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Classic-Burger

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Everything posted by Classic-Burger

  1. That will depend on whether you do something useful from the game, I mean learning to program, being an artist...etc. The game has many areas to grow as a person and possible professional.
  2. The Romans would have everything and that would be unfair to the others civs. There should be different versions of Rome.
  3. There are already some in-game. In the art files. I don't know if these exist as actors.
  4. https://code.wildfiregames.com/D368 @bb_ Made a patch some time ago. Secondary attack.
  5. I agree.As a non-roster mercenary unit it's fine.
  6. You should show sources, it's not that I don't believe you, but it seems more like a mercenary unit to me.
  7. Campaign mode Very few wars took place during the entire imperial era with Claudius and the late republic era.
  8. You must first make a template and see how patent templates work. Then make sure your unit exists as a base unit, for example a new ship needs 2 new files to work. A parent ( class) and civ unit specific template. <Trainer> <BatchTimeModifier>0.8</BatchTimeModifier> <Entities datatype="tokens"> units/{civ}/ship_fishing units/{civ}/ship_merchant units/{civ}/ship_scout units/{civ}/ship_arrow units/{civ}/ship_ram units/{civ}/ship_fire units/{civ}/ship_siege </Entities> </Trainer> You need this is parent template or in specific template. https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
  9. This progress is noticeable in battles. A militia cannot defeat the champion unit of Rome. Same axeman and Legion. Spam trash units vs the best units.
  10. Another thing that is wrong is the forge/arsenal upgrades. Everyone receives the same shield according to that logic, there are no shields for infantry, cavalry, or archers.
  11. I like to always have trash soldier.(SC level). In fact I would separate it into 3 versions. Tier1 SC level. Tier2 Semi champion Tier 3 Champion. Similar to total war. You can always use the lower ranges to fill. It would be nice to unlock champions in general.
  12. It would be good to vote. To community mod or a Gitea ticket.
  13. If there is a Gemanic tribe called Germans already in the game, it should have been called Cimbri. But it was left as Germans.
  14. In AoE you have. Short sword. Broad Sword. Long Sword Legion/Legionary
  15. It's normal, many RTS don't have progression. Sometimes people don't feel the technological improvements. Age of Empires 2 isn't a good example. In AoE, there are eras, while in 0AD, there aren't any; you don't go from the Bronze Age to the Iron Age. That's fine for ages, in 0AD there are no ages, the equipment of a centurion is not much improved compared to that of a princeps. I recommend you see it more like Total War series logic. Again, this isn't about turning 0AD into Age of Empires, Delenda Est did a better job with scouts. Putting centurions instead of a princeps makes no sense. It's like evolving from a corporal to a lieutenant. In Age of Empires, it goes from upgrading a 18th century militia to a 21st century marine.That's the logic of AoE. If you want real changes, it's better to differentiate the equipment.
  16. https://gitea.wildfiregames.com/0ad/0ad/issues/8410 https://gitea.wildfiregames.com/0ad/0ad/issues/8408 Germanic names issues.
  17. I continue studying the code step by step. I had a future idea... A ststus effect called fear that makes you vulnerable in defense (attack component) or in bonus to be convertible. Fear status. It would be a combo to force a unit to convert. It consists of reducing conversion resistance while under the status "fear".
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