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ShadowOfHassen

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Everything posted by ShadowOfHassen

  1. The first one threw both of us off, I think, but when the other ones showed up I knew it was spam. It's almost sad. The old ones were trying to get free adds, these are messing with us for no reason. Hopefully when we get the Gitea we can movie all issue reporting there, and then lock down the forum a bit more.
  2. Has anyone noticed the new bots? The really strange acting ones.
  3. I'm not sure what 0 A.D. needs is gambling. The game has a pretty intense multiplayer as it is.
  4. Can I win if I have the most pigs? Usually I win the game by training pigs.
  5. The statement: "only the ones needed to play like autociv feldmap community mod" is somewhat funny. I can't really explain it.
  6. The UI needs some tidying up in the future, but it looks amazing!
  7. That could work. This is also a good idea. I had to do it to register an X account. It took me around 5 minutes. It seems like it'd be really bot proof.
  8. ...yet. This is open source software @Gurken Khan, PROVE STAN WRONG!!!!
  9. I have a potentially naive question: Why here? This is just a tiny place where people talk about history and open source games. Usually they don't even post in a language we can understand, and (hopefully) we're too smart to click on the link. Why do they bother? They just get banned.
  10. It was a sort of Easter egg idea. If it doesn't work, that's fine. On a side note, llama said Plutarch called Herodotus the father of history. Which was not the answerer. Who removed the spam posts? Are there moderators, or is it the job of the developers?
  11. Yes, that sounds good. We could also have separate things for history and description. So every unit can have a description that's more gameplay related and then a history part that's focused on the history.
  12. @Vantha is there a way to add the tags to the XML history tag, something similar to HTML files?
  13. Ask a question related to history in the login and have it change every so often. Like: Who was sparticus's father? Or: What did Plutarch call Heroditous? Anyone who wants to register can easily look that up, but I don't think the bots are smart enough to do so.
  14. I've had to report a post almost every time I log on. This is ridiculous. I don't suppose we could set it up like the Linux Mint forum, where you have to get approved before your posts appear? That might filter some of it out.
  15. Is there a way for your UI to also talk to the XML files, not for formatting, but to pull the damage/ HP counts and the description as well as training requirements? I @wowgetoffyourcellphone's designs place them very nicely, in the area and that info goes nicely with the articles.
  16. @wowgetoffyourcellphone would you be up to help with this project?
  17. How about have them colonize a place in Thrace and fight the Persians? https://en.wikipedia.org/wiki/Thrace Maybe here? https://en.wikipedia.org/wiki/Cardia_(Thrace)
  18. Yeah, two. I've played it through once or twice. If @wowgetoffyourcellphone is interested and if we can have dialog+ events in game (I don't know if those are features), I think it'd be pretty easy to have a 3 part tutorial. I'd just need to open a topic and get more experienced players to offer in some of their wisdom, and I could feel fairly confident in having it ready, if you want, for the next alpha.
  19. So the templates like where we put the articles originally?
  20. Sure. Why not? I'm open to writing a story based tutorial if people will make the maps/ help with scripting. I already have an outline for a story. Setting: A Group of Athenians looking to build a colony somewhere: Scenario 1: Scouting party. A made up hero+ some soldiers go explore and fight some wolves. (Teaches basic moving+ Fighting + Treasures) Scenario 2: They find a place by the sea and they build a colony. At the end they get raided (I don't know from whom). (Teaches economy) Scenario 3: They go to fight the enemies and defeat their town feature. (More economy + area management + Siege units + Heroes+)
  21. We really need to get a better tutorial.
  22. Wow! Really, Wow. It's not done, but you're half way done. Amazing work, @Vantha. Were we planning on using this to replace the old in game encyclopedia UI as well? Seeing how close you are, it might be better, though, to wait until this has inline images and formatting, then we can go over the articles to add the features, in one go. Another thought is it might be cool to throw that up on a GitHub repo in case there are others that want to pitch in, or just want to test.
  23. I think you're right. We can work on the easier ones first and then move on to the more labor-intensive.
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