-
Posts
2.079 -
Joined
-
Last visited
-
Days Won
90
Everything posted by wackyserious
-
Committed this one.
-
So the same shield without the bronze ornaments plus, Lion's Chi Rho .svg
-
Millennium A.D. - Alpha 23 Release Discussion
wackyserious replied to wackyserious's topic in General
Yeah, we should consolidate here which to include in the feature. Maybe place the longships at the bottom. Some sort of a teaser which represents the ships as a looming threat to the other factions. -
What about the faction emblem? Are we going to stick to this placeholder that I've made using Alexandermb's base shield textures?
-
Millennium A.D. - Alpha 23 Release Discussion
wackyserious replied to wackyserious's topic in General
I'm waiting for the byzantine wall set commit so that I can take screenshots for the release article. The Byzantine faction will be the highlight and the other half of the article will be reserved for the Carolingians. So the article will cover the East with the Eastern Roman Empire (Byzantine empire) moving to the west towards the Proto Holy Roman Empire (Carolingian Empire) -
Millennium A.D. - Alpha 23 Release Discussion
wackyserious replied to wackyserious's topic in General
So ModDB release title would be, Xýlo 21 - Special Release -
Millennium A.D. - Alpha 23 Release Discussion
wackyserious replied to wackyserious's topic in General
I think amendments could be done for this special release. Same with how the official game drops their naming method in order to facilitate the special release. -
Lower one for standard skirmish walls, taller ones reserved for Atlas (Or implement a wall/wall tower upgrade for the Byzantines which will replace the lower walls with the taller ones upon upgrade)
-
Millennium A.D. - Alpha 23 Release Discussion
wackyserious replied to wackyserious's topic in General
-
Millennium A.D. - Alpha 23 Release Discussion
wackyserious replied to wackyserious's topic in General
Yeah, so we would go for Greek? As Latin was already in a state of decline in the Byzantine empire during the 8th century onwards, if I remember it correctly. -
Some trees for the tenements could also do the trick, so that it would also match the tree props used in the plaza and the civic centre.
-
0AD popular among North Korean Elite
wackyserious replied to Sundiata's topic in Introductions & Off-Topic Discussion
A possibility for part II I myself have wanted to mess up with Sengoku period unit textures for a Japanese faction. But at the moment we still have a lot to complete. -
0AD popular among North Korean Elite
wackyserious replied to Sundiata's topic in Introductions & Off-Topic Discussion
The Great Leader wants a medieval Korean faction mod. -
Here is a high resolution image reference. Although I am not sure if this is from the right period that the mod covers. Here's another, an overview of the city coastline. On the lower left side, you can see potential references for the dock building
-
We must follow the color palette of the Theodosian walls. The dominant color must be a light colored brick. Plus the red brick must be thinner than lighter bricks and the sections it occupies must be thinner too compared to the rest of the sections. (Or this could vary per building) I think those plastered/repaired sections should be introduced as props. A combination of meshes and alpha-channel texture materials.
-
@wolflance What material is the lamellar made of? Was it standard to paint it black?
- 82 replies
-
- Asian
- Han Dynasty
-
(and 2 more)
Tagged with:
-
Only problem I see is making textures seamless I believe Lion posted a tutorial on how to make seamless textures. I cannot prioritize terrain textures at the moment.
-
I haven't messed with that directory yet, where can I find the brush textures? You are pertaining to those right? Not the actual terrain textures?
-
@Alexandermb The swordsman coif does not seem to extend on the nape area of the neck when using the relax shield stance which is the default variant set in the actor file
-
---Flags-- Missing rally point banner and garrison flag
wackyserious replied to Lion.Kanzen's topic in 1,000 A.D.
Waiting for Stan's comment -
-
Can you add those houses with domed second floor to the house set? Domes needs to be prominent in the theme.