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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. See Enrique's new tutorial. http://wildfiregames.com/forum/index.php?showtopic=19739
  2. I said this before: Roads can be make/ made by units common paths , this ways works in Rise of Nations but with bonus from Empire Earth 2, now the bridges can work similar as empire earth 2 / praetorians In Pretorians the bridges is like a building and can be destroyed Min 5:31
  3. The only thing that I'm skeptic is the thing about territory and building influence. Gives a territory a less interactivity and the shape in early game, ever be a circle. But I need try( to play the mod) with these changes first.
  4. Some tasks Composite bow need be replaced (Egyptian units) -make props for blacksmith, barracks and farmstead -replace Ptolemaic props from fortresses and walls - make new Palace for the Egyptians - create new Marvels
  5. Is for Imperial Romans(80 AD-280 AD), not for our Punic war based republican Romans
  6. Stratos - Army in greek Samnium - ancient Italic land
  7. I Understand, you are a sound editor, with music , what kind of music can you produce?
  8. Can you create a sound phase passing/research ?
  9. The people still playing Osiris version
  10. The game always need new stuff, but need fit in some ways with a single artistic direction, so share with us, what you do.
  11. Thank you. I have outstanding the title about Rise of the East. I can make icons for the units in Millenium ( but first I need sure to update the game) I can make the units skins and change props for more those accurate, I can buildings, the problem is Millenium don't use a design doc, especially for Norse units, if you provide the name of the units in a list I can research and starting to create them. Rise of the East only needs 3D art to be finish. ---------- @Wowgetoffyourcellphone agree with use some features from Delenda Est scripts like Aura healer in temple and buildings like storehouse can be building outside from player territory ( neutral) with los ing heal. ----------------- i hsve a friend can help me to compose music ( we can try)
  12. The Swordsman infantry(Roman/Celtic) have good deal with all , I mean is very balanced , have decent crush attack to destroy building more than Spearman class Cavalry Sword (Celtic) can deal with building and siege engines but their counter is the Spearman Iberians have slingers, they are most dangerous range to destroy buildings and Infrantry but can deal with some Cavalry (Spear)
  13. Not bad for my First time Thank you Enrique, Thanks Feneur and wowgetoffyourcellphone
  14. You embolden to me continue with this with your help. thanks a lot. --------- Tech Tree We need find alternatives to wood cutting to boost it, is for gameplay reasons
  15. ok this my first own props Building, I love so much, its not perfect as Stan and Lordgood models. Especial Thanks to Enrique Keykens and his guide.
  16. workS!!!! how can I rotate the props? nevermind ...rotating the empty And then I was fixed
  17. hahaha I write a definition myself but ....Was hard tonexplain so a I copy paste from other site hehe but I copy whole text not only the phrase I wanted, so my iPad reload the my comment empy :/ ( the iPads aren't multitask ) But the definition is near to the text. Source http://whatisabrony.com .
  18. sometimes use iPad, I haven't this panel in ipad / iOS
  19. Thank you for sharing Enrique. I don't see this in the trac page
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