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Everything posted by Lion.Kanzen
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ideas are as important as the models themselves, if you have concepts, they will be useful to us. Stan, myself and others founded the CoM so that we could make the 0 A.D project more than just ideas, we train all our enthusiasts to do 2 things, either learn art or learn to moddify. From our mods came out artists for the game, Alexandermb started his work in Millennium AD. we all started as modders. very few exceptions skip that step.
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Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Lion.Kanzen replied to Mega Mania's topic in 1,000 A.D.
@Lopess Upload the files to see what I can suggest. Or do it myself with my 3D skills. -
I've been reading possible generic places. Places to burn incense. Places for animal sacrifice (altars). Sacred trees. Rarer but not scarce, places with curative water, thermal water or hot springs. Places to consult oracles or seers.
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Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Lion.Kanzen replied to Mega Mania's topic in 1,000 A.D.
I agree that it looks good like this with those details. -
Civilization Proposal: Arabs/ Rashidun Caliphate/ Umayyads
Lion.Kanzen replied to Mega Mania's topic in 1,000 A.D.
not bad. just add a few details. the third could use a garden to complete it. -
Daniel Morgado AKA Alexandermb Animations
Lion.Kanzen replied to Alexandermb's topic in Eyecandy, custom projects and misc.
I want a Sicarii type unit.(assassin) Another an arsonist with a amphorae. https://ageofempires.fandom.com/wiki/Arsonist -
Internet is for trolling.
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none of the devs other than the ones who program the most. Most of the art department like single player to play LARPs.
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Current climate change
Lion.Kanzen replied to Genava55's topic in Introductions & Off-Topic Discussion
It's time to pay rich countries... We promise not to spend it on bribes, corruption or drug cartels. Lol -
Reminds me of a Clan Royale unit that does the same and area damage. We should just give it animation.
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Where are you from?
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
I wish the USA were Texas and Florida.- 331 replies
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tutorial de economía inicial tiene peces fuera del lago
Lion.Kanzen replied to POLO's topic in Bug reports
Es un bug. No he probado todo el tutorial aún. No recuerdo todo. Lo de los peces es bug no solo del tutorial. -
Minimap Icons
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
hopefully one day we will have that feature. it will give more excitement to the maps. -
Making my own template for buildings.
Lion.Kanzen replied to Lion.Kanzen's topic in Game Modification
now that I am home I will show you the photos. at least from water sources, for rural consumption. this is a "nascent" or "naciente" technically this Wikipedia translates as. this would be an aquifer. https://en.m.wikipedia.org/wiki/Spring_(hydrology). A spring may be the result of karst topography where surface water has infiltrated the Earth's surface (recharge area), becoming part of the area groundwater. The groundwater then travels through a network of cracks and fissures—openings ranging from intergranular spaces to large caves. The water eventually emerges from below the surface, in the form of a karst spring. The forcing of the spring to the surface can be the result of a confined aquifer in which the recharge area of the spring water table rests at a higher elevation than that of the outlet. Spring water forced to the surface by elevated sources are artesian wells. This is possible even if the outlet is in the form of a 300-foot-deep (91 m) cave. In this case the cave is used like a hose by the higher elevated recharge area of groundwater to exit through the lower elevation opening. -
Minimap Icons
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
Squares = Mercenary Camps (Vanilla)* *someday in my dreams -
Jan 0 A.D there is always new content. it does not end as in commercial projects.
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only with respect to units. 1/4 ~ It is the scale of the buildings vs the units.