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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. "Rare resources are a type of resource in Rise of Nations. They are limited in number and are usually gathered by a Merchant built at the Market. Each rare resource increases the gather rate of one or two basic resources and offers a special benefit such as lowering a certain research time or giving an economic or military boost." Example Horse Cost of Cavalry units reduced by 15%. Or Salt Cost of Infantry troops reduced by 10%. But how can be? The rare resources can be controlled instead gathered . Yeah and you can protect them. Source: http://riseofnations.wikia.com/wiki/Rare_resources
  2. is because that you see is not final version, is mercenary camp building not Military Settlement. According with Michael is provisional before final version is finished.
  3. I suggest e durare rousources but as bonus not a stockpile resources that can be ínter change with a real one or a bonus, like skins give bonus defenses or some thing like Rise of Nations, like silk.
  4. Metal and gold are same. Adding new resources is not good for the gameplay. Is counterproductive because makes the game more focus in economy than military this means micromanagement.
  5. the game is not enough optimized yet, many of us have that problem, but aren't the frame , try don't use shadows and don't play in huge map or many units in maps , the lag happens when Ai try to spam many units to attack so This way the CPU try to calculate the pathfinder for an army and over heat your computer.
  6. is not the frames the problem, is the pathfinder.
  7. I feel more our units slower than other factions, building and walking
  8. Can be good addend the military cívic centre their real chape and change the icon to military settlement and discard fortress one.
  9. is the best the blue one. because in game the are too much green by the ambient
  10. When you search the last rank tech in barracks the game freezes.
  11. After the last rank reseach the game is freeze , this the second time with Rise of the East.
  12. hehehe was funny when i see it. i say to myself WTH...
  13. The pivot catapult, known as the traction trebuchet, had existed in China since the Warring States period (as evidenced by the Mozi).[203] It was regularly used in sieges during the Han dynasty, by both besiegers and the besieged.[203] The most common projectile weapon used during the Han dynasty was the small handheld, trigger-activated crossbow (and to a lesser extent, the repeating crossbow), first invented in China during the 6th or 5th century BCE.[204] Although the nomadic Xiongnu were able to twist their waists slightly while horse-riding and shoot arrows at targets behind them, the official Chao Cuo (d. 154 BCE) deemed the Chinese crossbow superior to the Xiongnu bow.[205] http://en.wikipedia.org/wiki/Science_and_technology_of_the_Han_dynasty
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