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Alexandermb

0 A.D. Art Team
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Everything posted by Alexandermb

  1. A Few animation have been done since reusing horse and unit animations make everything easier:
  2. it includes last two kushites ships and sails, but i belive it will keep having changes since we still have rome sail proposals, and kushites only have Ptol Eagle and 1 kush exclusive sail. But yeah it can be reviewed
  3. Blend files of the ships done so far: 0.A.D Ships Update Blend Files..7z Last mod: Ships_Update.7z
  4. Actually i would make both, Ranged and Melee. Imagine something like delenda est Gaia aggressive centaurs.
  5. Since i've did the Horse armature and @Enrique shared the blend file of the new units i think it will be pretty easy mix both horse and human body to make a centaur. Same would be with the Siren or any other human - Creature mixed armature.
  6. I'll make wider the sail. Here the Pegasus Sail: (Ive did a little adjust with gimp to the pegasus, the lines were a bit small so the pegasus wasn't visible enough.
  7. Since there have been pleny of games with mythological Gods of the norse faction i would recommend also Baldur, Freya i would like to expand more the norse mythology beyond the basic Gods, you know what i mean "Spread the Word" of the gods .
  8. @Sundiata also we could use also more kushites sails variants, we have only exclusive for the kushite this one: Preview:
  9. @Sundiata so you suggested to change this box as a hollow platform like the ones in the other references right?
  10. Agree, i had to rename norse drekkar to Quinquereme in the unit template file to AI properly use it in the docks.
  11. So the one i'm doing would be the trireme, and that one the bireme Right?
  12. Would be weird with the rest of the ships but if that is desired i'll make the animations for the oarsmen. (Something like that was discussed with the norse ships too, because of the ships scale compared with units).
  13. @Sundiata something like this? oars would be useless or unused since reference shows oarsmen using them in deck and not under deck, so we will have literally "Ghost oars" Flying.
  14. Files whitout R&B variants:Phrygian_Helmets.7z Files only including R&B variants:Phrygian_Helmets_Red&Blue.7z
  15. Often i read something about macedonian cavalry using phrygian helmets pre- Alexander but then replaced by actual used boetian helmet any cavalry would use the phrygian helmets? @Sundiata
  16. Fixed mentioned bugs: Added Cart_Quinquereme shield variations Uploaded file:Ships_Update.7z
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