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Everything posted by wackyserious
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@stanislas69 @LordGood @wowgetoffyourcellphone Is it possible to create a shoulder prop/mesh for necklaces (marked in red) where it will work similar to the tree leafs in the game? Where only the images above the alpha channel appear?
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What about the first tier swordsman? Sword and pike infantry both use the same texture. Only up to 4 necklace variants, 2 types per linen armor variation to reduce spec map and space.
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Finalizing the Meroitic pike infantry textures. Each of the three groups is a possible texture for each rank.
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@Sundiata Nothing, thanks for your time! See you later
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@Sundiata Would this work for the elite Meroitic pike infantry. Extending the loincloth downward is a bit complicated since it can cause texture seams. But I will try to experiment with it.
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@stanislas69 Definitely needs a new mesh?
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@stanislas69 can you tell me the name of the armpad attach point? I tried to attach it to shoulderpad_L and it is not compatible.
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@Sundiata What about the cow-hide thureos shields? Which unit will use them?
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I can upload it, if you want it as a placeholder. I will just mark the actor file as a placeholder by adding a suffix _placeholder to it.
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@stanislas69 Those were supposed to be the shoulder shields, I will not be uploading it, a new shoulder shield should be made. Would this cause a problem regarding prop points?
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@Sundiata How about these? I created an actor file that uses in-game textures, would these do? @stanislas69 Should I add this to the mod?
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I tweaked it a bit, by adjusting the contrast, brightness and tweaking the color. Here's a possible combination together with wowgetoffyourcellphone's necklace Simple necklace versions are available too.
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@Sundiata Some pikes Which round shield would be used by the basic and advanced ranks? Is it the Hellenistic pelte? MEROITIC PIKEMEN
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Check the repo, I updated the following actor files with the new textures Infantry champions (archer, swordsman and axeman) Nastasen (Hero spear cavalry) Next will be basic infantry, @Sundiata where should linen corselet start to appear? At advanced rank with no accessories? At elite rank, what would it be? Extra accessories like armbands and necklaces? What about padded clothing?
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@Sundiata Any suggestion to enhance our guy Nastasen? Which props should he use? Weapons, shields, plus horse props NASTASEN OF KUSH - WIP
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@Sundiata One more thing, the one I asked on PM Currently they are using Ptolemaic Kingdom placeholders, one Hannibal's elephant and a Royal Agema Cavalry
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@Sundiata By the loincloth problem, are you referring to the improper mesh that was used above?
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These guys are starting to look like Skyrim Dwemers.
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@stanislas69 What's wrong with the loincloth? Also, can you check the arm band in game, it looks fine to me, since that dark area is a dodge/burn effect to create depth/shadows. @Sundiata Did I violated historicity with the gems/player color that I attached to the scale armor?
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Well then, I will go with what I did, have a slight difference in skin tone but not name the texture with a prefix to not generalize it as something.
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@Sundiata So no one will be slightly lighter in skin tone? I'm worried because value or the the transition from light to dark plays a role in harmonizing a composition in art As you can see, even the player color varies in tone, some are darker and the rest are lighter, maybe this just complicates the files but it has subtle effect in general visualization. This thing can be compromised and not brought forward though, just the creativity inside me being a little worried. First guy's texture has the darkest skin tone while the rest uses the medium one. 1st guy and 2nd guy uses the meroitic head by wowgetoffyourcellphone. In your opinion, do they break away from the macro-ethnic composition of the army? Should all Meroitic troops be dark? By the way, I fixed the bronze strap, oversaturation seems minor, you can check it in the game, if it is very noticeable for you guys, then I'll fix it.
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And about the skin tone discussion in PM? I have six variants for the linen armor at the moment, adding a dark and light skin tone would double the numbers, what I have in mind is have an alternation in skin tone with the six current variants. (So 3 of them will be dark skinned and the other a little lighter)
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About to upload this to the mod, any final comments? @Sundiata MEROITIC SWORDSMEN (Pike infantry will also use this textures following Sundiata's suggestion)
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