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gameboy

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Posts posted by gameboy

  1. @wraitii my friend!

    I used the latest SVN22214 code.

    Today, I tested  Allow a template-defined clearance around buildings (static obstructions)

    https://code.wildfiregames.com/D318

    These errors have occurred:

    ERROR: RelaxNGValidator: Validation error: (null):0: Extra element Static in interleave

    ERROR: RelaxNGValidator: Validation error: other/palisades_rocks_gate:1: Element Obstruction failed to validate content

    ERROR: RelaxNGValidator: Validation failed for '(null)'

    ERROR: Failed to validate entity template 'other/palisades_rocks_gate'

    ERROR: JavaScript error: simulation/components/GuiInterface.js line 1196 TypeError: this.placementWallEntities[tpl].templateData is null GuiInterface.prototype.SetWallPlacementPreview@simulation/components/GuiInterface.js:1196:8 GuiInterface.prototype.ScriptCall@simulation/components/GuiInterface.js:1970:1 updateBuildingPlacementPreview@gui/session/input.js:195:1 handleInputAfterGui@gui/session/input.js:1076:4

    ERROR: Error calling component script function ScriptCall

  2. Today, I tested the latest SVN22175, and I made these errors at compile time:

     

    Error    281    error C2039: 'uniform_real_distribution' : is not a member of 'boost' (..\..\..\source\simulation2\components\tests\test_RangeManager.cpp)    D:\trunk\source\simulation2\components\tests\test_RangeManager.h    134    1    test
    Error    282    error C2065: 'uniform_real_distribution' : undeclared identifier (..\..\..\source\simulation2\components\tests\test_RangeManager.cpp)    D:\trunk\source\simulation2\components\tests\test_RangeManager.h    134    1    test
    Error    283    error C2062: type 'double' unexpected (..\..\..\source\simulation2\components\tests\test_RangeManager.cpp)    D:\trunk\source\simulation2\components\tests\test_RangeManager.h    134    1    test
    Error    284    error C2039: 'uniform_real_distribution' : is not a member of 'boost' (..\..\..\source\simulation2\components\tests\test_RangeManager.cpp)    D:\trunk\source\simulation2\components\tests\test_RangeManager.h    135    1    test
    Error    285    error C2065: 'uniform_real_distribution' : undeclared identifier (..\..\..\source\simulation2\components\tests\test_RangeManager.cpp)    D:\trunk\source\simulation2\components\tests\test_RangeManager.h    135    1    test
    Error    286    error C2062: type 'double' unexpected (..\..\..\source\simulation2\components\tests\test_RangeManager.cpp)    D:\trunk\source\simulation2\components\tests\test_RangeManager.h    135    1    test

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  3. Today, I tested the latest SVN22143, and I had these errors in a single player game:

    My operating system is win10 64 bit 8G RAM

    ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:945:2 onTick@gui/session/session.js:814:3 __eventhandler103 (tick)@session tick:0:1

    ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:945:2 onSimulationUpdate@gui/session/session.js:875:2 __eventhandler105 (simulationupdate)@session simulationupdate:0:1

    ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:945:2 onSimulationUpdate@gui/session/session.js:875:2 __eventhandler105 (simulationupdate)@session simulationupdate:0:1

    ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:945:2 onSimulationUpdate@gui/session/session.js:875:2 __eventhandler105 (simulationupdate)@session simulationupdate:0:1

    ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:945:2 onSimulationUpdate@gui/session/session.js:875:2 __eventhandler105 (simulationupdate)@session simulationupdate:0:1

    ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:945:2 onSimulationUpdate@gui/session/session.js:875:2 __eventhandler105 (simulationupdate)@session simulationupdate:0:1

  4. @wowgetoffyourcellphone

    I tested the latest https://github.com/justusavramenko/delenda_est, and I found these errors in the game. I played a single-player game.

    My operating system is Win1064. 8G RAM.

    ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:967:2 onSimulationUpdate@gui/session/session.js:897:2 __eventhandler165 (simulationupdate)@session simulationupdate:0:1
    ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:967:2 onSimulationUpdate@gui/session/session.js:897:2 __eventhandler165 (simulationupdate)@session simulationupdate:0:1
    ERROR: JavaScript error: gui/summary/layout.js line 252 TypeError: headerGUI is undefined updateGeneralPanelHeadings@gui/summary/layout.js:252:3 updatePanelData@gui/summary/summary.js:376:2 selectPanel@gui/summary/summary.js:212:3 __eventhandler351 (press)@resourcesPanelButton press:0:1
    ERROR: JavaScript error: gui/summary/layout.js line 252 TypeError: headerGUI is undefined updateGeneralPanelHeadings@gui/summary/layout.js:252:3 updatePanelData@gui/summary/summary.js:376:2 selectPanel@gui/summary/summary.js:212:3 __eventhandler351 (press)@resourcesPanelButton press:0:1
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:9: attributes construct error
    ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:9: Couldn't find end of Start Tag object line 9

     

  5. @historic_bruno  My friend, do you remember me? I'm waiting for your return all the time. Our team has changed. Three programmers have left the team. One of them is MIMO, the chief executive of AI development. If he can return to the team again, AI will continue to develop. Now AI has stopped developing. My God, I feel that all of this will happen. At a standstill, my old friend Ben, you came back, and I seemed to see that miracles would happen again, hoping that they would happen again.

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