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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Problem is my rooves have corners now. And here only the towers does.
  2. Rada : If that might help remember it's a small mod, I highly doubt there is something more than a few buildings.
  3. Rada : Check the file size, or just download any file checker (You know the software that finds identical files). If they are the same remove theme. Also, if you can unify their folder to fit our new folder structures.
  4. How many more polys do you expect ?
  5. Maybe we could merge this with mine ?
  6. Well we could use user feedback for that. But would that mean you need a internet connection to play (I'm thinking of lan parties)
  7. The official changelog, for those wondering what we are doing since the first commit three years ago.
  8. I fixed them not being infinite. They cost stone because of the walls around it believe. I am planning to replace them
  9. That would mean new roofs for every building and new roof texture X)
  10. - Improved Mesh - New textures
  11. If we had them on the boats like I suggested, that could be useful. But since garrisonning could be a little annoying, you could have a tech that default set one on it.
  12. Fixed the snow wolfie Wolf_Tex.7z
  13. Still planned for end of august.
  14. Thanks. but it's not finished yet. Open atlas and you'll see why
  15. Rada could you also commit the storehouse ?
  16. If we have to keep one would be "misc" (Bring back memories) Never min didn't read the rest.
  17. Yeah but it's unification. And yes a boat, a siege engine etc are structures. now you could make structures/mechanical ?
  18. Not yet but according to this http://trac.wildfiregames.com/ticket/2214 it is planned. If you can find any reference I guess it would be appreciated.
  19. follow the template folder convention since it's the only one we can't change.
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