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Posts
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Everything posted by Lion.Kanzen
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You guys ear about Age of empires HD the forgotten? I think be can add some expansion to main game as a mod for empires and faction that are not included, obviusly I'm speaking as councilor but first we need finish our first mods.
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[Millennium A.D.] Development Update September 2014
Lion.Kanzen replied to niektb's topic in Announcements
may be traning ground at last hehehe you know a place with dummies and weapons. They don't uses horses so, is more simple to do. -
now?
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The team decides not add more civilizations or factions . And are more factions that are more Important In 0 A,D timeframe. example ( Pontos kingdom, Numidia, Han Dynasty, Thebas city state) But can be added as minifaction or in mod if you want see them
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The game you can download from ( this is for non programmers) http://trac.wildfiregames.com/wiki The SVN you can use a SVN client like Tortoise SVN and past URL source of our repository A question in what operative system you want to test it?
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The shape is very similar to persian champion lancer
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Is planned for second part.
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questions for the control of the game
Lion.Kanzen replied to raisiscronos's topic in Help & Feedback
shift + click and you can batch 5 10 etc... -
may be is fixed with automatic build, sometimes happens.
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a get these after place a building foundation ERROR: JavaScript error: gui/session/selection.js line 336 TypeError: GetEntityState(...) is null EntitySelection.prototype.addList@gui/session/selection.js:336 EntitySelection.prototype.rebuildSelection@gui/session/selection.js:385 EntitySelection.prototype.checkRenamedEntities@gui/session/selection.js:289 EntitySelection.prototype.update@gui/session/selection.js:239 updateSelectionDetails@gui/session/selection_details.js:388 onSimulationUpdate@gui/session/session.js:532 onTick@gui/session/session.js:410 __eventhandler70 (tick)@sn tick:0 ERROR: JavaScript error: gui/session/selection.js line 336 TypeError: GetEntityState(...) is null
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[Millennium A.D.] Development Update September 2014
Lion.Kanzen replied to niektb's topic in Announcements
Excellent work. -
thank you, it was request by Council of modders, but if don't now how make this in gimp, I can try it.not today of course.
- 7 replies
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- by lion.kanzen
- unit portrait
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(and 1 more)
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first you need use photoshop now open editor and found the unit that need to work select unit viewer in the bottom left corner use "cuts" or some image capture screenshots in your computer I Was select "attack melee" and then press Pause when the unit is ready to perform the attack, this step is as you will. open Photoshop and Paste the image (ctrl+v) use Magic Wand Tool (W in the keyboard shorcut) in order to select white background, if is not select it all press again with this time holding shift key. then press delete to delete white area, in the pop up window, select: "use black" now cut the image use shortcut (ctrl+C) and paste again (ctrl+V), if you see layer panel now is a new Layer there are 2 Layers move over white the image use arrow keys in keyboard to do it, then apply the changes selecting other tool(Whichever) Go to new Layer (Unit layer) and select Inner Glow first we use inner then we will use outer glow so you use these config to crate a golden aura ouside of our unit now find a portarit to replace, clone etc. open in photoshop replace all with black (Ctrl+a) then Delete, fill with black go to menu now paste copy the unit and paste over portrait image resize the image, not all as you wish but no all. now press save the image, its done
- 7 replies
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- by lion.kanzen
- unit portrait
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(and 1 more)
Tagged with:
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enserio ? yo por ahora estoy retirado como artista y fui jefe de este proyecto, aún que pienso volver. Puedes preguntar a Zophim que hacer. , nosotros primero planificamos basados en un documento de diseño que nos dice el nombre y ejemplos a los artistas 3D y refencias para los artistas 2D para escudos y ropa de las unidades.
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Rogue republic team can provide some Demo based in pyrogenesis , mean art work and XML files
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you play Starcraft 2?These buildings give bonus , unlock technologies and units or boost unit traning(time and two units at same time) In 0 A.D can be same, aWindmill or water mill to boost economy or a irrigation system by an aqueduct. This building only can be building if main building is select from building panel and it's placed automactly.
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I want our own Starcfraft ( you now humans vs avanced aliens vs Monster dinosaur aliens) But the engine needs have abilities and attached buildings to this happens.
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ok i got it is very complex even for me. but now its work
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crash after select main game in the laucher menu logs.zip
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0 A.D. officially in Debian (sid) and Ubuntu (12.04 - precise)
Lion.Kanzen replied to fabio's topic in General Discussion
Actually the latest version in debian7 is alphaX I was informed by a user -
-Walkable buildings -mercenary camp( I fear we forget this one) -abilities for units : a secondary "attack" or action to do by the units. Like legionarie throw Pillum elephant smash opponents. -garrison archer in units like elephants, chariots and more. -advance diplomacy like rise of nations, exchange units to your allies and territories, create ceased fire with enemies by some minutes Make alliances bribing other players.
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Bonus for units in walls. Deals better than unit without protection. ------- -slavery at market by each percentage of units killed.
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Wow. Very nice map.