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Everything posted by feneur
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Running is not yet implemented. See http://www.wildfiregames.com/0ad/page.php?p=10066 for a basic overview of how we think it should work (exact implementation might change, especially since that article was written such a long time ago, but the general idea is still relevant). Units advance to the next "level" automatically when they fight (or for Healers, when they heal), see the Experience bar to the left of the unit portrait when you have a single unit selected. The symbol in the upper left corner tells which rank the unit currently is. We do intend to add the option to change the overall speed of the game. As for the sense of urgency we do intend to implement things like attack notifications so you are aware when some of your units are being attacked. And of course individual speeds are likely to be tweaked before a final release. Just press the Alt-key to left-click-select or banding box drag select. I've added that info to the Atlas manual ( http://trac.wildfiregames.com/wiki/Atlas_Manual ) though since it was missing there (there's still some info which needs to be added there, but it's a good starting resource anyway I hope ) This should definitely be added, I've added a ticket to our bug/feature tracker here: http://trac.wildfiregames.com/ticket/1735
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I don't think we have anything explicitly stated no, but yeah CC-BY-SA should probably be the best, especially since we already use it so it's not yet another license to remember
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I'll have to talk to Matt (server admin) again since it was some time since I last talked to him, but in the mean time a good alternative is to set up an account at Gravatar.com which works, and which also enables you to have the same avatar on multiple sites without having to upload it separately every time etc
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+Some on ModDB/IndieDB, and those provided by various Linux distributions, so it's probably somewhere between 20-30,000 downloads per month if you take all sources into account
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That probably explains this whole issue I'm assuming you're not using GLSL but rather the ARB shaders? Leper found out the other day that there are no ARB shaders for those water effects, which was causing crashes when loading maps with the wonder and using ARB shaders, so until those shaders are written he's now made those water effects not render at all for the time being. So in case you are using ARB rather than GLSL shaders what you are seeing right now is intended, and hopefully explains the original issue as well
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To make it easier for us to help you find the cause of this error, please post the game's log files (see http://trac.wildfiregames.com/wiki/GameDataPaths for where to find them on your system).
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(Don't blame him, I moved it to the bug reports forum I guess the SDL forums is the best option though )
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Nice is probably a few compared to all the possible resolutions Especially if we take into account things like smartphones and tablets which adds even more sizes (and I would assume quite a few of them are non-standard ratios ). I don't say we have to offer wallpapers in all possible resolutions, but the more the merrier
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UnitAI - Formation Controller Improvements
feneur replied to Simikolon's topic in Game Development & Technical Discussion
It might have been one of the time, but GMX really doesn't like them, so we might even want to add that to the register page so people are aware of it before registering. -
UnitAI - Formation Controller Improvements
feneur replied to Simikolon's topic in Game Development & Technical Discussion
It's the email provider that didn't like our automated emails, I sent him the information in a PM here though (We get an email whenever the server can't send a message through.) -
AD Zero, the bamboo smartphone
feneur replied to Ludo38's topic in Introductions & Off-Topic Discussion
Saw the title and went into "Spam-blocking mode", but then I saw who had posted it and why -
Could you please go to the logs folder, see http://trac.wildfiregames.com/wiki/GameDataPaths for where to find it, and see if there is any error in the interestinglog.html file found there (if so please attach that file to a post here).
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Hmm, that image file doesn't seem to work. Either way it would be nice if you could attach the log files (see http://trac.wildfire...i/GameDataPaths for where on your computer you can find them) to a post in this topic. (To attach the files click on "More Reply Options" below, then attach them there.)
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Could you please provide more info? I just tried to press the pause button multiple times and nothing happened (apart from pausing/unpausing of course). What operating system do you use? Do you get any error message?
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The old thread is an application thread, and has been archived, but as is said in the first post this is a new discussion, so there's no need to read that thread
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Are you sure the file is downloaded properly? It works fine for me both using the default Windows zip viewing in the Explorer, and using the 7-zip file manager to view the contents of the file.
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See the last item in the "In Game" section here: http://trac.wildfiregames.com/wiki/HotKeys?version=27#InGame (About what they do: when you have a building active that can train units, press these hotkeys to be able to train the units quicker than having to press the mouse button )
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But if you zoom out you would hear wood chopping sounds etc from all over the place. Are you saying you wouldn't want to have any limit to at least the volume of these sounds at maximum zoom?
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[Resolved] Website/forums/trac are all unaccessible
feneur replied to Lion.Kanzen's topic in Help & Feedback
Click the edit button, then "Use Full Editor", and then you should be able to edit the title (if not there's something wrong with the settings, please let me know and I'll fix it.) -
[Resolved] Website/forums/trac are all unaccessible
feneur replied to Lion.Kanzen's topic in Help & Feedback
That's usually a problem with overzealous email providers blocking email from us, or perhaps autogenerated emails in general. I've had issues with my WFG email account, so I haven't received the notices lately, but perhaps Aviv has. In either case, it is definitely worth trying to change the email address associated with your Trac account. (Especially if you have an @gmx.de/*.net email account as that seems to be one of the most troublesome email providers.) -
Ok, next time it happens, could you please provide more information about it Which exact version of the game are you using? Which map? Which settings did you have? Did you modify anything or was it straight from download/SVN? etc.
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It means it's not accessible to the public, for various reasons, but someone with access to it can zip it up and give you the files. However, as Ben said, there's been work on a new horse model, which might be more appropriate, especially if there are new animations made (And especially since horses doesn't need that many animations overall, so it should be relatively easy to have them done )
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Yeah, please explain what it is you think you can contribute to the development
