
Classic-Burger
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Everything posted by Classic-Burger
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Spanish biomes.The arid zone.Without it looking like the Middle East or Texas. Black Sea, especially the area of Ukraine Romania and Russia. The Volga Area. North of central Europe.
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Modifiers What are they and howto change
Classic-Burger replied to maxpolaris's topic in Gameplay Discussion
They introduced tips in the gui and didn't add one for the capturing mechanic? -
What attack move focus building and s variant "capture move".
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Why 0 A.D. Units Prefer Buildings Over Enemies!
Classic-Burger replied to leopard's topic in Gameplay Discussion
Some weak buildings need to be nerfed. -
It sounds segregationist on your part. If we do a survey, the majority to include these people. The game is not realistic. I already said what are the Seleucids doing in Britain or Germania fighting the Chinese? In 0 AD ships have the ability to sail infinitely, it's not very realistic. These civilizations already exist in mods, You won't be able to do much to stop them from existing. It is bad to make other people invisible.
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Is it possible to separate passwords from settings, I'm saying you guys should change that? Second, is it possible to change the match settings and have them not change even every time you switch to a mod? I mean that every time a mod is installed everything goes back to 0 in the Match settings there should be a match setting for each mod.
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Why 0 A.D. Units Prefer Buildings Over Enemies!
Classic-Burger replied to leopard's topic in Gameplay Discussion
I mean Ctrl+ Q. -
At this point it is no longer abstract, it is surrealism plus postmodernism.
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Why 0 A.D. Units Prefer Buildings Over Enemies!
Classic-Burger replied to leopard's topic in Gameplay Discussion
I'm already used to the Q key. -
Why 0 A.D. Units Prefer Buildings Over Enemies!
Classic-Burger replied to leopard's topic in Gameplay Discussion
Ctrl + Q -
The Problem With Hippocrates
Classic-Burger replied to Thorfinn the Shallow Minded's topic in General Discussion
Minister hero then. At least he should be able to defend himself. -
Iberians never meets Chinese or Scythians. What you mean with "orcs" is a kind racist slurp there? Sorry but indigenous peoples are not fantasy orcs. It is also absurd that the Seleucids were fighting the Ptolemies in Germanic forests.
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The map design is a puzzle, the player must be at a technological and logistical disadvantage. The challenge would be to overcome their difficulties. You have to fill your enemies with traps and defenses, by traps I mean difficult to attack passes. The player's base must be poor, with scarce resources, but enough to be able to attack and take a second settlement. This is an overview of what maps look like in some games. Without sacrifice there is no satisfaction in revenge.
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Attacking in formation
Classic-Burger replied to Emacz's topic in Game Development & Technical Discussion
How is this supposed to work? You are going to develop this feature a little far? -
And what is the problem?
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Iberians could be several civs. Same with India and China.
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As you said the cursor, but there is no button in the interface, I was expecting a button, not everyone learns keyboard shortcuts. In the middle panel, near the skull icon, there I was expecting something.
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Get Itself repair+3 It depends on the context where you found it.
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That's a good idea, I think I'll tip players if I make a mod, all voluntarily of course.
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Another important point is adding civilizations that are new to RTS.
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That's a brilliant idea, basically instead of unbuildable it would be replaced by Fertile in some maps.
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I think the least you need to do is update it.
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Icons (for the gui) are missing for the focus towers shooting function. I mean that is focus pressing F.
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Is 0ad going to die?
Classic-Burger replied to king reza the great's topic in Introductions & Off-Topic Discussion
A bit difficult considering that RTS are niche games. And lack of casual content.