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wackyserious

0 A.D. Art Team
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Everything posted by wackyserious

  1. These textures also need some community feedback. @wowgetoffyourcellphone @Prodigal Son @Nescio @Lion.Kanzen @stanislas69 @Sundiata Others. Texture files
  2. @stanislas69 Reduced the saturation a bit and added more white area to the linothorax. As suggested by @Prodigal Son and @wowgetoffyourcellphone
  3. Updated it. @Imarok The long-sleeved tunics are set to player color
  4. We need some community feedback. @wowgetoffyourcellphone @Nescio @Lion.Kanzen These textures are intended to be used for the Ptolemaic Royal Agema (Champion pikemen) I tweaked the existing .psd file for the Ptolemaic linothorax in the art/resource
  5. @Alexandermb It would also be great if you can make a new bronze cuirass texture for the hoplites
  6. Maybe those helmets can get an upgrade too, not really knowledgeable on Carthaginian military equipment but the helmets look very similar to attic helmets (they might in fact be attic )
  7. @stanislas69 Were the helmets that the Carthaginian units use a part of your hellenistic helmet upgrade?
  8. @stanislas69 I'm experiencing a very busy schedule, this may persist in a few weeks more. This will be my first priority when I get back (Also the Persian immortal textures)
  9. @stanislas69 I'll add the brooch when I get back home. I haven't tried reducing the texture size to 256x256 yet. Those are 512s. I'm worrying that reducing the size might distort the chainmail. I'll experiment with it later and see what will happen.
  10. If time would permit, I have a busy schedule right now.
  11. @stanislas69 @LordGood In case you want the elephant textures above.
  12. I'd recommend leaving a little blue saturation, maybe 10-15% Most of the tutorials that I've read states that glossy metal is close to a blue hue. Other than that, fantastic as always!
  13. @stanislas69 I'll try to edit the flat looking ones. What about the shields?
  14. @stanislas69 Nerfed the scales as suggested (It is using the same scale texture for the Kushites) You sure you don't want the flat looking ones? What about the two new shield textures? (The light colored one and the white one)
  15. @stanislas69 Should I commit these textures to the repo? Or will you guys be making a new mesh for the round shields? As suggested by @LordGood
  16. Ahh, I thought the mesh was modified, variants can be made, if that is the case. Did you already uploaded the .psd somewhere?
  17. The mesh can be plain round too, and let the alpha channels in the texture handle the two small holes on both sides.
  18. Maybe a separate announcement here in the forums and in the social networking site accounts was the lacking factor. A simultaneous announcement would have more effect, since only those familiar with the trac timeline will know of the implementation of the Kushite faction. @Lion.Kanzen Indeed sensed it. Congratulations to @Sundiata and to the fellow contributors.
  19. @stanislas69 Go signal on this and I will upload them together with the actor files on behalf of @Sundiata
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