share Posted May 14, 2017 2 hours ago, av93 said: Well, the only aniamtions that maybe you will need are for gunpowder unis Yes, also Crossbow and for mounted units. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 14, 2017 Report Share Posted May 14, 2017 7 hours ago, Vasikle said: Also anybody of you guys has steam so contact can be easier ? I want to know if : @stanislas69 @Lion.Kanzen and maybe @wackyserious I have steam, find as Not Lion. Quote Link to comment Share on other sites More sharing options...
Vasikle Posted May 14, 2017 Author Report Share Posted May 14, 2017 (edited) Ok i am [85th] Vasikle Lupas  Edited May 14, 2017 by Vasikle Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 16, 2017 Report Share Posted May 16, 2017 Ludo38 provide these pics, are by an Aztec culture. Quote Link to comment Share on other sites More sharing options...
Rolf Dew Posted April 20, 2018 Report Share Posted April 20, 2018 Hi guys! Is this mod still active? 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 20, 2018 Report Share Posted April 20, 2018 @Rolf Dew Unfortunately I haven't seen any activity for a long time now. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 20, 2018 Report Share Posted April 20, 2018 20 minutes ago, Rolf Dew said: Hi guys! Is this mod still active? The owner isn't in contact with us. Quote Link to comment Share on other sites More sharing options...
Rolf Dew Posted April 20, 2018 Report Share Posted April 20, 2018 That is unfortunate, on the other hand a lot of 0 ad's mods are looking amazing so far, this game definitely has a very bright future! 1 Quote Link to comment Share on other sites More sharing options...
Palaiogos Posted May 19, 2018 Report Share Posted May 19, 2018 Is there any mod which has guns in it? I would like to see whether or not the ballistics physics of 0 AD could be used for something like Rise of Nations: Extended Edition, except with some more features. Also, could you make tanks in 0 AD, and are there examples of mods which have things with fast moving projectiles like guns/cannons? Quote Link to comment Share on other sites More sharing options...
Stan` Posted May 19, 2018 Report Share Posted May 19, 2018 2 hours ago, Palaiogos said: Is there any mod which has guns in it? I would like to see whether or not the ballistics physics of 0 AD could be used for something like Rise of Nations: Extended Edition, except with some more features. Also, could you make tanks in 0 AD, and are there examples of mods which have things with fast moving projectiles like guns/cannons? Short answer: No. If there is I am not aware. Long answer: There once was a mod called Rogue Republic that implemented some of those features long time ago before they switched away to another game engine. I remember @Radagast. made a mod with tanks. I also planned to make muskets for Milleniumad part II and also started a WW1 Mod. To get back on the topic on whether it is possible to do it. If you rebase #2577 in the state I left it and you create two entities one being the turret and the other being the body you can have tanks that can shoot while they are moving. Can't tell if they'll be able to attack planes though. For the sound and animations it should be possible to create the muzzle flashes with some tweaks on the animation side projectile will be fine though if you want to have some particle effect you might need to play with animation too (else if you give for instance a speed effect there will be something weird in the canon.) There is already projectile hit animation and sounds thanks to @Mate-86.   1 Quote Link to comment Share on other sites More sharing options...
Dan The Strategist Posted June 20, 2018 Report Share Posted June 20, 2018 Hello, everyone after much time, me and Vasikle have decided to return to this mod, as of now we do not wish to make any major returns, however there will be a new forum page/topic for this mod soon, as well as the mod db page being updated with a far more in depth description. I very eager to show you our works, and we will take our time with this mod, and only promise to show work that is in game to be evident that it exists, however if we are sceptical about adding a piece of content we will simply have to make a showcase for it outside of the game as a image. Thank you for your patience, - Dan The Strategist (Danny), Developer on and Community Manager of Oniversalis : age of exploration 7 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 20, 2018 Report Share Posted June 20, 2018 great news. many fans ask for this. 2 Quote Link to comment Share on other sites More sharing options...
Vasikle Posted June 21, 2018 Author Report Share Posted June 21, 2018 (edited) Our new forum page Edited June 21, 2018 by Vasikle 1 Quote Link to comment Share on other sites More sharing options...
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