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Player of 0AD

Balancing Advisors
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Everything posted by Player of 0AD

  1. To me it seems that no siege weapon needs to be nerfed.
  2. What's this about? Cleopatra as a naked fanatic?
  3. Whats the point of evaluating data from Alpha 24 rather than Alpha 26 and Alpha 27?
  4. Not easy but not impossible, see replay. Some of my tricks: - build distracting barracks at the front, garrison it - build distracting palisades - go mainly for spearmen which fight in formation. They counter pikemen commands.txt
  5. No. From the view of player 1, player 2 has turned from ally into enemy and was not defeated yet. I have seen this situation very often in previous Alphas and that bug never occured.
  6. New bug: Today I saw a game with diplomacy enabled. First it was a 4v4, but then player 1 turned ally player 2 into an enemy. When the initial enemy team was defeated, the match didnt continue, but the other players were declared winners even though player 1 and player 2 were still at war.
  7. Also, the bad bartering stops the bot from going into phase 3 within a reasonable time. Furthermore, it never seems to train women from houses even if it's Roman. At the other hand, the total number of economical units can grow very big. Is it a bot or is it @Atrik? Lol
  8. The bot would be stronger, if it wouldn't build corrals that early. Also, the corral tech is researched extremely late. It seems to waste a lot of resources at the market, buying away expensive resources for cheap wood.
  9. - allow Carthaginians to train Champions in stables again. What is a stable which can train only skirm cav? - maybe allow them to train infantry Champs in barracks as well.
  10. This actor is wrong? Don't give him the Oscar Trophy then
  11. Swordsmen dont promote to Centurions by experience, but by a button. I agree that the description that you quoted should be considered as bug. The description should describe how to promote in this case.
  12. Well, that's just logical. Swordsmen and skirmishers are promoted to rank 3. Spearmen are transformed into units "that can't promote".
  13. Week #2 As Marc and Ginnu had no time, I did the organizing today Game 1 (Mainland) commands.txt Game 2 (Red Sea, Regicide) commands.txt
  14. Isn't that just an autociv feature? You'd need to install the new autociv version.
  15. Good idea, but would be even better if macemen and siege weapons (other than bolt shooters) would still attack buildings automatically.
  16. Yes, that's what I meant with "update". Still gets A25. Quote: get:1 http://de.archive.ubuntu.com/ubuntu jammy/universe amd64 0ad-data all 0.0.25b-1 [1.274 MB] However, I managed to compile A27, so there is no hurry with the ppa for me.
  17. No. What else could be the reason? Does the mentioned PPA work for anyone?
  18. How to use this to install A27? I expected that it works like this: -install that ppa - update - $ sudo apt-get install 0ad However, this gave A25 instead.
  19. Hi, as far as i know, the economy tutorial has no sequels.
  20. So what? Hans farm faster because they are only 3 units on a field maximum, not 5. So they still have an advantage.
  21. How to install it on Ubuntu? ppa:wfg/0ad gives A26 instead. The following gave a sligthly wrong version: svn up cd build/workspaces ./update-workspaces.sh -j3 cd gcc make -j3 Whats the correct rev number and how to include it in this process?
  22. The game would be better if bad changes wouldn't be integrated to the game. An example for such a horrible change: "Cows don't belong to villages, they lived in cities only"
  23. Now would be bad timing, because there will be soon Alpha 27. So it can make sense to wait for that.
  24. This is wrong. Become a skilled player with a decent understanding of the game and play on Mainland, then you'll learn that champions aren't useless at all. However, traders are very bad, that's true.
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