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Everything posted by wowgetoffyourcellphone
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===[TASK]=== WONDER: Persians: Apadana of Darius
wowgetoffyourcellphone replied to Mythos_Ruler's topic in Official tasks
Honestly, the Apadana of Darius is a rather simple building geometrically. -
task [Task] Han Equipement (Armor, weapons, tools)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Official tasks
They are working for me locally. What did the re-export fix with the others? -
task [Task] Han Equipement (Armor, weapons, tools)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Official tasks
@Stan` think they're usable? @wackyserious, @AIEND is right. I have not seen any reference to calf/shin armor. If we remove that from the textures that would be good. And then we can adjust the pant-boot position to match the puffy part of the mesh. -
New unit: warbird
wowgetoffyourcellphone replied to Yekaterina's topic in Game Development & Technical Discussion
Right. I would think it would only apply to a special unit: "Scythian Hunter" or "Xiongnu Scout" or something like this. -
New unit: warbird
wowgetoffyourcellphone replied to Yekaterina's topic in Game Development & Technical Discussion
It's mostly a joke idea. Though, I could see giving a falcon actor circling over a Scythian or Xiongnu scout unit to symbolize their hunting prowess. -
task [Task] Han Equipement (Armor, weapons, tools)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Official tasks
Using the m_armor_nomad_e.dae mesh from Terra Magna gives us the neck collar and geometry for the upper-arm armor. Also, the legs puff out at the knees with this mesh like in a lot of the references: The neck collar part would just need the UV map adjusted. -
task [Task] Han Equipement (Armor, weapons, tools)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Official tasks
Siege Tower and Traction Trebuchet already in the game and looking good. Just need a new skin/model for the Battering Ram. Perhaps use the Greek battering ram model as a base and then add Han Chinese styling. Could maybe even use the same skeleton and animations. Shoushe Nu bolt shooter already removed. -
The Gastraphetes, aka Bellybow, animations for the Macedonians could suffice.
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===[TASK]=== Updated Cursors
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Official tasks
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===[TASK]=== Updated Cursors
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Official tasks
I think the difference between the 2 new ones is starker than the difference between the 2 old ones. Default, Attack, Attack-Move -
task [Task] Han Equipement (Armor, weapons, tools)
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Official tasks
I asked @Stan` about the prospect of adding the armored body meshes from Terra Magna. -
Repeating Crossbow was invented in the 4th century BC: https://www.wikiwand.com/en/Repeating_crossbow#/History
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This was why I wanted to give the champion infantry a long sword:
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[Task] Han - Hero/ Elite Helmets
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Official tasks
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1. I can remove the shield from the champion cavalry very easily. I can also give them "cataphract" animations. I will say the Roman cavalry used shields, so are not a good example. Imperial Roman cavalry even used large oval shields, not just small round shields. 2. My justification for giving them a ceremonial long sword is because they are supposed to be "palace guards." If we can justify it, I wish we can keep the longswords. 3. I don't think any units have greaves. What some of them have are lamellar scales. 4. I made a post in that thread that may help us decide which helmets go with which textures.
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===[TASK]=== Updated Cursors
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Official tasks
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[Task] Han - Hero/ Elite Helmets
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Official tasks
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I would like to update the cursors in the game. My first attempt was controversial. So I am trying this approach. My first attempt was a custom spearhead created by me with layers in Phtotoshop. Some vehemently detested it, saying they refuse to use a spearhead to select a tree. Fair enough. Spearheads aren't pointy enough, so an arrowhead it is! Behold: What say you?
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===[COMMITTED]=== Persian Unit Texture Upgrade
wowgetoffyourcellphone replied to wackyserious's topic in Completed Art Tasks
The elite Persian archer in the game wears a pointed bronze helmet.- 160 replies
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- achaemenids
- persians
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(and 2 more)
Tagged with:
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Trash units should be a bit less IMHO. But 0 a.d. has the citizen soldier complications as well.
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Minimap Icons
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
I'm not sure, but do they need masks? I can't open the zip atm. -
If the Han did not have repeating crossbows, then we can't have the tech. Without the repeater mechanism and magazine, a crossbow is not faster than a bow. It's easier to operate. Easier to train on, etc. That's why I wanted them to be trash units.
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I am thinking 2 seconds and then the training tech can reduce it to 1.5. Deal?
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Minimap Icons
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
They look good!