Jump to content

wowgetoffyourcellphone

0 A.D. Art Team
  • Posts

    10.720
  • Joined

  • Last visited

  • Days Won

    524

wowgetoffyourcellphone last won the day on December 29 2024

wowgetoffyourcellphone had the most liked content!

About wowgetoffyourcellphone

Profile Information

  • Gender
    Male

Recent Profile Visitors

22.716 profile views

wowgetoffyourcellphone's Achievements

Praetor

Praetor (11/14)

10,8k

Reputation

1

Community Answers

  1. I see what you mean, but it might not require rigs on every mesh. We can mess around with it for the R28 cycle and see what we can come up with. Let's do some research and see how other games do it.
  2. It's an improvement, but I think it would be even better if we could have a tag that would bend the geometry to hug the ground but still be vertical.
  3. Several of these look good, but are you okay with me remaking the last one?
  4. Not if we are presenting them with an overall better experience. And if the presence of that map brings about a lesser experience for X+1 players, then we also have a net loss. Well, most of the maps would return, or I die. So...
  5. No, everyone else. We'll have 100+ maps of extremely variable quality because why not. Folks need to look into the sunk cost fallacy.
  6. I'm done pushing for it. Do what you will.
  7. The concern is also to put the best possible face forward with each release, not to maintain legacy stuff just for bulk content, if you know what I mean. To improve the average quality of the game and keep it high.
  8. Would people be more opening to cutting back the number of maps for Release 28 if I strongly emphasize that this would be a temporary thing? Because then each release after that would include more of the excluded maps back in, this time much improved and held up to a common standard.
  9. Stan has allowed me to post content on Instagram and Facebook, and I think I've gotten a lot of traction. People are hyped. I've also seen your comments on those posts.
  10. I think we don't need it to be perfect, just more effective than what we currently do. So, if the development team can at least give a tentative "release date" for R28 about 1-2 months ahead of time, we can start scheduling the marketing releases. What that would entail is allowing the release to be "delayed" for a couple weeks while the marketing materials are dripped out to the masses on their pre-defined schedule.
  11. I think we can plan out something comprehensive for Release 28.
×
×
  • Create New...