Lion.Kanzen Posted October 15 Report Share Posted October 15 Egyptian https://en.m.wikipedia.org/wiki/Ancient_Egyptian_afterlife_beliefs#:~:text=Egyptian religious doctrines included three,the tomb of the deceased. 2 Quote Link to comment Share on other sites More sharing options...
Vantha Posted October 15 Author Report Share Posted October 15 9 hours ago, nifa said: Maybe civ specific with a reference to their mythology? e.g. greek: <ColoredPlayerName>'s Hero <HeroName> has crossed River Styx to meet Hades. e.g. britons The valkyries led <ColoredPlayerName>'s Hero <HeroName> to valhalla. Neither is english my mother tongue nor am I a historian but I hope you get the Idea:) I love the idea! It's quite easy to implement too. And it could be turned it off in the game options, just like the native names can. 3 Quote Link to comment Share on other sites More sharing options...
nifa Posted October 15 Report Share Posted October 15 nice, maybe @Ultimate Aurelian @Genava55 have some ideas? Quote Link to comment Share on other sites More sharing options...
Samulis Posted October 18 Report Share Posted October 18 Here's an option using a shell trumpet- ShellTrumpet.wav 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 18 Report Share Posted October 18 47 minutes ago, Samulis said: Here's an option using a shell trumpet- ShellTrumpet.wav I like the sound but I'm not sure if it's for this. But it is interesting for sound in combat. Quote Link to comment Share on other sites More sharing options...
Vantha Posted October 18 Author Report Share Posted October 18 I agree with @Lion.Kanzen . It sounds good and fits in the game well. But, in my opinion, when a hero dies one would expect a "stronger" and "darker" sound. I'm sure you know what I mean. Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted October 19 Report Share Posted October 19 Could the sound be tweaked in a couple of ways to sound a bit more mournful/solemn? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 19 Report Share Posted October 19 In AOM, there's a special death sound Arkantos makes @0:14 Then a V.O. says to everyone: Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 19 Report Share Posted October 19 39 minutes ago, wowgetoffyourcellphone said: In AOM, there's a special death sound Arkantos makes @0:14 Then a V.O. says to everyone: The problem with VO , you will need multi language. I'll prefer a lament from beyond the grave. 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted October 19 Report Share Posted October 19 1 hour ago, real_tabasco_sauce said: Could the sound be tweaked in a couple of ways to sound a bit more mournful/solemn? Nobody jumped on the sad trombone, but how about a sad shell trumpet? I actually think the descending tones, drawing out the last, deepest tone would be a good structure. Do have something deeper than a shell trumpet? I feel it should stand out and sound meaningful, and if it is played only a couple of times per game we don't have to restrain ourselves too much. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 19 Report Share Posted October 19 19 minutes ago, Lion.Kanzen said: The problem with VO , you will need multi language. That's a challenge, for sure, but not insurmountable. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 19 Report Share Posted October 19 1 minute ago, wowgetoffyourcellphone said: That's a challenge, for sure, but not insurmountable. The first versions are easy to launch, you only need English, French, Spanish, Portuguese and Italian. Then the problem is Asia and the rest of Europe. Quote Link to comment Share on other sites More sharing options...
ShadowOfHassen Posted October 19 Report Share Posted October 19 47 minutes ago, Lion.Kanzen said: The first versions are easy to launch, you only need English, French, Spanish, Portuguese and Italian. Then the problem is Asia and the rest of Europe. Hey, if we have a translator for that language, I'm sure they can pronounce it. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 19 Report Share Posted October 19 6 minutes ago, ShadowOfHassen said: Hey, if we have a translator for that language, I'm sure they can pronounce it. It's not the same as having a professional voice. While now having a professional voice may involve using AI. Quote Link to comment Share on other sites More sharing options...
ShadowOfHassen Posted October 19 Report Share Posted October 19 6 hours ago, Lion.Kanzen said: It's not the same as having a professional voice. While now having a professional voice may involve using AI. It’s one short sentence I don’t think think they could bungle it that much. (and let’s NOT use AI for voices, that’s even worse than unprofessional voice acting) 1 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 19 Report Share Posted October 19 6 hours ago, ShadowOfHassen said: and let’s NOT use AI for voices, that’s even worse than unprofessional voice acting) That won't always be the case. Quote Link to comment Share on other sites More sharing options...
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