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wackyserious

0 A.D. Art Team
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Everything posted by wackyserious

  1. Alexandermb already modeled this helmet. I think he already committed it too, yesterday.
  2. Alexander already committed the mesh and the actor files, the only thing that is not yet committed are the coif textures Will commit it when I get back home.
  3. @stanislas69 This is the furthest it can go without recreating the image. Further enhancement might distort the quality. Spec map was added.
  4. We are experimenting with the coif at the moment. Helmet and shield by @Alexandermb
  5. Odo of France or Robert the Strong too
  6. There is a civ file for the Carolingians in the directory but it does not appear in the faction selection tab in the game.
  7. Are there any tutorials out there on how to creat a new civ?
  8. This is the Battle of Roncevaux Pass, a significant defeat inflicted on Charlemagne. Sir Roland tries to hold the hostile Basques while the rest of the army crosses the pass. They are likely fighting Southern light infantries (indicated as Basques, although the perpetrator was suggested to be Lupo II, the Duke of Gascony, a Southern territory of the Empire.
  9. Some updates on the Millennium AD PM discussions. @Alexandermb has created a new awesome shield for the Carolingians
  10. @Alexandermb I have reused the scale texture that I've made for the Kushites. I'm about to commit the ones below. I have a 512x512 copy of the scale armor. Is that what you need? Or a vector copy of the armor itself?
  11. I'll change it soon, for now it can serve as a placeholder, I can't find the old round shield textures for the Carolingians Will work on it soon
  12. Reference for the armor above http://bp1.blogger.com/_1cpLQiYiscQ/R40jthVYu1I/AAAAAAAAAn8/aPwAjCqfF4I/s1600-h/IMG_0816.JPG
  13. WIP - Carolingian infantry Helmet by stanislas69 and Shield mesh by Alexandermb @Alexandermb By armor, do you mean the scale armor?
  14. Millennium AD (Private message discussions)
  15. @Lion.Kanzen Yeah, was thinking of those too for a while now. I'm not sure how common ducks were during the classical antiquity. But most illustrations depicting the medieval period often show ducks as a part of common scene in daily life.
  16. Infantry reference Architecture and building prop reference
  17. You can check the in game fences. Wooden fences in Atlas has two variation, a short one and a long one. You can follow their lengths as reference.
  18. Plus the short thicket fence eyecandy entity too Thanks a lot!
  19. I've already cleaned most of the infantry actor files, some weeks ago. I was not able to update the forger actor file though. @stanislas69 Can you provide him with a permission/access to 0admods/millenniumad Too bad I still cannot post contents in our ModDB page. I still have to wait for some months, following ModDB's rules and regulations.
  20. Norse huscarls from Millennium AD would benefit from this.
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