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wowgetoffyourcellphone

0 A.D. Art Team
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Everything posted by wowgetoffyourcellphone

  1. More look at how they look in the ui. I think they really make it 'pop' and give the icons easy recognizability they did not have before.
  2. https://color.adobe.com/es/create/color-wheel/?base=2&rule=Monochromatic&selected=4&name=Mi tema de Color&mode=rgb&rgbvalues=0.5,0.47750632857365927,0.3672304096897216,1,0.9041870018739075,0.43446081937944325,1,0.9550126571473185,0.7344608193794432,0.5,0.4522597196993479,0.2182115210684143,0.8,0.7640101257178549,0.5875686555035545&swatchOrder=0,1,3,2,4
  3. My advice would be to be more confident in your voice. Will give you bettter presentation and better for viewers. Good video still. ------------------------- This guy cast the game in Thai language.
  4. I think get someone to model the eagle for you in 3D, use the coin as reference. A lot of the mecedonian, seleucid, ptolemies shield look like they were model in 3d, then render in 2d for texture. With a 3d eagle, you can get the shadows and specular exactly how you like, then make render, then add it to a shield. Or, make the whole shield in 3d like the others.
  5. Just a joke. Seem like all the archaic art show the hoplites with no skirt.
  6. Maybe update structure icon to 256x256 too. Behold. some will need redone completely because the psd file for it is not in the public art repo.*
  7. For champions, think really archaic. Maybe something like "Temple Guard" or "Palace Guard", and then maybe "Chariot Champion." Really give these Greek an old school feel. Bell cuirasses, Illyrian helms, barefeet, penis swag, dipylon and boeotian shields.
  8. Original aoe1 is very primitive. I try play it a couple years ago and was very frustrating.
  9. These guy deserve full civ. Placeholders I think can be Ptolemies buildings and Carthaginians buildings. IMHO, the phase requirements can be number of pyramids build. Maybe 2 for town phase and 3 more fo city phase. Maybe I add them to DE.
  10. Right now it's just the flaming pigs. They slow down the elephant's attack and reduce their max health with aura.
  11. Why not allow player to change the default? Can be either menu option or a toggle option in-game real-time.
  12. Depends what team call the tech. IMHO doesn't really matter which building. Civic Center, Fortress, Temple, whatever.
  13. @fatherbushido @Enrique infantry_javelinist_b.xml infantry_javelinist_e.xml infantry_javelinist_a.xml <Icon>units/ptol_infantry_javelinist_merc.png</Icon>
  14. ah okay, the current public actor for this unit is using the mace infantry javelinist still? I might just mod the unit actor for more accuracy first before making the portrait and submit both here or to @Enrique.
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