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wowgetoffyourcellphone

0 A.D. Art Team
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  1. https://www.cgtrader.com/3d-print-models/art/sculptures/winged-victory-of-samothrace-nike-reconstruction "Royalty Free License." I wonder if the author would allow us to bake a low poly version from it @ CC0 or CC-BY-SA.
  2. This one is not free, but is a great reference for how the finished Nike statue should look: https://cults3d.com/en/3d-model/art/nike-of-samothrace-full-reconstruction-stl-3d-model https://cults3d.com/en/3d-model/art/winged-victory-on-sphere-3d-sculpture-model
  3. I think slowly, over time, it might be interesting to introduce Phase 2 champs, log rams, and maybe even heroes to each civ. Again, slowly and deliberately roll it out, or slowly and deliberately put an entire concept together, apply it to all civs, and test it out before rolling it out in an official Release.
  4. Possibly. I also wonder if there is a free model we could use as a basis.
  5. My official and only suggestion for R29's title is "Caryatid."
  6. R28 is too late. But that gives us a lot of time to make a lot of cool stuff for R29.
  7. Sure, but the trees are transparencies and have random heights.
  8. Mmm, getting there! Acropolis taking shape!
  9. I did nothing special, except use SpawnEntityonDeath, so it must've been subtly broke at that time. At the time I showed off the feature, nobody said, hey wait a minute that shouldn't work! Lol
  10. For AO, reducing from 2048 to 1024 doesn't introduce too many artifacts. Imagine how big the structure is on screen for 99% of a match. It'll probably take up not much more than 256^2 on a typical 1080p monitor at any given time, so a 1024 AO map is most likely adequate. For the trees, it might be cool to put a dummy object there when baking to simulate the presence of the average sized or smallest size cypress that goes there, but that step is up to you.
  11. This is actually an excellent idea for a Wonder. Much better than the destroyed Roman army camp.
  12. SpawnEntityOnDeath used to be able to spawn player-controllable entities. I made tests several years ago where chariots would spawn its rider when killed so that the rider could charge at the enemy and get a few strikes in before dying. Again, this worked fine... a few years ago. I'm not sure what changed.
  13. Absolutely awesome. Okay to add to main game? I'll probably turn the bush into a small tree. I'm thinking of shrinking one of the Aleppo pines for a custom tree prop there to represent the sacred olive tree.
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