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Alpha 27 release is temporarily halted


wraitii
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  • 3 weeks later...
On 04/03/2024 at 8:13 PM, vladislavbelov said:

It's not settled yet, we're still working on A27, there're still release blockers: https://trac.wildfiregames.com/query?status=assigned&status=new&status=reopened&group=status&milestone=Alpha+27.

Is there anything we can do? I see only three blockers, one issue with the mac app store, one weird issue with Ubuntu (is it a reproduced issue?) and one issue with building spidermonkey...

https://trac.wildfiregames.com/ticket/6810

https://trac.wildfiregames.com/ticket/6839

https://trac.wildfiregames.com/ticket/6895

Except the issue with python and spidermonkey, I am not sure the two others are blockers

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1 hour ago, Genava55 said:

Is there anything we can do? I see only three blockers, one issue with the mac app store, one weird issue with Ubuntu (is it a reproduced issue?) and one issue with building spidermonkey...

https://trac.wildfiregames.com/ticket/6810

https://trac.wildfiregames.com/ticket/6839

https://trac.wildfiregames.com/ticket/6895

Except the issue with python and spidermonkey, I am not sure the two others are blockers

The issue was with 23.04 which is unsupported by Canonical, so I think we could safely close the issue.

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14 hours ago, Genava55 said:

This one is okay, I just used the sandboxing feature to be able to put it on the appstore (because that's what other project did), but our license is not compatible, and it's not mandatory. It's also not dependent on anything on the repo. I was waiting for the release to happen to close it.

12 hours ago, ShadowOfHassen said:

The issue was with 23.04 which is unsupported by Canonical, so I think we could safely close the issue.

I'm pretty sure it's a snap issue rather than a distro one.

The spidermonkey issue is a bit annoying indeed, since it's now extending to macOS

As to what people can do, playing svn and reporting issues is good enough :) With no dev activity, not much is gonna move.

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3 minutes ago, ShadowOfHassen said:

n that case, do you want me to confirm the issue exists? I can spin up a virtual box and see with 23.10

Well it doesn't hurt to try if you have time. But it might work for you :)

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  • 4 weeks later...
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  • 2 weeks later...

GRACIAS POR HACER ALGO TAN LINDO Y DIFERENTE, ESPERO CON ANSIAS UNA NUEVA ACTUALIZACIÓN QUE ESTABILICE LO LOGRADO Y LUEGO AGREGAR MAS CONTENIDO. EN MI CASO ME LLAMA MUCHO LAS PARTIDAS CON MUCHA POBLACIÓN YA QUE SE PRESTA MUCHO PARA ESO, PERO ES POCO APRECIABLE CON RIESGO DE QUE SE CIERRE EN LO MEJOR DE LA PARTIDA. UNA VEZ MAS GRACIAS POR TODO LO QUE HACEN...

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1 hour ago, Elaguas said:

GRACIAS POR HACER ALGO TAN LINDO Y DIFERENTE, ESPERO CON ANSIAS UNA NUEVA ACTUALIZACIÓN QUE ESTABILICE LO LOGRADO Y LUEGO AGREGAR MAS CONTENIDO. EN MI CASO ME LLAMA MUCHO LAS PARTIDAS CON MUCHA POBLACIÓN YA QUE SE PRESTA MUCHO PARA ESO, PERO ES POCO APRECIABLE CON RIESGO DE QUE SE CIERRE EN LO MEJOR DE LA PARTIDA. UNA VEZ MAS GRACIAS POR TODO LO QUE HACEN...

De nada.

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On 13/06/2023 at 4:42 PM, wraitii said:

Hello everyone,

This is an update on the progress of the Alpha 27 release. After extensive deliberation, the team has decided to abort the release process for the foreseeable future.

As some of you know, we've been in a "feature freeze" for the past 3 months. This period, during which we halt all new code merging except for crucial bug fixes, is typically a final step before a release. Unfortunately, progress on the release has been slower than anticipated, and Alpha 27 is still several weeks away.

Some of the outstanding issues include:

  • Acquiring the necessary macOS certificates for signing the packages
  • Completing the trailer for the announcement, and finishing the announcement itself
  • More testing is potentially needed, and some important bug fixes are not yet merged.
  • The balance of A27 has not been extensively tested and refined.
  • The time it takes to actually release (uploading packages, informing maintainers, etc.) is potentially more than any of the team can commit to right now.

Our current pace on these matters is unsustainable. Following a vote, we have chosen to abort the release and refocus. This decision wasn't made lightly, but we believe it's in the best interest of 0 A.D.'s long-term health.

We will use this time to:

  • Merge improvements that have been developed during the feature freeze, such as optimizations and further fixes.
  • Identify and address the issues that have hindered the current release process, as we cannot hope to release in the future without fixing them.

We will likely come back to the community with more information on this last point and potentially requests for help.
We realize that this news may be disappointing. We thank you for your patience, understanding, and ongoing support.

On behalf of everyone at Wildfire Games,
Wraitii

:birthday:

One year freezing :holiday:

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