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Posts
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Everything posted by Player of 0AD
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In this savegame, the kushite traders (near kushite market) can't be commanded to do a new trade route. Mousing over markets gives error messages. In the match, the initial market was destroyed or conquered while the traders were on tour. savegame-0298.0adsave
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- fanatics are already pretty expensive - and they have already low armor so they are kinda vulnerable to arrows - it should be easy to have more military pop with CS because they are much cheaper and they can collect. - when you defend and kill fanatics, you get at least some loot ;-) I guess javs can collect loot almost as fast as resources. - ranged cavalry is faster than fanatics, so they can kite them - if the enemy goes for fanatics he will be weaker while beginning this, so he can be attacked at that moment
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It's not the settings. How to find the stack trace? Terminal calls the error like this: Speicherzugriffsfehler (Speicherabzug geschrieben)
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A27: Game can't start in non-window-mode
Player of 0AD replied to Player of 0AD's topic in Bug reports
How to find out window manager, session type and sdl-version? Distro: Ubuntu 22.04.3 LTS (Jammy Jellyfish) - is that an issue? -
1. yes, aka consular bodyguard. only roman champ cav unit. 2. nope
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Since A27, the game cannot start properly in the non-window-mode anymore. The mouse isn't were it should be, same goes for the window. Both are shifted. The problem gets resolved if toggling full-screen several times, but even this mechanic is bugged and sometimes one needs to move the little window a bit before it works. OS: Linux 0ad: Compiled or AppImage
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Place a roman champion cavalry unit on the map: Atlas crashes completely OS: Linux Happens both for self-compiled and Appimage
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You're welcome. What exactly didnt work, was there an error message?
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Hi Normally, rejoining works fine. However there is one known bug: Sometimes (very rarely) the rejoiner doesnt rejoin as player, but as spectator. You would see this. However, ragequitting in 0AD is quite common (at least if the players have low rating). Especially when players see the enemy executing a winning attack. So you might be interested in this thread: https://wildfiregames.com/forum/topic/107081-ratings-disputes-and-offence-reporting/
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Han. Almost everything about them sucks: Champion play, infantry, small fields, big buildings... Few advantages of them are the cheaper "will to fight" variations and the fact that they can immediately train sword cavalry.
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@SeleucidsFor the graphics value "default zoom" the maximum value of 150 is too low. What about chosing a much higher number (2000) so the players can chose what they want? Or no upper limit at all?
- 468 replies
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- hotkeys
- autoassign civ
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Maybe install the mod autociv and check out the settings for minimum / maximum zoom. However, your game seems to be bugged...
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Wrong. The skill gap between a pro and the hard AI is much bigger than the skill gap between a hard AI and a beginner.
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The meaning of Aggressive and Defensive AI
Player of 0AD replied to vanz's topic in Gameplay Discussion
I disagree. It's much more easier to defeat teams of defensive AIs than aggressives. The latter will swarm you early on. -
Number 1 is good in the late game
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The meaning of Aggressive and Defensive AI
Player of 0AD replied to vanz's topic in Gameplay Discussion
Aggressive means that the first attack is launched rather early, defensive means the attack is launched rather late. That's it, basicly. And maybe the defensive one builds more towers and fortresses, but I'm not sure... -
0 A.D grand crossword puzzle !
Player of 0AD replied to MarcusAureliu#s's topic in Introductions & Off-Topic Discussion
SolutionPartly.pdf How to use the hashes? -
Woodcutting 1: Before training Farming 1: Before training, except if you have a lot of additional food If you have a slinger civ and collect stone early, you can also take the stone upgrade early If you have like 100 pop you can go p2 and then immediately woodcutting 2, then farming 2. After clicking p3 you can also take stone 1 and metal 1. After reaching p3 obviously take wood 3 and food 3. stone 2 isnt really worth it, unless you plan a lot of slingers during a long game. Metal 2 and 3 can make sense if you have extra metal.
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Install the mod "autociv". 1. Use the autociv hotkey for "select all soldiers" 2. Use the "call to arms move" as described in this thread. 3. After a win, do the "back to work move" as described in this thread
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Almost never. "That city is well fortified which has a wall of men instead of brick." Why would you wall off a wood line? It's full of soldiers. You can build palisades in neutral territory though if you want. Towers: Usually zero, but they are much more common than palisades let alone walls ;-) The most effective way to use walls might be to chose Iberians ;-)