Vantha Posted 4 hours ago Author Report Share Posted 4 hours ago Regarding voicelines, they would indeed be neat, but not being able to make them shouldn't be reason not to create singleplayer content. I too would be in favor of voicelines being spoken in ancient languages, that would also save the trouble of having to translate them into different languages. The only problem is that that will just work for Latin and Greek, many of the other languages are too incomplete to write (and then speak) full sentences and texts in them. 13 hours ago, wowgetoffyourcellphone said: DE pauses the game while the Hero Choice dialogue is open I think there has been a misunderstanding. What I am currently working on and was talking about earlier is something like this mockup: Spoiler When I wrote "dialogue" above, I was referring to speech, the possibility to make characters of a story talk. I think the game shouldn't be paused while a cutscene like this is running. What I settled with is to provide two options and leave it up to individual scenarios whether to disable hovering, selecting and giving commands or not, but always let the player move around the camera. And by the way, yes, the narrative overlay I opened the PR for already pauses the game behind it. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted 3 hours ago Report Share Posted 3 hours ago 12 minutes ago, Vantha said: something like this mockup: This would help with trailers We only use the cinematic features for camera controlling purposes. 1 Quote Link to comment Share on other sites More sharing options...
Classic-Burger Posted 2 hours ago Report Share Posted 2 hours ago Voice acting could be challenging. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted 1 hour ago Report Share Posted 1 hour ago Right after this, I'm imagining that Hamilcar says something like, "Use our ships to scout the coastline for a good harbor!" But your ships are attacked and sunk immediately by Iberian fire ships when your ships venture outside the landing zone, lol. Quote Link to comment Share on other sites More sharing options...
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