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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. The time frame for Ancient egyptians ( new And old kingdom) is out, the faction need be 500 B.C-1 A.D and 1A.D to 500 A.D.Can be add units as Eyecandy for maps and campaigns. To suggest balance game be have a topic. http://www.wildfiregames.com/forum/index.php?showtopic=19460
  2. 1- not all civilization uses archers as main ranged unit example romans was a civilization know for have archers in republican era, iberian and celtics too. 2- these heroes can be are planning for Imperial Rome. The Republic Rome are more based in Punic wars. 3- we have discuss about mercenaries system global in each map this way you can train units like Cretan archers or Indian Elephants in some maps.. 4- with chariot you need show how used was in Ptolemy's Egypt and the camel too for Carthaginians.
  3. hmm The ticket is active, if isn't we can need reopen...I will search about...
  4. Why Athenian skirmisher costs metal? It's better than other cuv skirmisherrs ?
  5. A bug, That is already fixed in developer version.
  6. You need have SVN version preferably . And the textures are in Binaries/Data/mods/public/art/textures/skins/skeletal And here you can need some other basic info.( is some outdated) http://trac.wildfiregames.com/wiki/ArtDesignDocument
  7. not bad, only need attach props
  8. Mauryans have good archery in game you can boost wood/archery production, but their sperman are weak. Iberians have the most quickly Champions Infantry, they can perform a massacre in enemy land.
  9. I post this here. Is The ticket of this topic. http://trac.wildfiregames.com/ticket/2981
  10. Attached The crashlog and.dmp files, you can follow These paths.http://trac.wildfiregames.com/wiki/GameDataPaths
  11. Nice I hope see more animations yours in the future, you have the skills.
  12. I write this to have historical basis from my selected list of mercenaries and the Carians are one of my favorites .
  13. may be I need wait to have greek new texture model, because I'm based in an odl texture(dds), I need adapt to the new models.I need rework center art work/ desing expand it to sides. And in lower desing
  14. In like The enviroment in maps like wells / fountains heals and other like animals and bandits or the treasures( already implemented)In AOE you help Gaia units and give you awards/ prizes or becomes into playable units. Some features in 0A.D can start as mods,nth is can be nice for implement, the main time sometimes don't have time for details like this, but I'm sure they later can add something like that.
  15. that is some players suggested in the past, can be nice unique feature, this way the environment can help to players.
  16. Nice! now I can play Aok in Linux.I hope they change the graphic eventually. 0 A.D is more like Age of Mythology and Age of Empires III and may be some of extinted AOEO
  17. i can test if you can show it can be nice for me ( screenshots)
  18. I found some large article. about Hellenism in East and I paste about the Architecture hybrization.
  19. I can help you with 2d Art, specially making emblems and 2d mercenary units textures symbols. Im very interested in Mercenary System
  20. for me need be have more Hellenistic, the Hellenistic is more decorated than City state style uses more capitels Corinthians, more relieves, more statues in buildings, specilly big one like CC or temples. here are a tip: the Scheme can be Greek but the Concept can be Persian and Ethnic
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