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wowgetoffyourcellphone last won the day on June 13
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Sheet music for the soundtrack?
wowgetoffyourcellphone replied to Satevis's topic in General Discussion
My friend! I was under the impression you had moved to Southern California! -
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Option to start matches in the City Phase
wowgetoffyourcellphone replied to Chrisau's topic in Gameplay Discussion
It doesn't have to be as complicated as I outlined. -
Option to start matches in the City Phase
wowgetoffyourcellphone replied to Chrisau's topic in Gameplay Discussion
Ideally it would be nice if it was extended to: Nomad Village (standard start) Post-Village Town Post-Town City Post-City And then be compatible with mods which have more phases, such as Delenda Est, so: Empire Post-Empire Post- means that all of the techs up to that point have been auto researched. Only exception is paired techs. In that case, resource and time costs are set to 0 and all the player has to do is click one out of the pair they want. So, Post-Town would mean every tech in Village and Town are automatically researched for free. Make sense? -
These civs should have been Chronicles civs. They really screwed up by making them multiplayer civs.
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How to use Delenda Est on Alpha 27
wowgetoffyourcellphone replied to Souldbyt's topic in Delenda Est
It may just be a GUI issue. -
Right, I'd really like to see "column" movement implemented. Basically, battalions would form one by one into the column and they'd all "snake" together to the destination. Or else, if it's a short distance, they'd stay together side by side in a battle line.
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Overhaul of the Citizen system
wowgetoffyourcellphone replied to Deicide4u's topic in Gameplay Discussion
Calling all historians and others who have helped with unit naming in the past! Lend us your efforts! Once more unto the breech, dear friends! -
My comment wasn't a direct reply to you. If anything, I agree with you here. My comment is in response to those who would rather obfuscate what their mods are doing while claiming "freedom" and twisting the meaning of open-source software as justification.
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btw -- I am pro-formation, but there are a lot of hurdles. Not just technical hurdles, but in their function and use and how they interact with non-formed enemy units. Ideally, the units in your formation should spread their attacks out along multiple targets within range. And then also do the same when facing another formation in combat. We'd have to eliminate, as much as possible, the focus-fire effect. Truly, if I had my way, we'd have all soldiers in constant battalions, Battle for Middle Earth style ("squad-based combat" would be the industry term).
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===[TASK]=== WONDER: Persians: Apadana of Darius
wowgetoffyourcellphone replied to Mythos_Ruler's topic in Official tasks
This is a great start. I wonder if it wouldn't benefit from its own new texture. I think we could save some triangles by getting rid of the 2 staircases we won't commonly see. I think the original building abutted walls and other buildings on those 2 sides anyway. So, copy the double staircase on the front over to the left side we see here, then get rid of the 2 staircases on the far side. I might be able to help with textures for the staircases. The game does have this: Which would be verrrrry useful for the Wonder. Here it is on the Tachara: -
You'll notice a strong trend here on this forum and also out in the real world, indeed, across humanity: When some people speak of "freedom" they very often mean their own freedom to screw over other people. The fight against this tendency is what builds and maintains civilization (and a healthy online community in 0 A.D.).
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Gauls skrim rank 2 cape doesn't follow in attack animation
wowgetoffyourcellphone replied to ffm2's topic in Bug reports
I can fix it, but, ugh, I'm already dealing with Git headaches. Literally anyone can submit a patch for it. It's a rather simple fix and would be a good one for someone's first or second patch. -
How to use Delenda Est on Alpha 27
wowgetoffyourcellphone replied to Souldbyt's topic in Delenda Est
I'm going to release the next Delenda Est with the next Empires Ascendant release (R28). Reason being is that finishing stuff up and bundling it all for mod.io is a really involved process for a mod of this size. In fact, I have to pester poor @Stan` to help me resolve issues every time, and I think his time and effort is best used for other things. Also, there are a lot of loose ends not tidied up that I want to finish before a next release. I'd like to get the post-game charts working again. They haven't worked properly almost since the beginning of my mod years ago. I'd like to get that resolved once and for all if someone like @Vantha or @trompetin17 or anyone else would like to assist. I also recently (ill-advisedly, lol) added the Galatians civ to the mod, since they can share a lot of assets with the Gauls and Britons. I need to find at least 3 relevant heroes for them and come up with bonuses for them all, and decide on a Wonder. I think a cool wonder for them could be the destroyed ruins of Delphi, maybe, or something they built once they settled in Asia Minor. Needs more research. I'm also behind on designing and implementing the bonuses for some of the other civs' heroes as well. Most of them are done, but again, there are loose ends. And then, there are things I'm helping with for Empires Ascendant, such as adding Gendered-Citizens to the game, hopefully to be included in Release 28. These things, plus the waxing and waning of my own available time and interest, slow down my progress with Delenda Est. Not to mention, I'm pretty sure I have ADHD. -
My only problem with "sticky" formations is that the enemy is often not using formations and now you have 20 guys in your formation focus-stabbing 1 of the enemy's guys at a time. Formations like desired are much better if all soldiers on both sides are in formations as well. so you have formation vs. formation.