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Posts
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Everything posted by Stan`
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Being able to create drop sites would be nice but I'm not sure it would have a game play influence. Maybe for mini factions.
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The zebu model for the Ox cart is now rigged. Animators feel free to animate I also added vertex groups. Don't know if that will help. EDIT : This one is the right one : Zebu Rigged.7z
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0 AD Asset License and Practice Project :)
Stan` replied to HeadClot's topic in Game Development & Technical Discussion
Do you plan to make it mandatory for all artist to give their max and blend files ? -
I could try.
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Motivation maybe. Always remember to do what you like
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Indeed looks better. Thanks for the support lion
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Thanks I did it Next time doing next to a mirror could help. I also watched blacksmith videos to get the feeling. Thanks for the feeback I'm gonna fix the torso.
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Thats not hard. You just have to move the mesh until the grip is at (0,0,0).
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Can you do that ?
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Hey. I realised that there is no real use of improving that blade texture, because for now texture is 1024x1024 ands it's gonna be something around 128x128 so losing five hours to fix it might not be the best idea.Anyway since I need to stop giving up I made some modification and added the variation. Viking.7z
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His helmet is in the game. For sure
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Yup better have a prototype with defaults than perfect pieces not put together.
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You can use IRC. Just start a reunion. I'll try to be here. I'm a student too.
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What I meant is keeping the round thing around similar not destroying all creativity. X)
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I'm working back on the texture. I'll send the XCF.
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Nope. My XCF file went missing...
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I like the first one's style a lot.
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This awesome, but if I may say something, maybe you should make them more uniform, like using the same pattern. You can still play with colors, but having logos incrusted, on it and blended don't look really nice IMO.
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