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Guide to make Aztecs ( Mesoamerican mod)


Lion.Kanzen
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3 hours ago, Lopess said:

Very good ! I think maybe just a little louder and nothing more.

Yeah, I wanted to keep the proportions of the building itself close to real life, but seeing it in game make me think that I should scale the upper part on the z-axis. I should also still add some decorative pattern to the exterior doorways or something.. 

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22 minutes ago, Sundiata said:

Yeah, I wanted to keep the proportions of the building itself close to real life, but seeing it in game make me think that I should scale the upper part on the z-axis. I should also still add some decorative pattern to the exterior doorways or something.. 

more bigger maps is needed.

 

. you are good artist @Trinketos

Edited by Diatryma
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3 hours ago, Sundiata said:

Yeah, I wanted to keep the proportions of the building itself close to real life, but seeing it in game make me think that I should scale the upper part on the z-axis. I should also still add some decorative pattern to the exterior doorways or something.. 

Do not forget the AO maps

 

2 hours ago, Diatryma said:

more bigger maps is needed.

 

. you are good artist @Trinketos

but i cant make a good human model in blender.

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