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Everything posted by Alexandermb
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The plumbatae is byzantine army period for ranged champion or for republican romans? If secondary attack is achieved it could be replaced from champ ranged to swordsman_e
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the player colour looks dark because of some irregularities on the texture itself the opacity is okay, the problem is the texture line, you have in mind another suggestion for that one ?
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Thanks! but i guess we will need another texture piece for the player colour, something similar to the spartan texture but i can't copy the alpha lines on Paint.net, for now it looks like this: and added the windows to the civil centre.
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Since you are here you can lend me a hand for this little tweak on the texture i wan to add player colour in this line, but i always end with other blues or reds compared to the game base, could you edit it for add player colour lines on all buildings please?
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when you look from far the texture still become dark some zones ?
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ok so i have the reference for the sentry tower, but for the defense tower i think i will have to make a square variant of the wall towers with some props and flora also door:
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Assigning the gold material to the faces properly when i get to my pc ill post screenshot.
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I belive ive alredy committed one fix for the coif, if not then is only push origin
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The Kingdom of Kush: A proper introduction [Illustrated]
Alexandermb replied to Sundiata's topic in Official tasks
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Plain oval shield References for circle shape shield: Read about this some weeks ago but forgot their name, but they were some kind of battlefield medics: Later byzantium 1000+ but still usefull
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---Flags-- Missing rally point banner and garrison flag
Alexandermb replied to Lion.Kanzen's topic in 1,000 A.D.
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http://byzantinemilitary.blogspot.com/2012/05/byzantine-fortress-of-maidens-castle.html
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Millennium A.D. - Alpha 23 Release Discussion
Alexandermb replied to wackyserious's topic in General
Done committed, on another small lines mention the norse ships i can imagine some of the players have been waiting for viking ships to show up -
While i wait ideas for the fortress any suggestion on both fortress & barracks tweaks ?